games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


PAX 08: Defense Grid: The Awakening, another tower-defense game, revealed photo

Although I’ve had a long-running love of both turn-based and real-time strategy games, the burgeoning tower-defense genre got no immediate interest from me. Perhaps it’s because I initially perceived them as “the lazy man’s strategy game.” After giving some a try, though, I started warming up to the notion of building only defenses to stop ever increasing hoards of bad guys. Still, you’d think that with the somewhat formulaic nature of the gameplay new games wouldn’t be coming out so regularly, but that definitely isn’t the case.

Announced today at PAX, Defense Grid: The Awakening is the latest contender that will be trying to capitalize on your tower building urges. The Hidden Path Entertainment developed PC title appears to be placed in a Sci-fi setting of some sort, and has a promised eight hour long campaign with several additional challenge modes to keep you occupied long after completing the main storyline.

"We have spent a lot of time studying the emotional curve of the game and worked to ensure that the challenge of each enemy wave creates an enjoyable pace and progression throughout the campaign," said Mark Terrano, Design Director and co-founder of Hidden Path Entertainment.  "We added a number of game mechanics in each level to create a large dynamic range of emotion and strategy so that we can engage both the hardcore gamer and the novice through one shared emotional experience."

Twenty different environments, ten different tower types, and fifteen different enemies will also be included to help compliment the “large dynamic range of emotion,” that you’ll apparently be experiencing. Is being set in the future enough of a hook to get you to try another tower-defense game?


Continue: More Strategy games stories





prev next

10 comments | showing # 1 to 10

ShawnKelfonne's Avatar - Comment posted on 08/28/2008 15:15
ShawnKelfonne
I dunno, the best part about Tower Defense games in Warcraft 3 was always that you were either working with or against other people. The single player ones are good for a short distraction, but without the multiplayer aspect of it, I don't think I could stick with it for a long time. Even Pixeljunk Monsters is something I can only play once in a while.
DeusPayne's Avatar - Comment posted on 08/28/2008 15:24
DeusPayne
Create a retail game out of the Tower Wars WC3 mod. Team based multiplayer tower defense ftw.
boxmyth's Avatar - Comment posted on 08/28/2008 15:31
boxmyth
Being set in the future or in space is actually a huge turnoff for me. I love Pixeljunk Monsters and the original Desktop Tower Defense, but I won't touch Defense Grid or Sony's PSN offering Savage Moon.
I think the Halo series actually killed the future for me. Screw the future.
Pacopaco's Avatar - Comment posted on 08/28/2008 15:40
Pacopaco
I love these types of games but almost every single one suffers from the same fatal flaw in that they become almost unbeatable in the later stages unless you follow a set pattern of building and upgrading. In other words, you end up using only three or four types of tower while the others are absolutely pathetic. In other other words, these games are extremely poorly balanced.
kwshipman's Avatar - Comment posted on 08/28/2008 15:47
kwshipman
isn't this the same company that brought us Wits & Wagers?
ShawnKelfonne's Avatar - Comment posted on 08/28/2008 15:47
ShawnKelfonne
That said, we should totally get a War3 tower defense night for interested people going.

Tower Def Thursdays?

10 people playing Cow TD is a great time. Lots of different choices for towers, a chance to help your teammates if they're in trouble, and the ever hilarious Cow-bomb.
superhobo's Avatar - Comment posted on 08/28/2008 18:08
superhobo
Random Defense is still one of the best.
Atheist Jew's Avatar - Comment posted on 08/28/2008 18:19
Atheist Jew
I love tower defense. I'll be all over this.
Fail's Avatar - Comment posted on 08/28/2008 19:17
Fail
I HATE YOU
Brilliam's Avatar - Comment posted on 08/29/2008 03:27
Brilliam
I think you're looking for the word hordes (not hoards), as in shitloads (of enemies) and not as in shitloads (of riches)
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50900 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jonathan Holmes: Why No More Heroes HD could mean a Wii total victory





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006