hot  /  reviews  /  video  /  blogs  /  forum

Pavilion is a game presented in the fourth-person, in a way

10:30 AM on 03.07.2014 // Brett Makedonski
  @Donski3

But not really

You know how indie games always seem like they have to have some sort of hook – something unique to make them stick out from all the other games? Well, that’s what Visiontrick, a two-man development team, has with Pavilion. Honestly, it’s kind of a lame term to get recognized. Luckily, their game is cool without any sort of shtick.

Pavilion’s thing is that it’s presented from a “fourth-person” point of view. What they mean by this is that you control a gold, streaky cursor that can interact with the environment and clear the path for the game’s protagonist. It doesn’t exactly live up to its billing as a new viewpoint, but it makes for an interesting and refreshing mechanic.

The game starts easily enough, as you basically just ring some bells to move the mystery man along a path. It’s simple enough to make you wonder how far the difficulty can actually ramp up. Ring a bell, force him toward a chest, grab a key, send him toward a locked door. It seems like child’s play for a bit.

However, it doesn’t take long before you’re using your critical thinking skills. The puzzles get complicated fast, and it becomes a game of trial and error to figure out exactly what will work and what won’t. Every action thrusts the little man in a different direction; it’s just up to you to figure out the order and the timing. It’s the type of situation where you’ll solve each part of the puzzle one at a time before finally putting it all together for one successful run.

From the demo I saw, you wouldn’t think there’s any rhyme or reason to the actions on screen. This isn’t true, though. The developers revealed that there’s a story that’s unveiled throughout gameplay, but they refused to divulge any details as to what it was about. I guess we’ll just have to wait on that aspect of Pavilion.

Fortunately, the gameplay seems like it’ll be enough to warrant playing Pavilion. Scheduled for a summer 2014 release on PS4 and PS Vita, it’s looking like another potentially fine title among Sony’s ever-growing stable of indie games.


 Reblog (or) Blog Reply



Brett Makedonski, Associate Editor
 Follow Blog + disclosure Donski3 Tips
Brett will sell you things in a dark alley -- mostly counterfeit watches and kidneys. more   |   staff directory

Get more destructoid:   We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.
advertisement:


destructoid's previous coverage:
Pavilion


  Feb 28

Pavilion is coming to the PS4 and Vita

It looks like 'Labyrinth Painting: The Game'


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!





Back to Top


LET'S BECOME WEIRD NEIGHBORS - Please follow us on Facebook and Twitter
  Light Theme      Dark Theme
What is the meaning of life, and do you have any more pizza rolls?
You may remix all content on this site under Creative Commons with Attribution
- Living the dream, Since 2006 -