Alright, I understand that people don't like to do that whole reading thing. Especially when you see a sea of text such as with mine and Davids Haze write-up from earlier today. Luckily for you, Dtoiders AngelsDontBurn, Lark Ohiya and Tehuberone did an awesome interview with Rob Yescombe, screen writer for Haze. Rob was on fire during the entire event. Every time I would walk by the Haze booth, I would see Rob constantly grabbing people to play the game and give his pitch each and every time. The fact that Rob can still talk is short of a miracle -- he would never let up.
Big thanks to Angels, Lark and Tehuber for getting such a great interview with Rob -- up until the point where one of them farts. Way to represent Dtoid fellas.
Also, after the jump is a new Haze video released earlier today. Developer Dave Zoak goes on a more advance run through of the last level you got to play in at PAX. It's a great demonstration that shows you how Nectar plays an important role in the game. The only odd thing about this video has to be the extreme shininess in the level -- I don't remember everything being so shiny like that at PAX.
[PAX interview via worthlessted's CBlog]