So many of us grew up playing the amazingly bloody Mortal Kombat series, and we even watched those God awful films over and over again. (Seriously, Johnny Cage, WTF?!) But in recent years, the games have be unable to restore the old flame that has long been extinguished for so many of us. In spite of all of this, here is NetherRealm Studios, stepping up to the plate to bring us Mortal Kombat 9 -- all hail the M-rated beat 'em ups!
I take some time to chat with Ed Boon, Creative Director behind Mortal Kombat 9, and resist the urge to scream 'finish him' in his face. Boon speaks to us about living in the shadow of the long running Mortal Kombat series, what they hope to bring us with the new game, we even discuss the future possibilities for paid and free downloadable content.
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Hollie Bennett is Destructoid's UK Community Manager and video producer/personality. She also the host of
our British podcast, models, and will totally drink you under the table boys.
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well part 1 & 2 at least. I think there was a part 3 with cyrax etc... That was just wrong.
Also, CAGE.
Recent MK games in general have been terrible, but with this one showing promise I'm also thinking that they could get the whole Kreate a Fighter thing right this time.
Unless of course you're just not into custom characters in fighting games, in which case it's not so much the quality of it as it is a taste thing.
Cannot wait and thanks for getting the actual date out of him most others didn't.
Agent-X - Hiphopgamer
there's prob a schedule for exactly when info will be dropped. until then, boon just talks about the same stuff. at least he's pretty good at it. thats my guess at least.
So, Hollie's quite right to call it a beat 'em up. That's what they've been called here for decades now.
Waiting for the usual non-sensical defensive of her. Get over it lads, she is not gonna sleep with you not matter how hard you defend her ;)
I like that you were trying to educate. But, I'm not so sure your right. I'm also a 'Brit' and I agree that we have pretty much always called fighters beat 'em ups. But, I have never referred to an FPS as a shoot 'em up. Even when I was networking doom in its prime, or playing half-life I don't think I called them shoot 'em ups. To me a shoot 'em up would have been R-type, M.U.S.H.A , SWIV, Xenon II and so on. I'm pretty sure that I have always referred to FPS as a first person shooter.
It keeps true to the original source material and services the fans.
As for the interview saying nothing new, sadly doing an interview doesn't exactly mean 'exclusive' or new information, sadly much the same way a written hands-on does. Alot of the time the stuff we want to know they ain't gonna talk about. I just keep things open and if I see a chance, like with the DLC, I will dive a little further. What I like about interviews is you get a chance to see the people behind the game.
as for not liking my voice and thinking i'm terrible? sorry but you will be skipping alot of videos over the next few days.
Don't be sensitive about peoples comments. Its the faceless internet. The way I would look at it is this:
People may complain about your interviewing technique, or the way you sound, or some other pointless shit. But, when it comes down to it, you work for Destructoid. You get to interview these people in cool places and its you who has the fucking cool job. Most people here would love to do what you do and if they did? Then somebody would be bitchin' about them instead. Whiners are gonna whine.
Now if someone could just make a game with that in.
"no need to bitch about it." - How very hypocritical of you.