hot  /  reviews  /  videos  /  cblogs  /  qposts

War of the Roses

Preview: Medieval times with War of the Roses

12:00 PM on 07.31.2012 // Alessandro Fillari

Paradox Interactive and developer Fatshark’s upcoming title, War of the Roses, has made quite a name for itself with its ambitious take on Medieval style combat in large scale skirmishes. Coming off their successful showings at GDC, PAX East, and E3 -- Paradox has some big aspirations for War of the Roses.

After taking some time to play the multiplayer mode at Paradox’s recent press event, I can say that the developers definitely have a lot to be proud of with their latest title.

War of The Roses (PC)
Developer: Fatshark
Publisher: Paradox Interactive
Release: September 12, 2012
MSRP: $29.99

Set in 15th century England during the historical dynastic war between rival houses Lancaster and York -- dubbed the War of the Roses -- players will pick a side and lay waste to their enemies on the battlefield. Spread across seven different battlegrounds in England, you’ll take the fight to your rivals and restore honor and glory to your allied faction.

Veterans of Mount & Blade will feel right at home with War of the Roses’ setting and focus on medieval style combat. However, while that game focused on the role-playing elements and the sandbox gameplay of traveling the country and battling different factions, War of the Roses reins it in a bit and keeps the focus on different skirmishes and major battles between the two rival factions. This gives Roses’ a much more refined and tighter focus on large scale infantry combat.

While on the surface it may appear to be on a smaller scale, the battle’s focus on the infantry level make the skirmishes feel just as epic -- perhaps even more so given the greater focus on combat. Each of the seven map types are designed to accommodate any number of players. During our preview session, 16 player games in team deathmatch were played on maps designed for 32 to 64 players. Despite the small size, each battle felt incredibly epic and tense as every player fought in the small villages of Clitheroe Forest and the tournament grounds in London. I truly expect to see madness unfold in full 64 player games playing the conquest game mode, where the map sizes can be used to their advantage.

Fighting is done primarily through melee combat. Players coming from Mount & Blade will feel right at home with the mouse-control combat system. For the uninitiated, each attack and parry can be specifically controlled by the mouse. For instance, holding down the attack button and swiping left with the mouse will initiate a left sided attack, which can blocked by a right sided parry from the opponent. This particular combat system give each battle a feeling of rawness. In a good way, of course.

The fights feel uncoordinated, spontaneous, and real. Which was further heightened by the superb hit-detection system that Fatshark has put into place. I came away from each battle with these feelings of self-preservation, which made each fight against other players all the more exciting. It was quite a surreal feeling to actually feel like you’re in a war, and that you only had your skill set to fall back on. It can even by downright scary when surrounded by four enemy players looking to land an execution.

Combat feels balanced, regardless of which ever style you take advantage. For every great strength, there is an equal weakness. With this in mind, each type of soldier offers this great risk/reward system. Close-range fighters who run head on into combat run the risk of getting surrounded and pummeled, archers will suffer the vulnerabilities of long reload times and close range combat, and mounted knights will have to deal with being out the open on their mounts. 

A key aspect of War of the Roses is the character customization. Before each battle, you’ll be able to customize and load out your characters however you please. At first glance, it may appear to be basic options for your classes, but upon further inspection you’ll find some rather substantial depth into how you deck out your characters. At the base, you have different weapon and armor types to choose from, but from there you pick different perks (spread across five different schools), fighting stances, and even the type of metal your weapons are made of.

I was not only impressed with the variety and detail of your options, but also for the fact that it all seems to have a play in battle. Of course there are the obvious, such as light, medium, heavy armor types having a play on speed and agility, but then there’s the more less obvious consideration of how fighting stances can be influenced by metal types. The character customization gave off this sort of quasi RPG feel. There were several points when I came into matches late because I was so busy optimizing my foot soldier for battle as there’s just that much to consider before heading into battle.

With that said, an important part of the game is understanding what role you’ll have in each battle. While there aren’t any defined classes per se, the way you customize your character will cast them in roles and dictate their effectiveness in battle. War of the Roses is very open to how players choose to customize their characters, and even the more unorthodox combinations seem to have an effect on battle. Want to create a crossbowman with medical perks and decked out in medium armor? You can do that. How about a mounted knight with lance and armor based perks? Absolutely! You’ll rarely, if ever, come across a player utilizing the same character traits and cosmetics. The sheer amount of options at your disposal opens the possibilities for truly unique soldier types among the player community.

War of the Roses looks to be an engaging take on medieval style warfare. While Fatshark and Paradox were shy on detailing the single-player mode, what’s present here for the multiplayer is very encouraging, to say the least. War of the Roses will be available on Steam on September 12, and you can get your hands on it early during the opening of the public beta sometime in August.

Photo Gallery: (6 images)
Click to zoom - browse by swipe, or use arrow keys

Alessandro Fillari, Staff Writer
 Follow Blog + disclosure afillari Tips
A San Francisco native, he's an admirer of the city's diverse culture and lifestyle. Prior to joining the staff, he was a contributor and an editor for his college newspaper where he wrote articl... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

 Add your impressions

Status updates from C-bloggers

Mike Martin avatarMike Martin
I'm watching you.
FlanxLycanth avatarFlanxLycanth
SkarKrow avatarSkarKrow
Work noooooooooooooooooo D:
The Dyslexic Laywer avatarThe Dyslexic Laywer
I had such a awkward time playing Catherine because it shared the same name as my mother....
JayDGee avatarJayDGee
Broforce is coming out of early access on the 15th. I had no Idea it was an early access game.
James Internet Ego avatarJames Internet Ego
I have now played all 3 Witcher games. My verdict: Witcher 1 - alright, aged badly, lots of sex. Witcher 2 - good, very short, not much sex at all. Witcher 3 - Excellent in every way.
ikiryou avatarikiryou
I really wish MGO had been implemented with free-roam gameplay PMC (clan) setup instead of the standard matchmaking. Imagine roaming bands of PMC's opposing each other on the battlefield. How sexy would that be?
SkarKrow avatarSkarKrow
Playing Shantae & The Pirates Curse, must say I'm loving it for the most part, barring the odd WHERE AM I D: moment
JayDGee avatarJayDGee
Added a humble code to my steam account when I already had the game. Purely because the soundtrack was attached. Now I see it on 2 friends wishlists. They must never know.
SkarKrow avatarSkarKrow
Okay so what 2, 3, 4 years later I bothered to finish. Now to write up that blog on why FFXIV lost my love by never challenging me and see if it's actually interesting...
FlanxLycanth avatarFlanxLycanth
What's up with taking your phone or a magazine to the toilet? Y'all need more fibre in your diet, why should a toilet visit take more than 2 minutes? What are you people doing with your asses.
Pixie The Fairy avatarPixie The Fairy
Finished Momohime/Jinkuro's story in Muramasa last night. I always liked that ending. I didn't know there were more endings, though. On to Kisuke's story!
OrochiLeona avatarOrochiLeona
It feels like each day I get up, do the rounds of my bookmarks, and am immediately brought down by kneejerk hate: new stuff, old stuff, last nights stuff, 2moros stuff, a game, a film, TV. Critical thinking is fine, but dang, pure cynicism's winning :(
Vuster avatarVuster
Rpg Maker MV is coming soon O: I mean I am overjoyed but... I JUST GOT USE TO VX ACE!! Either way, I intend to do a form of quick summery of the features on release o:
Flegma avatarFlegma
Nintendo's(?) weekly SMM level picks: [url][/url] - scroll down a bit for the list. I wish I didn't need to type in the level ID myself, though.
Shinta avatarShinta
Metal Gear Online, Day 2. The maps in this game are amazing. Try out all 3 classes, because they're all pretty different. Really getting the hang of the game now.
Jay Escobar avatarJay Escobar
Video game voice actors are threatening to go on strike if EA, Activision, Disney, WB, and others refuse to pay them the necessary bonuses (
GoofierBrute avatarGoofierBrute
I love how Final Fantasy Record Keeper is making a big deal about being able to unlock FF XII's Vaan. I do get to unlock Ashe though, so that's cool.
gajknight avatargajknight
Just put in my pre-order for Dragon Quest Heroes: The Thing in The Thing with The Thing. Good times, hope it doesn't disappoint! Like I do. With everyone.
Terry 309 avatarTerry 309
You know you've played a good JRPG when the ending makes you sad...
more quickposts


destructoid's previous coverage:
War of the Roses

  Feb 07

Get the free trial for War of the Roses now

It's not a 'demo,' it's a 'trial.' Remember that.

  Feb 01

War of the Roses to get DLC, free trial, and gold edition

Brian Blessed will add his voice to the slaughter

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!


Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -