I played Firefall last year at PAX and even then it was a very impressive shooter. The mechanics were awesome, the art style looks great, and all of the different classes were fun to play. That alone should be enough to make a good free-to-play shooter, but Firefall wants to be more than that. There is a whole open world with crafting, missions, and player interactions.
Daniel already gave us his impressions on Firefall, but in case you have never heard of it, it's a hybrid of Borderlands, Tribes, and Team Fortress 2 with a layer of MMO tossed into the mix. It's class based, fast paced, and has a gorgeous art style with cel-shaded graphics. I got a chance to see more of the customization options, of which there are certainly a lot; this broad range means customizing is accessible to different play styles. The maps have a good deal of verticality to them and huge open areas. Thankfully, these large maps are easy to get around since you have a jetpack.
Players will start off their adventure in an open area where you can customize your character, interact with other players, run missions, or jump into a queue for an online match. This open area will be small at first, but players will be able to expand it by fighting back the Melding, the all-surrounding force of evil that threatens mankind. As players gain control over more ground, they will have access to further resources like Crystite, which can be used to create and upgrade your Battleframe. This growing gameplay area will allow the devs to easily add new content as the game expands. The area controlled by the Melding will spawn incursions, which are roaming hordes of enemies that want to eat your face. The farther away you get from the central safe zone, the more likely you are to encounter a player vs. player zone. These areas will be similar to nullsec in EVE Online.
The Battleframes are Firefall's class system. You can choose to equip Medic, Assault, Dreadnaught (defensive assault), Recon, or Engineer. Your character can equip any Battleframe they choose to at any time -- you can even change during a match. Each Battleframe can be leveled up, enhanced, and upgraded on its own. You can play as a Recon and get some cool stuff, but if you get bored, you can quickly switch over to being a Medic without having to create a separate character. This makes it insanely easy to experiment with different play styles.
Speaking of Medics, they're similar to medics in Team Fortress 2. They run around with a healing ray that restores life to players and they can even give others bonus health points. They can use a defibrillator to revive fallen comrades or to attack enemies, and they can also inject themselves with adrenaline which allows them to run faster for a while. Recon has a sniper rifle and proximity mines, and Engineers can deploy weapons onto the battlefield.
The Assault class is a heavy damage dealer that can smash down from the sky to stomp enemies. It can be incredibly fun and satisfying to fly up behind someone and then crash down on top of them. This also adds to Firefall's sense of height. There are things going on above you, so you need to watch out. The Dreadnaught is very similar to Assault, but geared more towards defense; its additional armor comes at the cost of movement speed.
Firefall is a very competent shooter, and with the addition of co-op and player vs. environment content, it has a wider appeal than a purely player vs. player multiplayer shooter. It's entirely possible to play the game and level up while just doing PvE content, and you don't have to fight against other players any more than you want to.
|8:00 PM on 06.05.2013|
Firefall enters last beta weekend with fake cooking show
Firefall will be having its final beta weekend starting at 12:00 PM Pacific this Friday. As with most events like this, there is a new trailer for the game, but it's far from normal. It's some combination of a cooking show, ...more
|3:00 AM on 04.19.2013|
FireFall goes into open beta this July
After what seems like forever, FireFall is finally getting ready to go into open beta come July 9, 2013. Developer Red 5 Studios will continue rolling out updates leading up to the open beta, and current players can expect a ...more
|4:30 PM on 01.23.2013|
Firefall begins weekend open beta testing
Have you been itching to try out the Firefall beta but couldn't because, you know, beta access codes? Well, Red 5 Studios is about to make your day (or weekend) because the studio has today announced a temporary open beta te...more
|1:00 PM on 08.21.2012|
Firefall's major update owes thanks to community feedback
Red 5 Studios' free-to-play shooter Firefall is essentially two games in one. There's the MMO aspect of the game, where hundreds of players can work together in an open-world environment and take part in the overall meta g...more
|12:00 AM on 06.28.2012|
500,000 enlist for Firefall, system specs detailed
Remember that game that looks like Borderlands and has a logo that REALLY looks like StarCraft? Well, it seems free-to-play FPS Firefall has hit a pretty high number of registered users: half-a-million to be exact. That's alm...more
|7:00 AM on 04.19.2012|
Extra Credits explains Firefall's 'staged content'
Starkey here, with yet another Firefall post. This time, we have a video discussing how the people at Red 5 Studios are planning to create a strong sense of community by using a unique method of content deployment.It's a pret...more
|2:30 PM on 03.27.2012|
Check out Firefall at PAX East
Remember Firefall? That game I've been talking about for what seems like forever? Well, Red5 is going to be at PAX East showing it off for attendees. It will be the first public demo of the invite-only beta. Anyone who s...more
|4:00 AM on 02.10.2012|
Firefall dev's 'fireside' chat
So... I dunno if you brodudes have been following Firefall, if not, you definitely should be. It's pretty cool. Earlier today, Red 5, the studio behind the project released a new developer diary to explain what it is, th...more
|3:45 PM on 01.19.2012|
Join Destructoid and Red 5 for a Firefall stream Friday!
This Friday at 4pm Pacific, the team at Red 5 Studios will be hanging with Destructoid for a live streaming preview of Firefall. Join Daniel Starkey as he talks with the developers and discusses their work on this team-based ...more
|1:30 PM on 06.17.2013|
Sunset Overdrive's Xbox One exclusivity explained
In retrospect, if there was one game I would've liked to hear more about at E3, it was Insomniac's Sunset Overdrive. The vibrant open-world shooter was a standout title at Microsoft's press conference early last week and, unf...more
|3:45 PM on 06.14.2013|
Zombie survival title How to Survive was a real gem
In EKO Studios' How to Survive, you'll travel from island to island, monitoring hunger and sleep meters, crafting items from junk you find lying around and, oh yeah, taking down zombies with a bow or machete. The whole u...more
|6:14 PM on 06.12.2013|
The Division has me absolutely giddy right now
Tom Clancy's The Division is to E3 2013 as Watch Dogs was to E3 2012. It's the game at the show that has a ton of buzz around it, as everyone realizes that it's built around a genuinely cool concept. At the same ti...more