games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Pandemic tells us about The Saboteur's setting photo

The Saboteur’s story takes place during World War II. It’s en vogue to call Pandemic Studio’s choice of time period mundane. There’s some merit to it: after all, we have explored this great confrontation in countless other titles. But just like the art design, Pandemic is twisting and tweaking, creating something better out of what we’re oh-so-familiar with. In a few words, the period is just inspiration.

“We wanted to use some historical events but not be too tied to dates so it wouldn’t keep us from telling the story and putting that in the foreground,” the game’s lead designer Thomas French told us via e-mail. “Being a sandbox game where the player and can play parts of the story at their leisure we didn’t want to have to have events happen at particular dates that would limit the player’s freedom.”  

“We use things like zeppelins, over the top mission objectives, fictional weapons and Nazis, etc because we thought they would be fun and fit into the world we’ve made. We wanted to be able to exaggerate everything so we could go big and over the top.”

One thing -- and probably the only thing -- Pandemic had to scale down was Paris, the game’s hub and primary setting. The goal was to capture the “spirit” of the city, make it fun to navigate, and exaggerate the cool stuff.

“As for Paris, we really shot to capture the spirit of Paris,” French said. “All the monuments are there, it’s just smaller. This allowed us to really concentrate on the space to make sure all of it is first and foremost fun as well as have everything not look too repetitive in the world. Again, we exaggerated things like the occupation in the world or things the Nazis actually built in Paris -- giant cannons, events at locations, etc. For us, bigger [equals] more awesome and more fun.”

More after the break.
 

It’s hard to explain how I felt while receiving my mini-tour of the game’s rendition of Paris. Watching the Zeppelins hovering above the horizon steadily grow larger as we passed Paris’ many landmarks was exciting. Seeing the game’s protagonist Sean climbing buildings, rolling up to an ancient countryside fortress in a supply truck were equally impressive. The exaggeration works.

"Like I said, we don’t even really think of our game as a WWII game, it’s the backdrop to our game which gives us arguably the best real world bad guys of all time," French told us. "Our game is big, over the top, and filled with lots of high action. Mechanically we’re so different from those games too and the 'kitchen sink' of tools we have for the player make for something that’s even different in just the sandbox genre as well.  It’s also got a different world than people are used to seeing in this time period, full of grit, personal stories, and real characters."

Alas, I never touched the controller during the demonstration of the game and therefore didn’t have the opportunity to explore myself. Still, The Saboteur is definitely a game to keep on your radar.


Continue: More Xbox 360 stories





prev next

8 comments | showing # 1 to 8

Wintersocks's Avatar - Comment posted on 06/17/2009 10:37
Wintersocks
Zeppelins?

Must buy.
GoldenGamerXero's Avatar - Comment posted on 06/17/2009 10:41
GoldenGamerXero
"We wanted to use some historical events but not be too tied to dates so it wouldn’t keep us from telling the story and putting that in the foreground"

Hey they can't ruin WW2 worse than Call of Duty. Nazi Zombies=BAD

Oh and I wanna blow up an airship. Final Fantasy III doesn't count.
Brad Nicholson's Avatar - Comment posted on 06/17/2009 10:46
Brad Nicholson
@GoldenGamerXero - You can kind of do that. I watched a scene where Sean was stuck inside an exploding Zeppelin. Very cool.
Holyetheline's Avatar - Comment posted on 06/17/2009 11:28
Holyetheline
This game is high on my radar. I can't wait to fucking play it!!!
GoldenGamerXero's Avatar - Comment posted on 06/17/2009 11:45
GoldenGamerXero
@Brad Nicholson

You're telling me I can BLOW up an airship. I'm keeping my eye on this one.
Brad Nicholson's Avatar - Comment posted on 06/17/2009 11:49
Brad Nicholson
@GoldenGamerXero - I believe you're the cause of the destruction, but I'm not 100 percent sure. E3 clouds the brain.
HiddenAHB's Avatar - Comment posted on 06/17/2009 16:32
HiddenAHB
Zeppelins are filled with inflamable gas so it's relatively easy to blow then up, and plus, you're a fuckin angry irishman who kills Nazis.
Call of Duty who?
AnEvilBrowny's Avatar - Comment posted on 06/23/2009 08:14
AnEvilBrowny
@HiddenAHB

I just finished watching Labyrinth in my class, and I just heard David Bowie say "Call of Duty who?" in my head while reading that. This game is full of win. It's going to be as if Indiana Jones were suddenly, very, very angry and had lots of explosives.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50837 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jonathan Holmes: Why No More Heroes HD could mean a Wii total victory





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006