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PAX 07: Hands on with Castle Crashers photo

Hands all over is more like it, actually. Alien Hominid fans (of which I am certainly one of the biggest) have been clawing away at the intertubes for months in search of any snippet of info they can find regarding The Behemoth's latest XBLA project. Blurbs, screenshots, maybe a few seconds of video, anything that can serve as another appetizer to temporarily shush the rumbling in our bellies is a welcome treat. Imagine my delight, then, when I arrived at this year's Penny Arcade Expo and saw the wide grin on my friend Miguel's face as he walked toward me and said the words: "Playable demo".

A sharp right at the entrance to the event's exhibition hall would bring us to a beautiful display of Dan Paladin's artwork and a thick pack of fans huddled around a 360 kiosk. We'd been lusting after this title for a very long time, and now was our chance to finally play it. Was it everything the hype train told us it would be? Hit the jump for my impressions.

 

Okay, so we're actually playing Alien Hominid in this pic. Shhh. It'll be our little secret.

Once everyone's through arguing over which of the four knights they want to play as, you and your crew set off to rescue the kidnapped princesses. The art direction and animation speak for themselves, so I won't get into that just yet. The first not-so-obvious thing that struck me when the game started was the music.

If you've played any of The Behemoth's flash games like Dad 'n Me (dear God, put that on XBLA, that game is brilliant,) you already know they have a keen sense of finding the perfect tuneage to complement what's on the screen. Castle Crashers is certainly no exception. The level is played to the tune of a thundering "DUN DUN DUN" that makes you feel like "Oh, yeah ... we're heading out to seriously f*ck sh*t up."

I took advantage of the peace and quiet at the very beginning of the stage to try out jumping and slashing, admiring the fluidity of all the character animation, but by the time the first few enemies appear, the game quickly throws you into a non-stop ass kicking party. My three partners and I went from short grunts of "Heh, cool" with the first few satisfying kills to flat out laughing our heads off when things really got going. Remember mowing through your first batch of agents in Alen Hominid and the maniacal glee that came with watching your character bite heads and slice bodies as you mashed on the attack button? Yeah, it's that sweet. I might even venture to say it's sweeter.

You have two basic attack buttons, and you'll find that as you try out different combinations of button presses, the methods by which you can wreck shop are seemingly endless. Charged attacks, combos and the added bonus of magic abilities (Orange Knight uses fire, Blue Knight uses ice, etc.) make for a wealth of gameplay possibilites and awesome attacks without ever over-complicating the controls. That's not to say that the game is too easy, in fact the difficulty level is just about where most players will like it, but there's no reason the more noobish among your pals wouldn't be able to jump in and have just as much fun as you're having.



Do you really need me to tell you about the visuals? Look at the screenshots. Watch the video. It's beautiful, and when you see it in HD it's likely to introduce Mr. Jaw to Mr. Floor. The animation and character movement is everything you've come to expect from Dan Paladin and his team, and it's evident in the first minute or so of gameplay that all the time it's taken to create this game was very well spent. The knights flip and jump, hack and slash, and look impossibly badass through every frame.

I didn't get a chance to see any single-player mode, only because people were crawling all over this thing and there wasn't an unclaimed controller the whole time I stood at the booth, but I can't imagine playing this game and not having a blast, whether it be local 4-player, online, or all by myself. The multiplayer is undoubtedly a huge part of this title's appeal, and you really get a great feeling of "C'mon, let's GO!" comradery when you play with three other people. That is, until you've defeated a boss and it's time to free the captive princess. It's at this point that co-op rockets out the window, as the game pits you against your three buddies in a battle for royal makeout privelages with her highness. Collaboration? Hell no, you want the girl. These loyal brothers who moments ago aided you in reaching this point are now after your kool-aid, so get ready to beat the ever-loving crap out of each other.



Collectively, I probably spent about an hour playing Castle Crashers over the course of the weekend. Having experienced this much of the game, I have to now mention my one major complaint. One thing that drives me crazy about it. It's not out yet. I left PAX starving for more of this game. Were it available to me now, you wouldn't be reading this because I'd be sitting on my couch burning up the battery in my 360 controller. Whatever is holding this up, whatever is standing between this game and XBLA needs to die a swift death, because I don't know how much longer I can wait to play it again. I wish I could tell you its release date, but I can't. One thing I can tell you, however, is that The Behemoth has done it again, and when Castle Crashers is finally realeased, it will be worth the wait. So worth it. Long live 2D.


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45 comments | showing # 1 to 45

Namelessted's Avatar - Comment posted on 09/01/2007 05:06
Namelessted
first comment
Topher Cantler's Avatar - Comment posted on 09/01/2007 05:07
Topher Cantler
God damn you Ted.
Dead247's Avatar - Comment posted on 09/01/2007 05:07
Dead247
second comment
droobies's Avatar - Comment posted on 09/01/2007 05:08
droobies
Ladies (internet?) and gentlemen, this game is EPIC! Do get as soon as available.
Dead247's Avatar - Comment posted on 09/01/2007 05:08
Dead247
that wasn't the bloggers post
Namelessted's Avatar - Comment posted on 09/01/2007 05:08
Namelessted
@dead247, epic fails. you suck at the innernet

but for cereal, Castle Crashers looks tight as hell.
WastelandTraveler's Avatar - Comment posted on 09/01/2007 05:09
WastelandTraveler
LOL DEAD FAILS.. and castle crashers = as epic as jesus blowing up the pyramids with eye lazers and getting sex with woman and camel.
Dead247's Avatar - Comment posted on 09/01/2007 05:12
Dead247
fuck it i phailed hardcore....and thats just how i like it...hardcore.
Mxyzptlk's Avatar - Comment posted on 09/01/2007 05:18
Mxyzptlk
God damn I love The Behemoth. Can't wait to check out this game.
atheistium's Avatar - Comment posted on 09/01/2007 05:41
atheistium
Me and Puppet played with 2 other guys and I will say Multiplayer is a lot of fun! Having all four of us playing was winner.
I really enjoyed the game and it's making me actually want to buy Alien Homid to fill me before Castle Crashers comes out.
Tristero's Avatar - Comment posted on 09/01/2007 06:09
Tristero
I've spent enough money on Behemoth related merchandise over the years to pay for my purchase of Castle Crashers ten times over. They need to hurry and release it before I'm too broke to buy it.
meronkun's Avatar - Comment posted on 09/01/2007 06:10
meronkun
lol
Tron Knotts's Avatar - Comment posted on 09/01/2007 06:24
Tron Knotts
What is taking so long for this game to get made? I think the first CC screen I ever saw was in late 2005 (though I could be wrong).

I want this game to do for 2D action games what Geometry Wars did for shooters. Remind people how awesome they are while bringing new fans into the fold. It looks like it could do it, but it's taking too damn long.
GuitarAtomik's Avatar - Comment posted on 09/01/2007 06:46
GuitarAtomik
Goddamn I want this game! Holy shit! Hurry up!!
Raymod's Avatar - Comment posted on 09/01/2007 08:17
Raymod
3D is retro , 2D is next gen. 2D all the way for me.
ZenGaijin's Avatar - Comment posted on 09/01/2007 08:40
ZenGaijin
This game is an instant download as soon as it hits XBLA. I'm doing the equalivalent of standing outside the XBLA door waiting for it to open.
-D-'s Avatar - Comment posted on 09/01/2007 09:09
-D-
can this game please come out already? PLEASE?!
Yooree's Avatar - Comment posted on 09/01/2007 09:30
Yooree
Reminds me a lot of some of the original TMNT games for SNES and arcade, back when those games were good.
Foe's Avatar - Comment posted on 09/01/2007 10:12
Foe
Sounds very Now-tro, of course it was then-tro but now its now-tro.
BFeld13's Avatar - Comment posted on 09/01/2007 10:29
BFeld13
The art style for this game is awesome.
Phist's Avatar - Comment posted on 09/01/2007 11:24
Phist
Action Bastard, why you gotta hate?

Can't wait to get a 360 and rock the shit outta this game with my homies and homettes.
Topher Cantler's Avatar - Comment posted on 09/01/2007 11:32
Topher Cantler
Action Bastard can hate all he wants, he's wrong. You'll see when you play it, there's nothing repetetive about it.

@Yooree- 4-player beat-em-ups FTW.
JonDarkwood's Avatar - Comment posted on 09/01/2007 11:55
JonDarkwood
Was weapon-changing working in the demo yet? Probably not, it wasn't when I got to play it at Comic Con :(
Hoygeit's Avatar - Comment posted on 09/01/2007 11:57
Hoygeit
There is NOTHING that looks bad about that game. Thank you Topher, I want this game even more now (which I didn't think was possible).

I wonder if it's too early to start claiming which Knight is yours to play...
king3vbo's Avatar - Comment posted on 09/01/2007 12:24
king3vbo
This game is FUCKING AMAZING. It reeks of those old school beat-em-up arcade games, like Ninja Turtles, etc. I cant wait for it to come out
RskimB's Avatar - Comment posted on 09/01/2007 12:43
RskimB
looks so amazing
Topher Cantler's Avatar - Comment posted on 09/01/2007 13:00
Topher Cantler
@JonDarkwood- No, I guess not. I couldn't figure out how to change weapons during the game, but I just assumed that I was retarded.

*phew*
LifeOnRepeat's Avatar - Comment posted on 09/01/2007 13:04
LifeOnRepeat
So fucking sad that I don't have a 360...I'd be all over this game in a nanosecond
Wedge's Avatar - Comment posted on 09/01/2007 13:25
Wedge
Paladin is God. This game is actually the largest reason I would ever want a 360.
itemforty's Avatar - Comment posted on 09/01/2007 13:35
itemforty
Motherfucking want.
ChrisFurniss's Avatar - Comment posted on 09/01/2007 13:52
ChrisFurniss
I bought one of the little knight figurines. He looks so completely kick ass on my desk at work.
charliesuh's Avatar - Comment posted on 09/01/2007 14:56
charliesuh
Damn... I love them.
Minako984's Avatar - Comment posted on 09/01/2007 16:55
Minako984
@Foe lawlz... so true
ZakCanard's Avatar - Comment posted on 09/01/2007 18:35
ZakCanard
We left PAX '06 starving for it, never mind PAX '07. Just release it already!
JonDarkwood's Avatar - Comment posted on 09/01/2007 20:27
JonDarkwood
@ Topher - the weapon switching is definitely still not working then, it seemed like it would work for a couple of people to switch the weapons but then when attacking it would switch back to the default. Dan said it was a bug.
JonDarkwood's Avatar - Comment posted on 09/01/2007 20:28
JonDarkwood
By the way, did you pick up any of their awesome new t-shirts or the Castle Crashers figures? (Or did they already sell out of the figures?)
Topher Cantler's Avatar - Comment posted on 09/01/2007 20:29
Topher Cantler
Ah, so that's why I got stuck using the fish through the whole level.
kawitchate's Avatar - Comment posted on 09/01/2007 22:04
kawitchate
i'm lame and suck at video games so i never bought Alien Hominid because it was too difficult. i put it in the same category as Viewtiful Joe - games i really want to like but suck at.

that being said, with 3 other people to help me out, i'm very interested in this game.
mid3vol's Avatar - Comment posted on 09/02/2007 02:05
mid3vol
still can't believe i didn't play this game. oh well, it looks bad ass and fast paced, i'll get to play it soon enough. phist and i are guna go in on a deal and steal us some 360's. shhhh.
Teta's Avatar - Comment posted on 09/02/2007 03:47
Teta
So i´m getting a 360 for halo and castle crashers, WOHOOOOOO!!!!
Raymod's Avatar - Comment posted on 09/02/2007 10:43
Raymod
@Action Bastard
I see what you're saying but I'd just like to point out that ALL games no matter how unique or innovative are just as repetitive.
Husky Hog's Avatar - Comment posted on 09/02/2007 13:33
Husky Hog
Yeah i think it's just a matter of how long you can manage the repedative... ness

I think I would pass it up, but hey, I could be wrong
lode's Avatar - Comment posted on 09/05/2007 19:16
lode
WANT MOAR.
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