As we turned the corner and entered the cavernous Walrus Theater my brain was stuck between the gears of "are we in the right room?" to "holy f*cking shit -- this is happening". My expectations were 20-50 tops -- I literally thought that we showed up too early and hadn't given the previous panelists enough time to clear out. Then I saw the familiar faces. The first three rows were lined with the people I love most: my surrogate Dtoid family, Also Cocks shirts ablazing. Had it not been for your smiles getting up there would have been three times as nerve wrecking.
We arrived ten minutes early, so for a bit I just kind of sat there trying to process the ocean of new faces. I can't even tell you all the stuff flying through my brain at the moment. Would they accept our ideas or walk away? I mean, shit. Starcraft II was a few feet away!
I braced yourself for the possibility that half the audience can lose interest and walk away, and what kind of face I could make for posterity. It never happened. More came. Not one chair available. When it was all over everyone was absolutely wonderful and the feedback was much appreciated, but the thing that really stuck with me was unspoken.
People fucking stood.
We didn't have enough chairs and they stood there for the entire hour. They stood there for what we had to say! I can't even put the words together to express my gratitude for those guys especially.
I can gush on for how pleased I was at the turnout all night, but let's get to the meat of it. Our panel concept was ambitious: We attempted to tackle the entire breadth of challenges that face start-up bloggers and present it in a common-sense format that gave specific instructions on what to do, not just fill people with inspiration and generalizations. I think we've all been to panels that made us feel good but didn't offer any substance, so we aimed not to be anything like that. You can definitely use this stuff, whatever subject matter you're interested in pursuing.
Everything from content to running a business was touched on in 50 minutes -- and whatever we missed we'll hope to answer and dig deeper as we upload all of our materials. This post contains my segment on the importance of creating original content and a video game club twenty years in the making. Some stubborn little kids don't change.
I touched on specific articles that were valuable to other blogs during my first year of running Destructoid, how enthusiasm plays a part, and how ultimately you simply have to get up off your ass and make it happen. You'll also get a glimpse of something new we made: A "Mega Man Maker" illustrated by our own Jonathan Holmes with music by Dale North and my buggy programming.
Anyway, I hope you enjoy our presentation from home if you couldn't join us in person. The other parts will be online at a later post. Until then, I do believe there is a White Wolf party going on tonight...
I've never been one to post much, but I think this an occasion to speak. Destructoid is always a great place for up to date news with an interesting and very talented writing staff. The first thing I do every morning before work is check here to see what I may have missed. Also, I am a faithful listener of all the podcasts! I just want to say thanks to everyone that works so hard to keep Destructoid the most enjoyable gaming site on the internet, and keep up the good work!
Much like what Grenator Bole said, I've been following this site for a long time, but only started commenting recently, but this is my favorite place on the internet to be. I come on before and after work and multiple times during the day, and try to read everything posted onto the main page, I also listen to all the podcasts. You guys are awesome and I really enjoyed watching part one of the panel. To me it'd the #1 reason to be at PAX this year, you get to play all those games eventually anyway.
Also can't wait for the Mega Man Maker, I'm gonna make me a new avatar!
Your club membership test looks hard :P
I have to say that I love Destructoid! You guys are great and the community is great.
I can totally relate to you niero, my life feels just like what you went through without attempting to work at gamestop. I did think about doing it to try and get into e3.
I am currently going to school to get my AS and I have the chance to go to cali after. I don't know if I have the balls to take it. Not sure what exactly I would do out there, either finish school or try to start a career.
I have to say though that your little speech really sparked my interest on wtf I should be doing.
oh! I just remembered that I wanted to make ContraMan my avatar but was too lazy to to make it. This is going to be of great help against my procrastination. First thing I'm doing when MM Maker launches!
Destructoid is by far the best gaming site I follow and have done so ever since I spotted the story about Niero getting to E3 and his initial plan with Destructoid succeeding. I'll be waiting for the rest of this panel material eagerly. :)
I have to say that though I've been coming here for a year, Niero keeps himself pretty well hidden. I've always been frustrated to hear his name mentioned so much but never see a picture, hear a voice or even know who he is or what he's done. This video finally tells me and it's great :)
Awesome presentation. What I love about Destructoid is no matter how many gaming sites I visit during the day to get caught up on the various gaming news, Destructoid always feels like home. It really feels like a site that's run by gamers, and not just a site run by journalists biding their time til they can get a "bigger" gig. Also, the community is amazing here. I've been here a little over 2 years, and I've seen the site and community grow by leaps and bounds, but it still has that friendly vibe. Thanks for the site Niero.
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006