Kotaku scored the exclusive on this new video for No More Heroes 2, and it's spectacular. Sure, all you get is an Asian man and Travis staring at each other, making suggestive, guttural sounds, but it's still pretty awesome. The graphics look damn fine and the editing is fantastic.
More interesting is the video I posted after the jump. It shows us a little more of how Sylvia Christel, the object of Travis's attraction from the original No More Heroes, factors into the sequel. If you watched the No More Heroes 2 videos from yesterday, you'll know that Travis has more than his fair share of female admirers these days, but it looks like he and Sylvia still share something special. I wonder what her husband Henry has to say about what she's doing down there on her knees?
Yeah, there's no age gate on the video, but you might not want to watch it in mixed company.
Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
Likes
Mega Man 2, Resident Evil, Katamari Damacy, Bit.Trip, Metal Slug 3
Meet the rest of the team
Looks very cool but I'm still worried about this being all style and no substance again. I wonder if they'll bother designing a combat system that can't be mastered by a toddler this time round?
Killer7 was one of the most satisfying trips on a console I've had. A Wii is looking viable for 199.00 usd. I'm a PCer mainly and adopt consoles several years behind the curve. But TWO Suda games now is enticing. Funny clip.
I'm glad they included Classic Controller support in this one so I don't have to wait for the 360/PS3 port. Good going, Suda.
(Also, I want to apologize for being a complete asshole in your NMH punk gaming rant comments. I've been regretting being such a douche. Sorry, Holmes.)
The only thing this game needs is more things to do in the sand box world.. and Upgrade the combat a little.. Other than that It should be a solid game all the way around..
I'm glad I started reading Destructoid again. Glad to see someone on here is just as psyched for this game as myself. I cannot wait. My GOTY 2010 for sure.
@ EricBurger- That took a lot of guts to say, and I can't tell you how much I appreciate it.
BFFs?
@ comradetrotskii- I don't think the combat has changed too much, though each playable character brings something new to the table (Shinobu jumps, Henry dashes, etc).
And though I agree that the combat was easy to conrol in NMH, I didn't think the game itself was too easy at all. You can't beat the game without some strategy and quick reflexes, and managing your swords power added an interesting type of depth to things (until the end when your sword has unlimited juice).
It's no God Hand or anything, but then again, what is?
Only thing I remember that changed about Hard difficulty was that you die in less hits, and you have to keep up the boss patterns for a longer period of time as your attacks do less damage(I think I remember the true final boss taking me a good half hour to beat).
You don't even know if the first game is being ported for North America, or Europe yet, at alone the sequel. So good luck on waiting, because you might be waiting for awhile. LOL!
I'll take gameplay and graphics over just gameplay any day, John B. I have lots of other great games to play until the HD port comes out anyway. New Super Mario Bros Wii being one of them.
Oh Sylvia, what a crazy bitch. Just like I like 'em ;)
@ErigBurger
I didn't know they were including classic control with this one? If it's similar to the first game, I might stick to the Wii-mote and nunchuck. Using motion for finishing blows and wrestling moves was really satisfying to me. But hey, I'm all for options :)
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I'm glad they included Classic Controller support in this one so I don't have to wait for the 360/PS3 port. Good going, Suda.
(Also, I want to apologize for being a complete asshole in your NMH punk gaming rant comments. I've been regretting being such a douche. Sorry, Holmes.)
BFFs?
@ comradetrotskii- I don't think the combat has changed too much, though each playable character brings something new to the table (Shinobu jumps, Henry dashes, etc).
And though I agree that the combat was easy to conrol in NMH, I didn't think the game itself was too easy at all. You can't beat the game without some strategy and quick reflexes, and managing your swords power added an interesting type of depth to things (until the end when your sword has unlimited juice).
It's no God Hand or anything, but then again, what is?
ErraAAAAaaaaaaa
Only thing I remember that changed about Hard difficulty was that you die in less hits, and you have to keep up the boss patterns for a longer period of time as your attacks do less damage(I think I remember the true final boss taking me a good half hour to beat).
It's been years since Pac-Man Championship Edition, and I'm still waiting to the HD port of Ms Pac-Man.
You don't even know if the first game is being ported for North America, or Europe yet, at alone the sequel. So good luck on waiting, because you might be waiting for awhile. LOL!
I cannot wait for this.
Also, these trailers are clearly in the mold of YouTube Poop.
and SHINOBU!
"Can't wait for the HD port."
{/WAAAAAHHHHMBULANCE}
Yes, because graphics are just so-o-o-o-o-o much more important than gameplay.
Un-freaking-believable...
The second one was marginally better lower down on the page.
@ErigBurger
I didn't know they were including classic control with this one? If it's similar to the first game, I might stick to the Wii-mote and nunchuck. Using motion for finishing blows and wrestling moves was really satisfying to me. But hey, I'm all for options :)