hot  /  reviews  /  videos  /  cblogs  /  qposts

Rhythm Heaven Fever

Preview: Rhythm Heaven Fever induces grooving

3:00 PM on 01.31.2012 // Wesley Ruscher
  @wesleyruscher

We've all had a song -- sometimes one we don't even like -- stuck on repeat as we go through our daily routines. It can be agonizing at times, but there is a reason even the worst song becomes infused in the recesses of our subconscious: the music is catchy.

Wubudubudubudubudub! This is the infectious beat that has been echoing inside the depths of my brain ever since I had the chance to go hands-on with Nintendo's Rhythm Heaven Fever. No matter how hard I try, I can't shake this sound. It's a true testament to the charming music minigame collection's addictive rhythmic gameplay and unforgettable jams.

Rhythm Heaven Fever (Wii)
Developer: Nintendo, TNX
Publisher: Nintendo
Release: February 13, 2012

The idea behind Rhythm Heaven Fever is fairly straightforward: complete a visually off-the-wall music rhythm challenge with as few mistakes as possible. Each stage, for lack of a better term, contains its own unique look and musical style that is a cross between WarioWare, Inc. and PaRappa the Rapper. The game's presentation is quirky, but with its simple two-button controls -- no motion needed -- it's hard not to become quickly captivated by its charm.

The first minigame I played was called Hole in One. Sports lovers and fans of The Lion King will easily be amused by this challenge that sees monkeys tossing, or in the case of the larger Rafiki-esque baboon, chucking golf balls at you. The goal of the stage is to hit each ball with perfect timing in order to achieve a hole-in-one. It's fairly basic at first, especially with the little monkey gently lobbing golf balls at you, since there are visual cues a player can look for if they just aren't feeling the beat. But for those who want to obtain the "Superb" ranking for the stage, reliance on visual cues will only get one so far. In my experience, I most successfully found the rhythm when I closed my eyes and listened to the music. Everybody processes sounds differently, and in the case of Hole in One, the visuals actually distracted me.

In the game First Date, the player has to keep bouncing balls from intruding on a date at the park. Basketballs, soccer balls, and footballs -- each with their own bouncing beat -- are set to come crashing in and scare away two cute golfers on a date. As the balls bounce in, pressing the A button has the guy trying to impress his date by nonchalantly kicking away the balls while she stares at the furry little critters. There is a visual cue for the soccer ball and football -- when they reach the apex of the player's knee, quickly press A -- but for the basketball and its double beat bounce, well, it's all up to mastering the rhythm.

Here, Rhythm Heaven Fever makes itself a rewarding experience. You really have to find the rhythm to be successful, but there are still tricks to follow in the game's clean Flash-like animations, so players don't get overly frustrated. Mastering each stage takes rhythmic skill, but having fun is easy for anyone who just wants to enjoy the eclectic and sugary visuals.

For those who want to share the experience of becoming a rhythm master, Rhythm Heaven Fever offers a handful of cooperative games as well. From what I could tell, there are five games for friends to sink into. The first, of two, that I was able to take a stab at was Fork Lifter. The goal is to catch as much food that comes flying by, lightning-fast, as possible. It's a more frantic game than any other that I had played, but one that becomes easier once the flow is figured out.

The other multiplayer game I tried was Micro-Row. This game was more musically inclined than the previous minigames I had played. Hitting the A button in time pushes tiny single-celled organisms around the environment in unison, like synchronized swimmers. As the song continues on, the level zooms farther out, making the reliance on actual rhythm more important than any visual sign a player may have been using. The look of Micro-Row was abstract yet accessible, and reminded me a lot of the underappreciated Electroplankton.

Outside of the main game and multiplayer, bonus and endless games that are equally as challenging, if not more so, can be unlocked throughout the game. Toy Car (which is all about timing), Police Call, and Mr. Upbeat (a new addition for the game's North American release) are just a few of the extras to discover. Nintendo was pretty hush-hush on what most of the games are like, but from what I could tell, each looks to provide an extra distraction to help round out the overall package.

With over 50 games plus a cavalcade of extras, there is definitely a welcome variety for fans of the series. While the majority of the Rhythm Heaven Fever is single-player, it lends itself extremely well to the party atmosphere. I only had a chance to play a small sample of the game, but its intoxicating Japanese style had me dancing and nodding my head to every song.

Look for Rhythm Heaven Fever very soon, as it hits stores on February 13. Wubudubudubudubudub!

Photo Gallery: (30 images)
Click to zoom - browse by swipe, or use arrow keys



Wesley Ruscher, Former Contributor
 Follow Blog + disclosure wesleyruscher Tips
Former Dtoid Weekend News Editor / Mash Tactics Host. Current Game PR Monkey Twitter @wesleyruscher more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

RexterNathan avatarRexterNathan
Really sad that Wes Craven has passed away. He made really fun films.
CJ Andriessen avatarCJ Andriessen
R.I.P. Wes Craven. I'll always remember you for A Nightmare On Elm Street, Scream and Red Eye. I'll try not to remember you for Music of the Heart.
OverlordZetta avatarOverlordZetta
So apparently Nintendo is taking down Mario Maker Let's Plays as fast as they can. Good job!
Snaveage avatarSnaveage
Phantom Pain is fucking glorious.
IDrawOnTape avatarIDrawOnTape
Anyone remember the cartoon "Freakazoid"? I'm doing artwork for a box for work to hold my supplies, but I cant remember some of the better characters. Freakazoid, Steph, Cosgrove, Candlejack, the Lobe, Caveguy... but who else?
TheAngriestCarp avatarTheAngriestCarp
Gotta love all those Dtoid community members that magically appear whenever there's a giveaway.
DSBrad avatarDSBrad
Newest Madden may be one of my favorites. Been taking all my time up.
TheDefenestrator avatarTheDefenestrator
TWITCHTOID! I'll be playing some more PS4 Zombi and then some Until Dawn if'n I want to change things up. Link: [url=http://www.twitch.tv/thedefenestrator]Twitch.tv: TheDefenestrator[/url]
Fenriff avatarFenriff
Bless Wasteland 2's custom portraits [img]http://i.imgur.com/JuWaB1W.png?1[/img]
James Internet Ego avatarJames Internet Ego
Sorting out a bunch of university stuff and going through a bit of writers block. I'm also holding some of my best stuff back for freelancing purposes (uni ain't cheap!), so sorry if my blogs have been a bit lackluster lately. And will be for 4-ish weeks.
gajknight avatargajknight
Been looking for a car to buy today. I swear, I am so sick of my mums voice. "It's too expensive!" "Don't you think it's a little big..." "INSURANCE!" Goddamn woman, chill your beans.
ChillyBilly avatarChillyBilly
Hey look! I bought some toys and stuff and junk and what-not. [IMG]http://i22.photobucket.com/albums/b321/Felth/Mobile%20Uploads/2015-08/IMAG0656.jpg~original[/IMG]
CJ Andriessen avatarCJ Andriessen
Yes, it's essentially a trace job, but this is my first piece of pixel art: [img]http://i.imgur.com/N0zmHiL.png[/img]
CJ Andriessen avatarCJ Andriessen
Oh for fuck's sake, why is there no Netflix app for my PSTV?
Zenbrains avatarZenbrains
A new fun game for iOS and Android devices. Featuring a beautiful minimalistic design and an easy gesture based interface. Hope you'll like it. [url] https://itunes.apple.com/app/id1022015201[/url] [img]http://bit.ly/1EtWjdJ[/img]
Ben Davis avatarBen Davis
Apologies for the lack of Experience Points lately! I'm taking a short break from writing them, but don't worry. They'll be back soon enough!
RexterNathan avatarRexterNathan
Am I the only one excited to play the Forza Motorsport 6 demo?
The Travisionist avatarThe Travisionist
Adventure games are a big part of the indie scene, but there's a reason their popularity plummeted as graphics evolved. This clicking on everything, just in case, nonsense is for the birds. 90s birds, but birds.
Flegma avatarFlegma
Spotted some "The Adventures of Super Mario Bros. 3" (1989) DVDs in a store. Hearing music and sound effects from the game is more amusing than it should be - although the running shrill gets old quickly.
extatix avatarextatix
Diablo 3 patch 2.3.0 equals more grinding. Good.
more quickposts


Contest!


destructoid's previous coverage:
Rhythm Heaven Fever


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -