I'm not necessarily saying that he's wrong - I just don't understand why he gets paid six figures a year to be right as often as my quarter.
However, people will buy it because Nintendo promise a new Zelda and Mario game for it.
2) Mario comes out for it and it sells 10 million.
Still gotta wait for some info on first-party Wii U games.
Yep, pretty much. My question though, and honestly I've been wondering this since the GameCube, is... how long can that continue? Doesn't any gaming franchise, even something as ubiquitous as Mario or Zelda, have a limited lifespan? I mean, I see how many copies New Super Mario Bros Wii sold. I know we're not anywhere near the end of that lifespan, but then... how many of those copies were sold because people already happened to have a Wii they weren't doing anything else with?
In other words, do those franchises still have the power to sell consoles, and if so, how long can they continue to do so?
And pachter was wrong about the wii, ds, and 3ds so why wouldnt he be wrong now?
Its best not to take him too seriously
Yeah, you know what? No.... yeah....
IMHO, the Wii U looks significantly weaker than the 3DS. Unless Nintendo finds a great well to 'sell' the central gimmick for the system, it really could end up doing not so well.
Still, the Dreamcast is a bad comparison point. Sega was already coming off of the failure of the Saturn, the Nomad, the 32x, etc., and they completely lost the ability to make good Sonic games after Sonic and Knuckles. The Wii U will do better than the Dreamcast. The Gamecube, however.. I'm not so sure.
Oh cmon. He's been saying a lot of stupid stuff lately. You have to keep up Jim lol
"Still, there's no denying that the Wii U carries some shades of the Dreamcast with it, what with its late arrival and all."
Wasn't the initial problem with the Dreamcast that it was too early and people were waiting on the PS2?
Either way seeing how the Wii U does will be interesting. My only worry for it so far is when I talked to a non-gamer about it and they were insistent that it wasn't a new console - simply an add-on. That said, decent marketing should solve that.
I'd be really interested in seeing someone study that. But when you think about it, it takes a LONG time for franchises to "die".
Look at Star Wars. It's nearly a decade older than Mario. They simply switched their marketing towards children (our kids will probably think Star Wars "is" the Clone Wars cartoon now) -- they still make bank.
Hell, with merchandise they probably make more than they did with the original trilogy. Now you have me thinking about the "maximum average" lifespan of a mega-franchise - we'd have to go deeper.
@Dixon

But we all know that the Nintendrones will come out en masse once Mario or Zelda happens on this.
Don't you mean "early"? The DreamCast released 4 years after the Saturn, and one year before the PS3.
The Wii U, if it does release this year, would follow the traditional 5-6 year console cycle.
Heck, the Xbox 360 has more in common with the DreamCast in terms of release: 4 years after it's predecessor, one year before it's competition.
Their franchises, consistent quality and rabid fan base will keep them alive. They're in a much better position than Sony, wether you guys would agree or not.
Nintendo abandoned arcades the second it had success for consoles. People got used to the idea of consoles being a mainstay, but with the success of Game Boy Nintendo already had something to carry them from the SNES era. It worked. N64 and Gamecube played second-fiddle to Game Boy and Game Boy adviance. Gamecube and Wii played second fiddle to DS and now 3DS
I see Wii U as an acknoledgement that the console market is nearing its end, much like arcades and that they're preparing a happy medium before the paridigm shift happens. There's really no reason for us to have consoles in five to ten years, not with how technology is evolving and people are demonstrating on iPad and iPhone what Nintendo has proven for many, many years - that smaller experiences made by small studios spending less money can be profitable, sound business.
I have no doubt there will still be a place ot play video games on a big screen, but don't expect the hardware that does it ten years from now to be the same way we do things now. It will become portable, it will collapse into a tablet. Nintendo is on the right track here.
Unless it's the Virtual Boy. Then it's probably pretty safe to bet against Nintendo.
I think the thing that Nintendo needs to do to stay in the game is put some control over the shovelware on the next-gen console. I have a Wii but it never gets played anymore just because I don't have the patience to look over all the garbage games to see if there may be a good one hiding in there when there's a much better selection of games on my PS3.
I buy a nintendo consol and... 4 games tops. Happens to me everytime
"Sure, the Wii and the DS were successful, but the Gamecube, the N64, and the Virtual Boy were problematic..."
Problematic in what sense?
Perception? Yes. Profit? Aside from the VirtualBoy, which they killed in one year, heck no.
Let's remember that the GameCube gave them their highest profit margin from a console before the Wii. The N64 lost them a lot of market share, but made them a lot of cash. Success is not only measured by market share.
And granted, not everything they produce is successful, but their track record with their primary platforms is enviable.
And we ARE talking about "failure" here, that's what Patcher is implying: the Wii U will kill Nintendo's console business; it will be their "DreamCast". That's ridiculous, 1st because Nintendo is not even close to the position Sega was when they left the console business and secondly, and this is a real kicker:
The DreamCast was NOT a failure. Sega left the console race, because SegaNet killed them, not the Dreamcast.
And Nintendo doesn't like to play the same game that the rest of the industry does by pricing systems at a loss and making up for it with software. I just can't see that controller being cheap or NEARLY as innovative as they claim it to be.
Unless we're running on incorrect information here (which, hilariously enough is the same information Nintendo gave us last year and then shut up REAL fast), then I just don't see a market for this system.
I think they'd be better off making a Wii2 with built in motion plus in EVERY controller (or even slightly better motion tech), and just trying to get the same throngs of people who own Wiis to upgrade.
It worked for the 3DS (at least it did as soon as they priced it reasonably).

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