games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Partying like it's 1959 in BioShock 2's multiplayer photo

It’s 1959, a full year before the events of the original BioShock took place. A civil war has broken out over ADAM -- Atlas and Andrew Ryan are fighting over the control of the precious resource. But that doesn’t matter to Sinclair Solutions, the company at the forefront of Plasmid development. So long as they have willing civilians that want to splice up, their business will continue to boom.

That’s the premise to BioShock 2’s multiplayer. It gives a nice little background on the events of what happened before you got to Rapture in the first game, but you’re not going to be playing the multiplayer for the narrative. You’re going to play so you can bash your friends’ heads in with a football trophy.

Hit the break to get the lowdown on some of the new multiplayer gametypes, new Plasmids, and more in BioShock 2’s multiplayer mode. 

 

BioShock 2 (Xbox 360 [previewed], PlayStation 3, PC)
Developer: 2K Marin, 2K Australia,
2K Shanghai, Arkane Studios, Digital Extremes
Publisher: 2K Games
To be released: February 9, 2010


Before a match begins, you’ll first get to pick a citizen of Rapture to play as. There are several to choose from, each with some background on why they’re in the war. Once you’ve picked your character, you can choose what type of melee weapon they’ll use (football trophy, wrench, gulf club and more) and pick out their main weapon load-out. You’ll be able to create three weapon load-out profiles that you can pick from after every time you’ve been killed in a match. Each load-out can have two different Plasmid powers, two different guns and some Tonic abilities.

Most of the weapons and Plasmids you can equip are ones you’ve used in the original BioShock, but there are a few new killing tools you can make use of. On the guns side, there’s the new nail gun that acts like a chain gun. It takes a couple of seconds for the gun to charge up, but once it’s going, it’s a pretty deadly, fully automatic weapon. Three new Plasmid powers were also shown:

  • Invisibility Plasmid: Turns you invisible, just like a Houdini Splicer.
  • Aero Dash: Sprint forward really fast.
  • Geyser Trap: A stream of water that can be used to help the player or inflict damage on others. The Plasmid can be used to create a launch pad to gain higher ground. It can also force an enemy straight into a ceiling or wall. This Plasmid can be combined with other Plasmids, such as the Electro Bolt.
After you’re ready to engage in combat, it’s time to jump into one of the seven game modes. Only three were shown off during our play time: Survival of the Fittest (free-for-all), Civil War (team deathmatch) and Capture the Sister.

In Capture the Sister, a team defends a Little Sister, while the other team must capture her. Attacking Splicers need to grab the Sister and take her to a Little Sister Vent. When one of the attackers grabs the Sister, they can’t use their weapons, but they do still have full use of their Plasmid abilities. If the defenders manage to hurt the attacker carrying the Little Sister, she will be dropped on the spot, where she will stay until she’s grabbed again.

The Big Daddy plays some part in every game mode we got to see. In the free-for-all and team versus modes, a Big Daddy suit will randomly spawn on the map, and the first player that gets to it will become a Big Daddy. In Capture the Sister, someone on the defensive side automatically starts off as a Big Daddy. This Big Daddy is based on the Rosie model, which makes use of the Rivet gun and has a small supply of proximity mines. Players can also use the Big Daddy stomp to stun players for a bit and force invisible Splicers back into visibility.

All players have regenerative health in multiplayer, except the Big Daddy. Once the Big Daddy player is killed in Capture the Sister, the suit is gone until the next round starts. The Big Daddy suit will reappear after a certain amount of time in the other game modes.

There will be ten multiplayer maps, all of which are based on environments from the first BioShock. A lot of the maps are multi-storied, with lots of small corridors mixed in with some large open spaces. There are some environmental perks players can make use of, too, including hackable turrets (sans hacking mini-game) and EVE dispensers that players can rig a bomb to. That usually kills anyone trying to replenish their EVE.



You’ll be able to play the multiplayer as you would any other multiplayer game, but it really pays to have a strategy. Combining certain weapons and Plasmids together is more effective than picking your arsenal at random. A good example would be to use Winter Blast with a shotgun. With that combo, you can slow your enemies down enough to give you time to run up to them and give them a face full of bullets.

After every match, all players (up to ten total can play in multiplayer) will be rewarded with ADAM. ADAM is the currency in multiplayer and can be used to upgrade guns, get new or stronger Plasmids and new tonics. The better you are in multiplayer, the more ADAM you’ll receive, and the faster you’ll be able to climb the ranks in Sinclair Solutions.

The multiplayer is fun, very fast-paced and pretty hectic. Overall, it’s a nice diversion from the single-player game. It will be interesting to see how long the multiplayer stands up after the game is released -- I feel it could get stale pretty fast. We’ll find out for sure once BioShock 2 is released next year.


LAUNCH GALLERY (3 IMAGES)
Photo Photo Photo
 

Continue: More Xbox 360 stories





prev next

15 comments | showing # 1 to 15

tiowa's Avatar - Comment posted on 10/29/2009 10:09
tiowa
Can't wait
HiddenAHB's Avatar - Comment posted on 10/29/2009 10:42
HiddenAHB
ZOMGZ! dis isz goin tu ruin bioshizzle 2
Stevil's Avatar - Comment posted on 10/29/2009 10:45
Stevil
Yes, because the Fall of Rapture was all about trying to score headshots and using a Little Sister in a game of Capture The Flag. I'm sure that's what the original developers envisioned when they created the backstory too. I know that sounds elitist of me, but I wish the devs would admit they put multiplayer in for more honest (monetary) reasons. There's no shame in it, guys!
Elsa's Avatar - Comment posted on 10/29/2009 10:51
Elsa
Sounds fun!
Dexter345's Avatar - Comment posted on 10/29/2009 10:59
Dexter345
Sounds like it borrows from some of the best multiplayer FPSs out there. I'm still curious to know if it's going to be any fun and have lasting appeal.
SuitcoatAvenger's Avatar - Comment posted on 10/29/2009 11:47
SuitcoatAvenger
Bioshock takes place in the 1960? Weird. I always got the vibe that it was set in the 30's. Must have missed that bit of info in the first game.
hjd uk's Avatar - Comment posted on 10/29/2009 12:00
hjd uk
@ SuitcoatAvenger : Rapture wasnt built on the day you arrived :)
SuitcoatAvenger's Avatar - Comment posted on 10/29/2009 12:15
SuitcoatAvenger
@hjd uk; obviously. The decor dictates as such. That being said I had thought the events of the first game took place in the late thirties/early forties, with Rapture being built sometime in the early 30's. I haven't played Bioshock in a long time - do they even reference World War 2, or any specific events that happened "topside"?
hermes's Avatar - Comment posted on 10/29/2009 12:31
hermes
Not really interested...

Not because of the story or the concistency with the first one.

But because Bioshock gameplay always felt a little clumsy to me. I had no problem with it when it was single player (and more about suspense than action), but I don't know if it would work on multiplayer.
WankerJist's Avatar - Comment posted on 10/29/2009 12:45
WankerJist
@Suitcoat Avenger: Nothing from the outside really penetrates Rapture, outside of maybe a little culture. Judging by the music (Beyond the Sea), it has to happen at least after 1946.

After hearing Bioshock 2 was putting in multiplayer, I was curious how they were going to do it since the original is one of those intensely "single-player only" kind of experiences. Might be fun.
Tristero's Avatar - Comment posted on 10/29/2009 12:46
Tristero
Hamza can bash my head in with a football trophy anytime he wants.
elysse's Avatar - Comment posted on 10/29/2009 13:41
elysse
A MAN... CHOOSES....
Sharpless's Avatar - Comment posted on 10/29/2009 15:30
Sharpless
And I choose not to be that interested in this.
mattmagoo's Avatar - Comment posted on 10/29/2009 17:18
mattmagoo
Why is it so bloody dark, I hate having to squint at the TV just to figure out where the hell I'm going
Aberrant Thought's Avatar - Comment posted on 11/06/2009 11:25
Aberrant Thought
A SLAVE... OBEYS
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    EyePet review
    more reviews
    Legend of Zelda Spirit Tracks
    Monster Hunter Tri
    Hooking onto, under and above Just Cause 2
    PS3's 256-player MAG
    Rooms The Main Building
    more previews


    - The Dtoid Army is 50775 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: The ultimate PC gamer to-do list





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006