Wester said they're hoping for a long relationship with Obsidian and stresses that Obsidian is going to be in full creative control of the game, which remains their IP.
Obsidian also released a comprehensive FAQ on its forum for its Kickstarter backers. "Simply put, Paradox is assuming responsibility for the marketing and distribution of Pillars of Eternity. What this means is that Obsidian can now devote all of their time and resources to the development of Pillars of Eternity and make the game the best it can be."
"We like when developers try to go crazy with things," Wester said during the announcement. "When I played South Park: The Stick of Truth, I laughed at a game for the first time in 20 years, probably since Monkey Island." The partnership makes a lot of sense and could yield great things with future Obsidian projects.
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