Consider me genuinely shocked.
No More Heroes is the studio's most successful game to date and it's sold 500K+ globally. Relatively 100K in the least populous territory in a month looks pretty good.
Even with that badass Manyu Chifusa costume or the Sexy Rider outfit.
love the No More Heroes events :)
@Kyle MacGregor
add that there were heavy hitters like Pokemon Black and White 2 and others.
@Rammstein
lol it's better than your dude bro bullshit.
@EggmaniMN
*high fives
consider me not shocked that we have retards like Rammstein in the world.
but hey that's what makes us balance :D
freaking agree, same thing with Platinum Games.
they have short gameplay time, but the replay value is what makes up for it.
"Hey, these okay but very interesting and unique games you worked on? They were alright I guess. But this really shallow ass game that was marketed and sold to the 16-25 male demographic with a barely legal teenage girl in a fetishy cheerleader outfit who runs around with a phallic object and kills things? BEST GAME EVER."
"Now if we can only find a way to sell you custom, even more fetishy digital outfits for real world money, I think we can justify a sequel. That's great, right Suda? Right...?"
Doesn't that say more about gamers in general than Suda?
Suda makes cool, quirky games. Games don't sell very well.
Suda makes a "shallow ass game". Game sells better.
My point was that his past work was interesting and well received, but never widely received. Put a half naked 18 year old on the cover with pigtails and a lollipop in one hand and suddenly your game is a financial success. His games are under-appreciated, and for this game to do so much better really says a lot about his career, IMO.
But yea, I think we're basically agreeing with each other here, ironically enough, lol. This game's success says a lot about Suda *and* gamers at large, which are unfortunately still largely male when you look at the core demographic that owns 360s, PS3s, gaming PCs, and handhelds. My apologies if my original post was unclear.
Well, Suda has got to make money like the rest of us. If he's got to put a sexy cheerleader on the cover once in a while to sell games and impress publishers, I think that's something he and the consumers who prefer his previous works just have to deal with.
Capitalism, man.
Ugh. Fuck capitalism. We should all just pay into a central game publisher that distributes out funds to all developers. Cause that's totally worked outside of the gaming industry.
@ ctg867- It's not just with gamers. Sex sells in books, movies, and music as well. That said, I think it's nice to see a game starring a woman selling well, regardless of how she's dressed.
There are a lot of gamers out there that will not play a game as a woman (for a variety of reasons). The more we can move away from that, the better off we'll be.
Why is it that you must continue to attack suda?
Juliet did not originate from wanting the game to be more marketable, Juliet was created by Suda before he ever signed a deal with WB. He wanted a strong female protagonist, and I think he succeeded.
Either you don't understand character development, or you haven't played the game. Juliet starts out selfish and is unable to accept the death of Nick. So, she chops off his head, preventing him from having any freedom. By the end of the game when Nick has to kill himself to stop Swan Juliet understands that there is a bigger picture and that other people's lives are just as important as her's.
How can you hate on a creative love letter to everything they grew up on. The homages the homages to Fulci, O'bannon, and Romero are prevelant and executed admirably. (One example is the helicopter in the prologue, which is the say as in Romero's Day of the Dead). They obviously put a lot of work into the aesthetics of the game, but you don't care because of marketing? This game is thought provoking. It does have gameplay depth. It has emotion. I'm taking a stand for this game. It fucking kicks ass.
Seems like ctg hates just about everything.
@WhatevsBrah
Yeah, given the choice I pretty much always play as a female character.
No offense, but you're kind of just reiterating your gross misunderstanding of the problems the entirety of LC. Every news article and feature you've done about this game is perpetuating that ignorance. Stop playing the feminism card and passive aggressively implying that I don't want a female protagonists in gaming when that literally couldn't be further from the truth.
And please, STOP hiding behind the defense that this issue is about how she's dressed like I'm slut shaming. The argument is irrelevant and the point is moot. It's about the way this game was shamelessly marketed on its sexual content and objectification of its female lead, NOT simply how she was dressed. Why are you incapable of understanding that? So what, because some people don't want to play as a woman, simply having a women who is objectified in a game's marketing is better than nothing? That literally makes no sense.
@solidturtleman
Don't put words in my mouth. I'm not taking about the game itself (beyond the fact that the gameplay is pretty shallow, but that's besides the point). I'm talking about the MARKETING OF THE GAME. Every fucking article about this game brings out the Suda defense force to blinding ad hominem and straw man everyone who takes issue with its shameless marketing to the 16-25 male demographic, much of which is out of Suda's hands. It's fucking ridiculous. Give it a rest already. Accept the fact that they sold this game purely on sex, admit that you like the game anyway, and move the fuck on.
@Kyle MacGregor
Lol I'd expect trolling from the community here, but the staff? Wow. That's pretty sad. Stick to your mediocre games writing, buddy.
It's just a silly game where you play as a cheerleader who kills zombies. Don't take it so seriously. The marketing was supposed to be tongue-in-cheek. They were being exploitative but in a self aware kind of way.
If he has a solid enough following at this point, and has already more than catered to the straight male demographic with no less than four games in five years, I think everybody can "man up" and play a game with a queer lead for once.
Good to know it sold well. This means more Suda.
You got to be really thick to say that amount of non-sense.
Stop projecting, the game makes fun of people with this kind of mindset.
Sounds like you didn't play it. You really should, it would do you good.
http://cosplaysky.com/lollipop-chainsaw-juliet-starling-cosplay-costume.html
http://cosplaysky.com/lollipop-chainsaw-juliet-starling-cosplay-costume.html
Sigh.. I wish I looked like a game or anime character so I could cosplay them for money and (probably) free flights to Japan...
"Like any fine piece of entertainment, I always seem to appreciate Grasshopper's work more the second time around."
This is how I am with a lot of TV shows.. Most of my favorite shows are ones I didn't like when they were in their first run. Theres something lovable about a rerun.
Oh, right. So because they were "self aware", that makes the objectification okay, and all the people who weren't "aware" enough to see past the pandering and bought it anyway are just collateral.
Gotcha. This isn't actually an art form guys. Don't worry. These are just toys. This isn't interactive entertainment, it's just Angry Birds with half naked teenage cheerleaders and zombies.
@burningsoup
Lol okay because I asked for you to defend me. Glad you took the time out of your day to announce that to the internet.
@long john
Again, another person with the buying into the "it's okay because they're doing it on purpose" logical fallacy. Please give it a rest. And apparently, you can't read, because even though I've repeated myself multiple times, you still managed to miss the part where I was talking about the MARKETING more than the game itself. Good job. And I'm the one that's thick, lol. That's cute, kid.

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