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Preview: Trials Evolution will ruin my life - Destructoid




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Trials Evolution  



Preview: Trials Evolution will ruin my life


5:00 PM on 04.15.2012
Preview: Trials Evolution will ruin my life photo



Trials HD caught me completely by surprise. It released during Microsoft's Summer of Arcade promotion in 2009, and it took a distant third place among those games as far as my hype level goes. In fact, were it not for constant recommendations from our own Jordan Devore, I probably would have obtained only 'Splosion Man and Shadow Complex, without even giving a second thought to Trials HD.

In hindsight, perhaps I would have been better off without ever being introduced to the black-tar heroin that is Trials. There's no turning back at this point, but now that Trials will have multiplayer, I can at least drag three other people with me in my downward spiral of punishingly difficult motorcycle platform/racing.

Trials Evolution (Xbox Live Arcade)
Developer: RedLynx
Publisher: Microsoft Studios
Releases: April 18, 2012

For the uninitiated, Trials has a pretty simple premise. Players ride on motorcycles with the ability to accelerate, brake, and lean forward or backward. While it sounds shallow, it takes a good amount of practice to get a good feel for velocity and weight distribution, and it ends up being incredibly deep, largely due to varied level design.

Therein is one of the biggest improvements in Evolution. Where Trials HD took place entirely inside of a drab warehouse, Evolution opens up to an impressive variety of environments. Players can race across dirt tracks, beaches, jungles, and of course, absurdly dangerous man-made constructions. While the diversity in environments doesn't have any groundbreaking impact on gameplay, it's refreshing to finally see the outside of the warehouse.

The big gameplay addition to Trials Evolution is the inclusion of a four-player multiplayer mode. RedLynx has some experience with adding multiplayer into their signature platform-racing with MotoHeroz. The main difference between the multiplayer modes in Trials Evolution and MotoHeroz is that each player has his own lane in the former while every player shares the road in the latter.

The result is a much more skill-based affair, which might not necessarily translate to great pick-up-and-play party gaming. Where MotoHeroz had rubber banding built into the courses, Trials Evolution keeps less skilled players on screen by spawning them at checkpoints should they crash or fall too far behind. A point penalty is given, but it introduces an element of strategy to the races. Racers can play it safe and drive slowly or be more reckless and hope for a first place finish. When racing against others, I found myself pushing my bike harder than I normally would so I could maintain a lead. As could be expected, this usually led to hilarious crashes.

One last element of strategy added to the multiplayer is the ability to complete a track without a motorcycle. Bailing has always been an option in Trials, and it was used in some of the minigames in HD in order to get one final push for a high score. In Evolution's multiplayer, it is used to the same effect. Players can explode off their motorcycles for a high-speed push toward the checkered flag, but by doing so, they run the risk of falling short and not finishing the race at all. It almost becomes a tactical mind game, where each player wants to bail earlier than the others, but not so early that he kill his chances. The ragdoll physics make an opponent's body slumped just a few feet in front of the finish line even more satisfying.

Included in Trials Evolution is a pretty robust looking level editor, so there will likely be an incredible amount of content to enjoy.

There's really not much more to say about Trials Evolution. There will be new, presumably ridiculous minigames to play around with, but at its heart, this is more Trials. And for fans of the series, that's really all it needs to be. Trials Evolution releases this week on Xbox Live Arcade.








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2:45 PM on 10.22.2014





timeline following:
Trials Evolution



4:00 PM on 05.20.2013
This custom Trials Evolution track boggles the mind

When Trials Evolution released last year, I played around with the level editor enough to see huge potential in it and also to understand that I could never personally tap into that potential. Thankfully, there are people li...more



8:00 PM on 12.05.2012
Trials Evolution 'Riders of Doom' DLC drops soon

RedLynx has another piece of downloadable content on the way for its rage-inducing Trials Evolution, and it's running with the whole "end of the world" theme. Priced at 400 Microsoft Points, Riders of Doom will further expan...more



6:00 PM on 10.05.2012
Trials Evolution gets 36 more tracks in 'Origin of Pain'

When downloadable content was announced for Trials Evolution, I got nervous. The last thing I want to do right now is go back to see how badly my times are performing on the leaderboards, especially knowing that there's noth...more



7:00 PM on 06.21.2012
RedLynx highlights user-made content in Trials Evolution

While it's probably best for my general health that I don't get back into playing Trials Evolution, I'm now finding myself fighting the urge to do so. In the two months since it's been available on Xbox Live Arcade, upwards ...more



9:00 PM on 04.23.2012
Trials Evolution sets new record for day-one XBLA sales

The people at Ubisoft who made the decision to pick up Trials developer RedLynx probably had a pretty terrific weekend. It was recently revealed that Trials Evolution broke the record for "highest grossing day-one sales" amon...more



5:00 PM on 04.20.2012
Review: Trials Evolution

When I reviewed Trials HD back in 2009, I wasn't so sure the game would see the level of success I and other fans felt it deserved. Those concerns were ultimately unwarranted, as it now sits among the all-time best-selling ti...more



9:00 PM on 04.12.2012
Trials Evolution level editor has an intimidating trailer

I might need one of you to hold me for a while. I've just watched this latest trailer for Trials Evolution, demonstrating the game's level editor. The scope is staggering and I can't wait to see what skilled users wind up cr...more



2:30 PM on 02.02.2012
Trials Evolution will be out this spring, looks great

"People have wanted to know the release date for a long time now," says RedLynx creative director Antti Ilvessuo. "They have been poking me on Twitter, calling my cell phone, even following me on the metro! Now I can finall...more



8:30 PM on 08.29.2011
Trials Evolution's multiplayer will ruin friendships

If Trials HD somehow wasn't able to break you, don't act surprised when RedLynx is able to finish the job with Trials Evolution. The former remains one of my favorite Xbox Live Arcade games, in part because of the soul-crushi...more




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