Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Preview: Bless may be the most beautiful MMO yet

2:00 PM on 11.13.2012 // Dale North
  @DaleNorth

Preview: Bless

Neowiz Games unveiled their work on upcoming massively multiplayer online RPG Bless at the G-Star trade show last weekend in Busan, Korea. I had the chance to get a good look at the latest build of this beautiful, vast MMO as well as spend a little time with early code and talk to members of the Korea-based development team about it. 

There's a lot going on in Bless, but what first got my attention was the attractive visuals. Even with as early as it is, this game is stunning.

When was the last time you saw a beautiful MMO? I mean a real head-turner. I'm not talking about the situation where a newer game is running on a monster rig, but game that is just plain lovely from the ground up.  

Upcoming Neowiz MMO Bless is a head-turner, and easily fits all the above criteria. This includes nearly photorealistic environments, impressively detailed characters and enemies, and glorious lighting. Bless has pushed the online game bar quite a bit farther up as far as visuals goes, and I think it's going to be awhile until something else looks anywhere near as nice.

Epic's Unreal Engine 3 is the muscle under the hood for Bless, supporting its striking visuals. Neowiz explained how they squeezed every last ounce of power out of the engine, and then went in to modify it in cooperation with Epic Games Korea to squeeze out even more power. These modifications let the team introduce new features to the base engine, giving them the ability to do things that UE3 wouldn't normally be able to pull off.

Neowiz explained that UE3, given its FPS roots, isn't able to show vast areas. One of their new co-developed tools, which they call Landscape, let them go beyond the engine's ability to display the expansive world in Bless. Another modification enables seamless and realistic day-to-night lighting transitions. I saw shadows shift as the sun's position changed, and was impressed by the lighting during sunsets and dusk.

The overall look of Bless leans toward photorealistic with its locales, while its buildings and land formations fall firmly in the fantasy realm, with plenty of real-world inspirations tied in. Endless deserts, overgrown ruins, dense forests, and massive castles dazzled in flyovers. There's nothing else out there that even comes close to touching the detail shown in this game.

Characters from game's ten races are beautifully detailed and impeccably rendered on-screen, though they don't feel especially original. Imagine more shapely, Korean-tinged adapations of Final Fantasy Online characters and you'll have a good idea of what the characters of Bless look like. Outside of your standard low-level creatures, like spiders, all of the enemies I saw during gameplay and previews, from the sublimely animated tree nymphs to sparkling unicorns, were remarkable. Neowiz says that they had nearly 200 devs and in-house artists working on Bless, and it seems that they all worked hard to make this game as lovely as possible.

Looks aren't everything, but they were far more prominent than any other aspect of the game, as Bless is still in the pre-alpha stage.  

Examples of combat looked very nice in action. Fantastic scenes showed heavy axes coming down in heated battles, or swords slashing into clinks in duels. Cat ladies shooting arrows and pretty girls on mounts flying into sunsets cut to magical blasts, earth rumbling, and then to air-to-ground fire. Mounted pursuits led to a massive dragon emerging from the fog. All of these impressive scenes were rendered with the game's engine, using no CG.

But I experienced none of this. In fact, what I experienced in gameplay was quite standard. Neowiz says that the combat in Bless was designed to be familiar. It seems that they've knocked that goal out of the park as there is nothing you'll have to learn or adapt to in Bless, at least in this state. No learning curve whatsoever. At this point, as far as combat is concerned, this is as standard as MMOs get.

The promise is that Bless will eventually have a lot to do with interacting with other classes, and will have a focus on party roles, but for now it was mostly just me as a solo paladin, taking on kill quests. My hands-on time with the early build had only the base framework of combat available. I was able to move, target, and attack, but planned aspects like active dodging and blocking were not available.

In a sort of staged, abbreviated version of what I'm guessing will be Bless' natural progression, I accepted my first quest (after some language help, as the game only had Korean as an available language at this point) and took on the assigned orc killing quest in a scenic port village. In a very standard affair, I disposed of these using the provided base-level magic attacks to clear the way to take on a giant orc, and then I reported back to a NPC that sent me into the next stage of my kind of guided tour. 

I later moved onto a forest area where I took on trees and spiders, and then some "corrupted unicorns" to earn more bits of armor and more attack types. The last bit of the demo had me going up against countless undead attackers, where the super powerful (and super pretty) AOE attacks that magically among my abilities proved to be quite useful.  In between each of these segments I was treated to a mounted flyover of the world. At this early stage, full control was not yet possible, but at least I was able to take screenshots, some of which are shown below.

In my playtime I got nothing in the way of experience that I could tell, and I know nothing of the details of aspects like crafting or looting, as none of this was available in this abbreviated experience. Neowiz says that it's just too early right now. All we have at this point is promises of what's to come. 

The story of Bless sounds promising. Neowiz says that they've crafted an emotional, interactive background story for this game that centers around its 10 races and two factions. The character classes include: Guardian, Berserker, Paladin, Ranger, Assassin, Mage, Warlock and Mystic. Deep lore and history will provide a backdrop to a new conflict started by humans and their desire for power.  

Gameplay sounds like it could be interesting in the end, though this early demo was no indication of that. Expect PvP, RvR, and and endgame that has max level players coming back knighted after accruing fame and fortune, able to take on new Royal Quests. 

I hate that the best I can do for you in this preview is tell you that Bless sounds quite interesting and is pretty. It is very, very pretty. Again, no MMO looks anywhere close to this. Their tweaks to Unreal Engine 3 and their outstanding artwork have made for a staggering game. 

But the problem may lie in that other MMOs do play like this. While admittedly early, my playtime with the game pointed to nothing special about it. Perhaps the striking, expansive world and the promised deep backstory will be enough for potential players. Perhaps the familiarity and approachability will be a plus to some potential players.

If nothing else, Bless should be on your radar as an MMO to watch out for. It's certainly beautiful, but it's going to be all about the execution. It could go either way right now, so let's hope for the best.

Photo Gallery: (17 images)
Click to zoom - browse by swipe, or use arrow keys



Dale North, Former Dtoid EIC
 Follow Blog + disclosure DaleNorth Tips
I am Destructoid's Editor-In-Chief. I love corgis. I make music. more   |   staff directory





 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
Bless


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


PS+ Games of the Month January 2016 - Feat. GajKnight and SolarPonyDjango

The Nerds Have Won

Emily Wants To Play has come to mobile (and I wish it would go away again)

Six Reasons Why YOU Should Buy Soul Sacrifice Delta For $8!

Mega Man X Drinking Game: The Super Smashed Bros

Video Gaming Bits -- Rampage: Total Destruction

Roses are black, PS4 lights are blue; This is a game, and it has valkyries too?

Cblogs of 02/10/16 and WONDER-isms

Modern face of survival horror

Discussion Discussion on Games

 Add your impressions

 Quickposts
Status updates from C-bloggers

Retrofraction avatarRetrofraction
Getting my Ninja on for a selfie in the Bathroom for the contest:
Donald J Trump avatarDonald J Trump
Found this image of myself on Ted Cruz's computer, disgraceful! Further proof he isn't natural born, no true American would have a disgusting image like this! (Censored by some idiot's ugly face)
Solar Pony Django avatarSolar Pony Django
That moment when your dog eats one of your figures but don't notice until it's to late. 10/10 Dog. Yah fuck.
Alphadeus avatarAlphadeus
Love, Lost, Live, Lost (2014) - Yesterday was me and my girlfriend's 16th year anniversary together, so I decided to share this song. It deals with being in love, losing that person, moving on, and learning to love again. It's 9 minutes long, too :P
gajknight avatargajknight
I have done my part. Thank you Niero. Question: Does blocking someone also remove their front-page articles too?
iam16bit avatariam16bit
I've been on this site for sometime and for some reason I've never done a quickpost until now.
TheKodu avatarTheKodu
So I'm hearing the UN called Japan in to discus "Banning the sale of video games or cartoons involving sexual violence against women " Which by Anita's standards = any Violence able to be done. Japan sent a 40 page long NO back to the UN in reply.
Amna Umen avatarAmna Umen
Why did I have to read that Austin Grossman was going to be one of the writers on a cancelled Half-Life 2 episode?
Parismio avatarParismio
Dammit its 3 and i cant stop reading cute gay romance mangas.
Nekrosys avatarNekrosys
Going to be honest; I love out-of-context anime screenshots. They're... kind of incredible.
Jed Whitaker avatarJed Whitaker
Retweet of the year goes to President of Worldwide Studios, Sony Computer Entertainment, Inc., Shuhei Yoshida.
Voodoome avatarVoodoome
Just got home from Deadpool and ... it's not good. I liked the jabs at Green Lantern and the previous movie Deadpool, but that was about it. The rest was just painfully forced dick jokes. Wife fell asleep.
Nathan D avatarNathan D
Larxinostic rule34
CoilWhine avatarCoilWhine
Looks like I'm not gonna be able to 100% Tearaway Unfolded until Monday at the least. I'm definitely writing about it this weekend and am trying my hardest to get my screenshots off of my PS4 (especially hard as I don't do social media anymore)
Darth Wachen avatarDarth Wachen
I've never done a blog before, so I may as well try one with a review of Stranger of Sword City....well, when I get entered into that contest of course
ikiryou avatarikiryou
Shakedown Hawaii is giving me good GTA vibes. I missed the topdown GTA games when they were a thing. I have to decide what platform to get it for since it's coming to 3DS/Vita/PS4/PC (probably the Vita version for moi).
TheBlondeBass avatarTheBlondeBass
You think your art sucks? Here's the rule34 I made of Larx yesterday. Look at it and despair.
Nekrosys avatarNekrosys
Hey Dreamweaver? If you think your art sucks, you should have a look at my magnum opus. It's of Cloud from the popular game, Final Fantasy: All the Bravest.
Agent9 avatarAgent9
I never thought this would happen, but here I am. all of my 700+ pokemon gone in one day. My cart stopped working and there's nothing I can do. I quit, you can't just rebuild all that. Time to find something else.
taterchimp avatartaterchimp
Tom Collins is a pretty great drink, and well suited for poutine. consumption
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -