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Paradise Lost: First Contact now 100% more squiggly - Destructoid




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Paradise Lost: First Contact  



Paradise Lost: First Contact now 100% more squiggly


11:00 PM on 02.20.2014



Paradise Lost: First Contact successfully raised over double their Kickstarter goal. Double the money means double the squiggles! The animation was great when they initially revealed the game, but one of the funding goals was graphical improvements and I'm liking the improvements here.

The developers behind the game shared some animated gifs of the new animations for the plant creature, and it certainly does look more freaky. The creature looks "more fluid and detailed" now, with smoother transitions happening between the frames.

Not a lot of Kickstarters catch my attention, but Paradise Lost is certainly on my must play for the year.








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timeline following:
Paradise Lost: First Contact



10:00 PM on 09.26.2014
Metroidvania stealth title Paradise Lost pushed to mid-2015

Paradise Lost: First Contact, otherwise known as "that game with all of the squiggles," will not launch on PC, Mac, Linux, and Wii U this year as originally intended. Developer Asthree Works is pushing the release of the alie...more



1:45 PM on 11.15.2013
Paradise Lost reaches funding goal in under two weeks

It was only a few weeks ago that we first heard about the stylish stealth Metroidvania Paradise Lost: First Contact. Since then, the project has gained a ton of momentum, getting approved on Steam Greenlight earlier this week...more



10:00 AM on 11.03.2013
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11:30 AM on 10.28.2013
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