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Preview: Fairytale Fights
I’ll be real, when I first heard about Fairytale Fights a few weeks back, I thought it was some Xbox LIVE Arcade game appealing to people who think Celebrity Deathmatch is funny. I mean, come on, it's not like there was that much known about the game. Hell, the original press release for the game made it seem like a brawler (at least to me), thus the Celebrity Deathmatch reference. However, to my joy and delight, Fairytale Fights is a much more complex and interesting game. First of all, it’s not some blasé Xbox LIVE Arcade game, or some backwater PlayStation Network title coming in at 36 megs. No, no, no! It’s a fully-featured Xbox 360, PlayStation 3, and PC game. And it actually looks pretty interesting. Sure, the juvenile humor I expected is there… in spades. Cuteness contrasted with substantial gore is always going to be funny to a certain sector of the market. However, it really looks like our Dutch friends at Playlogic are really working hard to Fairytale Fights something a little bit more substantial. Hit the jump for my hands-off impressions. Fairytale Fights (PlayStation 3, Xbox 360, PC) First of all, I want to talk about the graphics of Fairytale Fights. Everything is so damn bright and colorful. Each level is based on an original folktale, and many levels share the idea that everything is made out of books. The houses are books, the pathways are books, and the bridges are books. Hell, even the leaves falling from the trees are pages from a book. It all comes together for an aesthetic that reminds me of Viva Piñata, only with less incest and more gore, and everything is very cartoony, with inspiration from Ren and Stimpy and Happy Tree Friends. All of the characters in the game, from the Red Riding Hood and Snow White playable characters, to the obese children tossed into the acidic soda pop, are all over-the-top and goofy. This is in perfect contrast to the ludicrous gore. And there’s a lot of that. Littered throughout the levels of the game (all based on endearing childhood fairytales to boot) are hammers, wands, knives, guns, axes, and lots more to hack ’n’ slash through enemies, as well as gruesome environmental hazards to brutally mutilate folkloric traditions. This game is very, very gory. Playlogic has built in every character a real-time skeleton, which is important for what Playlogic is calling the game's "Salami Violence" engine. While fighting with a slicing weapon, players can enter into a zoomed-in screen of the fight. Using the control stick, they can slice the enemy anyway they want. If you cut the head in half, a brain will plop out and you can see the skull and spine, or if you cut the friendly lumberjack in half, you can see his rib bones.
Interestingly, all that blood plays a role in the game. As it pools, the levels become slippery, and if the character steps in it, the footsteps afterward will be bloody as well. Especially cool is how throwing a potion onto the blood, like the yellow acid, the liquids will mix on the ground, creating new colors. It certainly looked fun. Considering that Fairytale Fights is running off the Unreal 3 Engine, this game had better look good to. As for gameplay, it looks like Fairytale Fights is a fairly standard side-scrolling hack ’n’ slash. You pick your character, and run around trying to re-establish your fame within the fairytale community. Apparently, there are going to be a fair number of characters to play as, along with more after the game is released by way of planned downloadable content. It’s hard to gauge how much fun is had with Fairytale Fights, since I didn’t get to play it, but it looked like the devs were having a good.
However, the multiplayer looked like fun. It supports both online/offline Drop-In Drop-Out multiplayer for both the Story Mode and the Smash Bros.-like PvP arenas, with support for up to four players. Ultimately, I came away with a game that has my attention. Sure, it’s not going to be the most groundbreaking game on the market, but it’s funny and colorful. The game is twisted, and the basic mechanics seem solid. Once we get a hands-on, we'll be able to make a better judgment. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Oh , never mind , I just was the second paragraph ; too bad , if it was downloadable it would definetively be a buy for me ... Fantastic hands-off preview! I've been paying close attention to this game, and have enjoyed every bit of information I can get my hands on :) Very cute, but with lots of gore makes it kind of funny. matrix fan 3:45 PM on 05.24.2013 Nintendo to reveal tons of Pokemon X and Y info during E3Nintendo recently had a pretty big reveal for Pokemon X and Y, but ultimately, a few creature showcases in the grand scheme of things isn't a whole lot. In fact, up until now we've just gotten bits and pieces of X and Y at bi...
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1:00 PM on 05.20.2013 The odds are against you in Batman: Arkham OriginsBatman: Arkham Origins is a prequel in the Arkham franchise, following a Batman who's more myth than legend at this point in his crime fighting career. This is a younger Bruce Wayne, more agile in combat yet still equipped w...
12:00 PM on 05.20.2013 Gran Turismo 6: A peek under the hoodJust a few weeks ago, we were picking over Gran Turismo 6 rumors, and now here we are with our very first preview. I was surprised to walk into a hands-on opportunity just one day after the title was officially announced. Surprised and pleased. It may not have been the PlayStation 4 launch game I was hoping for, but it's never really a bad time for more Gran Turismo.
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That's right! Seth Killian is a playable character in Divekick, the unique fighting game slated to hit the PlayStation 3, PlayStation Vita, and PC later this spring. S-Kill, as he's called in the game, is one of the harder ch...more
Square Enix will be adding to the huge list of live streaming events timed for E3. Their Square Enix Presents presentation will show the world their E3 line-up during the show, running from June 11-13, straight from the show ...more
Here's a quick update on that E3-timed Nintendo Direct we told you about recently. We know it will focus on future Wii U games, and will be streamed live here. And we now have a time: June 11 at 7 a.m. PT. That's pretty damned early.more View all E3 |


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