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PAX 10: Donkey Kong Country Returns is on the right track photo

It was super weird going from Kirby's Epic Yarn to Donkey Kong Country Returns at Nintendo's PAX Prime booth. While both titles can sort of be viewed as reboots of their respective franchises, the contrast in difficulty and approach is startling.

With Kirby's Epic Yarn, you are getting simpler controls -- think New Super Mario Bros. Wii -- and what has to be the least-punishing difficulty in recent memory. With DKC Returns, you're getting a swift kick to the backside. It was certainly the hardest (but never unfair) game I played at PAX.

That was the first mental notch I scratched out on my list of must-haves.

As a long-time fan of the series, I'm no longer worried about what Retro Studios is doing with Donkey Kong Country Returns. Alongside many of you, I was cautiously optimistic during the game's unveiling at E3. You see, I play Donkey Kong Country 2 to completion on a near-monthly basis.

Yeah. I'm one of those.

For someone like me, there's a lot that can go wrong with DKC Returns. Stuff that most players likely won't even pick up on or care about; that's perfectly fine. For us veterans, we have an idea -- based off of the original three Super Nintendo games -- what this series should be.

  • It should be tough enough that first-try playthroughs of a level don't automatically result in a win.
  • You ought to feel challenged -- both physically and mentally -- as a result of the level design and placement of hidden items.
  • The music should sell you on the world, and warm your heart.
  • Bosses need to be plentiful, diverse, and pose a serious threat.
  • Animal buddies. 'Nuff said.

There's more, but my brain is struggling after a week of non-stop excitement at the convention. Based on what I played and saw of DKC Returns, I think Retro Studios is on the right track here.

Talking with the Nintendo rep responsible for looking over this demonstration, I got the feeling that they -- Nintendo and Retro -- realize what made the SNES titles so beloved, and how to adapt those ideas into a Wii game for 2010. We genuinely reminisced about the golden days of platformers, and openly professed our love for the genre. Bless your heart for employing these fine people, Nintendo.

Then there's the new stuff: being able to jump between the foreground and background, simultaneous two-person co-op play, mechanics like ground slams and Diddy Kong's jetpack, etc. While all of those bullet points are things I want, it'd be silly to go after those and nothing else. We have the classic games to go back to at any time, after all.

The only thing I didn't enjoy about DKC Returns was the startling lack of kremlings. Perhaps it's best that not everything remain the same, though. Perhaps not. Also, I can't help but think Rare has those characters on lockdown in some dust-covered vault.

Whatever -- November 21 is going to be a day for Wii owners to remember; I'm positive of this.








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Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways. Likes Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards Meet the rest of the team



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59 comments | showing # 1 to 50
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next 50 comments

teriyakiCHICKEN's Avatar - Comment posted on 09/06/2010 13:43
teriyakiCHICKEN
I'm disappointed that you don't give any example why you think it was so hard. :(
Typhonic's Avatar - Comment posted on 09/06/2010 13:44
Typhonic
It would be cool if there was 4 player. RIP Lanky Kong.
Dv8thwonder's Avatar - Comment posted on 09/06/2010 13:45
Dv8thwonder
3-4m Wii's sold Holiday 2010 confirmed.
Talía's Avatar - Comment posted on 09/06/2010 13:47
Talía
I'm sooo excited for thiss!!! I hope it's as great as the previous ones.
Super Drybones's Avatar - Comment posted on 09/06/2010 13:47
Super Drybones
I'm disappointed that this isn't a Kirby's Epic Yarn post.
GeneOB's Avatar - Comment posted on 09/06/2010 13:50
GeneOB
I for one welcome the return of our 2D simian platforming overlords.

It's been a long time since DKC2. Sorry, but DKC3 just didn't do it for me at all and DK64 took collectathon to a level of insanity no person should be subjected to.
Jordan Devore's Avatar - Comment posted on 09/06/2010 13:52
Jordan Devore
@teriyakiCHICKEN - This is hard in that the enemies are more complex than "jump on them to win!" and the actual platforming itself is heavily based on the timing of precise button presses.

Basically, it's hard for all of the same reasons that the SNES games were challenging.
Lakitu's Avatar - Comment posted on 09/06/2010 13:52
Lakitu
I'll buy this if, and only if, there is a Stickerbrush Symphony remix in it.
ammoelf3's Avatar - Comment posted on 09/06/2010 13:52
ammoelf3
Totally buying this.
ProperlyParanoid's Avatar - Comment posted on 09/06/2010 14:04
ProperlyParanoid
I think this is my most-wanted game of the year.
Robot Geek's Avatar - Comment posted on 09/06/2010 14:11
Robot Geek
@BigMoose85

3-4m DKCR Sold Holiday 2010 CONFIRMED

/fixed
teriyakiCHICKEN's Avatar - Comment posted on 09/06/2010 14:12
teriyakiCHICKEN
@Jordan, that's pretty awesome then, now my only thing is the music. I hope it's not all rehashed. It should have that DKC vibe, but it shouldn't be lifted right out of the originals.
Corduroy Turtle's Avatar - Comment posted on 09/06/2010 14:13
Corduroy Turtle
This will be better than Kirby, by far.
SonicTHP's Avatar - Comment posted on 09/06/2010 14:13
SonicTHP
This game needs:

-Classic controller support.
-The ability to switch between Diddy and Donkey Kong at will in the single player.

Then it can be great rather than just good.
pedrovay2003's Avatar - Comment posted on 09/06/2010 14:13
pedrovay2003
I need to play this series. :(
Alex Barbatsis's Avatar - Comment posted on 09/06/2010 14:14
Alex Barbatsis
Yeah, I beat all four playable levels. No big deal, except its a huge effin deal.
Matt Welch's Avatar - Comment posted on 09/06/2010 14:17
Matt Welch
Why the hell are you whiners always going on about Kremlings? Why does every game have to have the same villains? Donkey Kong Country never exactly had inspired villains or enemies anyway. They were all much more generic than Mario's Goombas, so it's not like taking the Goomba out of Mario. It's just one little thing that I've heard far too much whining about. Is the game fun? Good, that's all that matters and the rest requires a big ole pile of shut the **** up.
teriyakiCHICKEN's Avatar - Comment posted on 09/06/2010 14:21
teriyakiCHICKEN
Yeah, I 100% agree with you. Who really cares if there are Kremlings or not? They weren't exactly compelling villains. They were crocodiles/alligators under a different name. Oh big deal.
Nick Chester's Avatar - Comment posted on 09/06/2010 14:22
Nick Chester
Loved this at E3. Kirby is a lot of fun, but Retro has something special, I think.
GoofierBrute's Avatar - Comment posted on 09/06/2010 14:27
GoofierBrute
Hey quick question: does anyone know whether or not you can do solo between Diddy and Donkey Kong? And on that regard, is it going to be like the old ones where you can switch between the two Kongs? Other than that, this game and Kirby's Epic Yarn insure that my Wii is going to get some play time this holiday.
Chris Carter's Avatar - Comment posted on 09/06/2010 14:28
Chris Carter
It was great at E3. Not even close to as good as DKC 1-2, but great.
GoofierBrute's Avatar - Comment posted on 09/06/2010 14:29
GoofierBrute
Oh crap I just realized that my questions have been answered. Never mind Xp
KenAkuma's Avatar - Comment posted on 09/06/2010 14:30
KenAkuma
@Matt Welch

I don't see one post above yours even talking about the kremlings?

So just exactly who/where are all these "whiners"????????
Felipe Choque's Avatar - Comment posted on 09/06/2010 14:37
Felipe Choque
AWESOME
Jordan Devore's Avatar - Comment posted on 09/06/2010 14:46
Jordan Devore
Haha, I didn't know that enemy types were such a touchy subject. It's just a nostalgia thing.
Nefilim's Avatar - Comment posted on 09/06/2010 14:47
Nefilim
Am I the only one who doesn't like the look of this game? I think it would look a thousand times better with 2D sprites.
robptx's Avatar - Comment posted on 09/06/2010 14:56
robptx
With all the great games on the Wii now I can't wait to get one of my own.
SWE3tMadness's Avatar - Comment posted on 09/06/2010 14:59
SWE3tMadness
Awesome! After the Metroid Prime series, I have a lot of confidence in Retro Studios as a game developer, so it's nice to see them living up to my expectations.

The only thing that would make me even more excited at this point would be if they announced Dave Wise was composing the soundtrack again.
SilentSchemer's Avatar - Comment posted on 09/06/2010 15:00
SilentSchemer
@Lakitu

I second this. Although, I'd still buy the game, Stickerbrush Symphony is a must! >:(
Kyle MacGregor's Avatar - Comment posted on 09/06/2010 15:02
Kyle MacGregor
DKCR was my biggest disappointment of show.
Lakitu's Avatar - Comment posted on 09/06/2010 15:03
Lakitu
@SilentSchemer

When I first heard Stickerbrush Symphony a few years back, I started playing DKC2 for the first time just to hear it in-game.
Neroisonfire's Avatar - Comment posted on 09/06/2010 15:04
Neroisonfire
Yes. This game is perhaps the only nintendo game this gen that actually reminds me why I love nintendo games.
Turbofail's Avatar - Comment posted on 09/06/2010 15:09
Turbofail
"being able to jump between the foreground and background,"

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK.

Has this goddam game mechanic EVER WORKED?
Corduroy Turtle's Avatar - Comment posted on 09/06/2010 15:15
Corduroy Turtle
Wow Cad, way to be a downer.
idrawrobots's Avatar - Comment posted on 09/06/2010 15:20
idrawrobots
It's me! The one person that likes DKC 3 the best of all Country games.
@Turbofail, Super Paper Mario?
Toadofsky's Avatar - Comment posted on 09/06/2010 15:29
Toadofsky
@ idrawrobots:

DKC 3 was okay, but it just felt off to me.

In regards to lack of Kremlings, in some recent interviews, Rare had stated that they were actually supposed to be part of a different game in the pipeline, but ended up using them for DKC. Whether or not they control that portion of characters I don't know.

I think this game will do fine, has everything good going for it, especially with RETRO understanding what made the games good in the first place.
Monodi's Avatar - Comment posted on 09/06/2010 15:40
Monodi
YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YESSSSSSS!!

Also, I am pretty sure the Kremlins are property of Nintendo, not Rare.
ScrappyDoo's Avatar - Comment posted on 09/06/2010 15:42
ScrappyDoo
That's some bland art.
motang's Avatar - Comment posted on 09/06/2010 15:51
motang
Awesome, looking forward to getting this one once it's released. Good thing it's not too far off.
GohanGVO's Avatar - Comment posted on 09/06/2010 16:09
GohanGVO
But how does it compare the exquisite Donkey Kong: Jungle Beat? It is, after all, the secret best Donkey Kong game in a loooooooooooooooong time.
KingSigy's Avatar - Comment posted on 09/06/2010 16:37
KingSigy
I'm definitely pumped for this, but I wish it was more DKC2 than the first game. I can't stand the way DK controls.
jorge's Avatar - Comment posted on 09/06/2010 16:42
jorge
DKC2 > DKC3 > DKC IMO

I've been waiting for a new DKC for a long long time.
tekami's Avatar - Comment posted on 09/06/2010 17:03
tekami
I just like K. Rool, so I hope he's in, even if not the major/final boss...
Haywired's Avatar - Comment posted on 09/06/2010 17:36
Haywired
Do we know if there's Classic Controller support yet, or is it a no? From what I saw of a demo the waggling looked excessive. They seemed to be doing that ridiculous Wii air-drumming constantly throughout the level. Looked pretty annoying and tiresome. How was that aspect of it? New Super Mario Bros. Wii had some tacked on motion control bits, but they were actually very subtle and infrequent and not nearly as irritating and intrusive as I feared. I hope this will be similar.
agentarsenic's Avatar - Comment posted on 09/06/2010 17:38
agentarsenic
If only Retro had the time to make Other M as well...scowl
janoDX's Avatar - Comment posted on 09/06/2010 19:16
janoDX
@epic-koryuken

YEA!... I'm gonna buy this and goldeneye special edition for the Golden Classic Pro...
Neroisonfire's Avatar - Comment posted on 09/06/2010 20:20
Neroisonfire
O god. Please let this be classic controller compatible!

Also whoa at the guy kremling raging. Eat a banana dude.
Neroisonfire's Avatar - Comment posted on 09/06/2010 22:37
Neroisonfire
Woooooooot!
Lelio's Avatar - Comment posted on 09/06/2010 23:21
Lelio
What I really want to know is whether the game has the same punny names and lines. The humour is one of the biggest drawcards for me in the series, so I might not even pick it up if it doesn't follow suit. (Also the kremlings were kool for this very reason).
TheOldHouse's Avatar - Comment posted on 09/06/2010 23:43
TheOldHouse
RETRO!

Please come save the destroyed metroid series!

http://images.encyclopediadramatica.com/images/8/85/Adamsdinner.jpg
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