Since i don't see myself playing much coop anyway.
They pretty much did exactly what I had envisioned for coop, back when the ME1 DLC Pinnacle Station came out. Since that already felt like a coop gametype.
The fact that it's totally optional and obviously doesn't interfere with the canon (I was worried they might have made the huge mistake of having multiple shepherds fighting alongside each other...) makes me happy.
I'll definitely try it out and if I don't care for it, it's not like it takes away from the rest of the game.
Also, 10 minutes demo isn't really a preview...
Throwing it in ME3 doesn't surprise me since Bioware's focus has been increasingly mainstream shooting or mindless action. ME2 and DA2 both went in the opposite directions I would have wanted.
BioWare: Okay, okay, fine! Jeez! Here's some voice command thingie. Are you happy?
Microsoft: *sniffles* Th... thanks man. We needed that.
EA: Oh, and while you're at it, could you help legitimize our online pass?
BioWare: OH FOR CHRISTS' SAKE! FINE! Give baby his bottle!
So it doesn't seem to make sense to me to dog this game without bearing that in mind.
Now, my question is why did they have somebody preview this that hasn't played a Mass Effect game before? That seems illogical.
But the setting combines with the writing and the ability to make choices to propel the series into something that's actually pretty good! The idea of experiencing the series' universe with a couple friends in tow may not seem appealing to some, but I'm pretty excited for it.
EA is throwing more than enough money at the game. I honestly doubt co-op's inclusion is going to affect the SP portion of the game.
RPGs get a pass all the time for weak gameplay. Mass Effect 1 shooting mechanics felt a lot like Kane & Lynch to me, but worse. It always confused me why one is critically acclaimed and the other reviled. I think Mass Effect 2 is a vast improvement because it actually works, but I can't say the shooting is as exciting as other 3rd person shooters. I really dig that game though, since it has a lot more going for it outside of the gunplay.
I think the coop in ME3 will be ok. I have a feeling once fans get their hands on it and realize their precious Mass Effect is still the same game, they'll end up enjoying it.
Most of the things you mention sounds like you found the game generic and unengaging, which is expected from someone with no interest on the universe and the races, who is playing for the first time a game that was never about the combat...
I would also be interested in an a familiar previewer's POV. Guess I'm checking out RPS's preview.
None of you have wanted to have a non-Shepard avatar in the Mass Effect world? Never used your imagination to fill in background info during loading screens or walking around?
I'm looking forward to stepping into the claws of a Turian and fighting for our galaxy with a few of my friends.
Just wish I got that cool voice distortion if I was talking online.
Either way, never expected this mode to be anything more than a basic Horde mode so I'm still pumped.
Sure, you may recognize Tuchanka or Sur'kesh just because of the scenery, but it sounded to me like Samit wasn't very impressed by this Horde mode based on a short hands-on session, and I can't say I'm expecting anything in the final version that will blow my mind away either.
Of course I'll still play it if there is an achievement for it :P
What are you trying to say Bioware? That all non-Humans look alike?
I wonder if I can get all of the achievements for MP in that time, or if I should just not cash in my online pass because maybe it'll be worth something to somebody else.
Won't detract from SP? Probably check.
Sounds good to me.
Also, what Maurice and Magnalon said!
/achievementwhorehighfive
There's no such thing as too much Mass Effect!

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