I think it's a safe bet to say that we all have heard about Halo 3: ODST. We know about its story, its background and its gameplay. In fact I'm pretty sure since it's a Halo game that there are plenty of people out there who know every detail they could possibly get their hands on about the game. So what was discussed at the PAX panel on the game? All that stuff of course, but the devs also revealed that ODST would feature a fully developed sub-story that is separate from the main plot of the game.
Bungie has been working with Fourth Wall Studios to make "Sadie's Story," a secondary story that will be presented within ODST about the life of New Mombasa resident named Sadie during the final hours before the city is destroyed (as occurred in Halo 2). Not much was revealed about the story except a few flashes of images, but the story was written by Bungie lead writer and ODST Creative Director Joe Staten and Fourth Wall, and they both collaborated with well known comic artist Ashley Wood.
Other than a brief glimpse of concept art for Sadie, there was no hint given to how the story would be presented in the game. It was revealed, however, that the work done on "Sadie's Story" doubled the amount of voice acting the studio had to do for ODST and that you'll be be picking up snippets of the story as you play through the main game as the rookie. "Sadie's Story" will also have connections to ODST's main story and the Halo universe as a whole. It sounds like Bungie is putting a ton of effort into something that many people might not even see if the story is optional. Makes that $60 price tag seem a bit more valid.
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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No, you can be psyched for whatever you damn well please - regardless what other people might say. At the end of the day there's no point being psyched about something that you honestly couldn't give a toss about.
I'm not psyched for MW2, why? I'm bored of the series. It was a good series but I still hold COD2 above COD4. In my opinion the series passed its prime when the multiplayer became more important than the single player. Once again my own opinion which others are free to disagree with.
On topic: Doubling the voice acting? That gives a clue as to how th sub story will be delivered. Audio/video pickups ala System Shock/Dead Space/Bioshock.
Mini rant aside, it's great to hear that they are treating this as more than just an expansion. I can't wait to play this out in the game, and I'll be listening carefully to learn more about this side story. This game needs to come out already.
I wonder if this will inspire/require more novels? I remember that post saying more were on their way...but I hope the story is presented heavily enough-somehow-that we don't have to read the books to really get what's going on.
This looks like it's going to be really great, though. Seeing it through the eyes of normal soldiers (albeit badass ones) could really fix this series for me.
Until I get online and encounter the 12-year-olds that is. Still, looks very promising. Firefight mode looks especially exciting.
Hopefully Sadies story will be like the MGS digital comic books.