9:50 PM on 08.31.2007
Alright, I understand that people don't like to do that whole reading thing. Especially when you see a sea of text such as with mine and Davids Haze write-up
from earlier today. Luckily for you, Dtoiders AngelsDontBurn
, Lark Ohiya
did an awesome interview with Rob Yescombe, screen writer for Haze
. Rob was on fire during the entire event. Every time I would walk by the Haze
booth, I would see Rob constantly grabbing people to play the game and give his pitch each and every time. The fact that Rob can still talk is short of a miracle -- he would never let up.
Big thanks to Angels, Lark and Tehuber for getting such a great interview with Rob -- up until the point where one of them farts. Way to represent Dtoid fellas.
Also, after the jump is a new Haze video released earlier today. Developer Dave Zoak goes on a more advance run through of the last level you got to play in at PAX. It's a great demonstration that shows you how Nectar plays an important role in the game. The only odd thing about this video has to be the extreme shininess in the level -- I don't remember everything being so shiny like that at PAX.
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