hot  /  reviews  /  videos  /  cblogs  /  qposts

Preview: Assassin's Creed: Bloodlines

3:00 PM on 09.21.2009 // Ben Perlee

Assassin's Creed was one of my favorite games to come out in 2007. There, I'll admit it.

Yes, some of the stuff was boring, and yes, I wasn't able to finish the game due to my stolen Xbox 360 and the save file, but damn if that game didn't offer exhilarating moments in an incredibly fascinating world. That's why I'm so disappointed with the change from Altair's Middle Eastern, Crusader's era to Ezio's Renaissance Italy in Assassin's Creed II. Sure, Italy is cool, but there was something really fascinating and unexplored with Altair. Italy just seems blasé to me.

So that's why I was really stoked about the PlayStation Portable game, Assassin's Creed: Bloodlines. This game takes place in between Assassin's Creed and Assassin's Creed II, and helps explain how we end up in the land of codpieces. Will we be playing as Altair? Yes. Will this be the Assassin's Creed we love? Maybe.

Follow the jump for my preview.

Assassin's Creed: Bloodlines (PSP)
Developer: Ubisoft Montreal
Publisher: Ubisoft
To be released: November 17, 2009

Assassin's Creed: Bloodlines explores a little bit more into the life of Altair and the future's Desmond as he discovers his lineage. Players who are looking forward to Assassin's Creed II will certainly be interested in this game, if anything for the plot. I was told, however, that people who do not play this version will not be left out of important plot elements.

Let's get down to the obvious issues they've had to deal with in making this a PSP game. First, the cities of the Middle East look like San Francisco in the Sunset district at five in the afternoon in August. That is to say it's foggy. Like really, really foggy. While the console Assassin's Creed has lovely draw distances and Mediterranean climates, this version comes off as cloudy. Don't get me wrong, it still looks great for PSP title, but the obvious limits of the PSP are on full display in this area.



Another thing to mention is that this game is no longer the free-roaming experience of the originals. Levels look like they play out fairly linear, and entering a new area, the camera pans around showing the best way to get around. On a positive note, this reminds me very much of Prince of Persia: Sands of Time, which is a very good thing. I'm also reminded of PoP:SoT is the fact that you can no longer climb on every single notch sticking out of a wall; this time it's very obvious that, yes, that brick is saying “climb me.”

Also, while the rep showing off the game wasn't entirely clear on this (he didn't know), it looks like actual sneaky assassinations are gone. Instead, there are more standard boss fights using the counter system of the original, which is almost entirely replicated in this game.

So now that I've mentioned everything that this game can't do, what about what it can? Other than being a pretty damn good looking game (fog notwithstanding), the team has taken lessons from the original and mixed things up. Yeah, you'll be killing bad guys, but you'll also be tasked with doing other types of objectives. Also, say goodbye to random flag collecting. This time, there are collectibles, but they help boost Altair so there is some initiative to collecting them.



The “profile system” is still very much in place here, as well. Entering a new area, it's obvious who you have to kill, as the amount of people on screen is quite a bit fewer than before. However, going up to a dude for an silent kill should be as satisfying as ever; should your cover be blown, there are plenty of ways to hide yourself. I've been told that the AI is a little bit more complex, which I supposed that means baddies will be a little harder or more interestingly to take down.

Another feature, which seems to be a growing trend amongst PSP/PlayStation 3 games is connectivity. Expect additional health and weaponry for Ezio in Assassin's Creed II if you play through the PSP version.

I know I'm coming across as a little down on the game, but I want to make it clear that I'm saying these things because it looks like the team at Ubisoft Montreal are really working hard to push the limits of the PSP. Assassin's Creed: Bloodlines is a game that really reminded me a lot of Prince of Persia, just from what I've seen and how the game appears much more linear, and I'm fine with that.

I love how the devs decided to keep the button commands on screen, so that as context changes for each button (and they all were changing frequently), it is easy to figure out what to do. It's nice to see the team really trying hard, and I can respect that. Hopefully the game can be as solid as the original.

Look out for Assassin's Creed: Bloodlines in November.

Photo Gallery: (4 images)
Click to zoom - browse by swipe, or use arrow keys



Ben Perlee,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

IDrawOnTape avatarIDrawOnTape
If I was to play through the NES library, besides being madness, what order do I do it? Alphabetically or Release date-wise? Whats the Dtoid universe think?
Gundy avatarGundy
Maybe someday I'll finish Natural Doctrine AKA Natty Doc...
Niero Desu avatarNiero Desu
You've got guts, a powerful soul You've got guts, sweet and sour You've got guts, do the guts A man sweats, he really does, go!
Flegma avatarFlegma
Finished Xenoblade Chronicles for the first time in about 107 hours. Got tired of attempting to clear as many sidequests as there were left available. Maybe in NG+...
techsupport avatartechsupport
Woah. I consider myself a nerd and all, but the trophy hunting community is next level. Is there a biopic about the people at the top of these leaderboards? I'd find that very interesting.
Paul S avatarPaul S
GeoHolmes [img]https://www.filepicker.io/api/file/ntf3p5PqS2GteYfXUH33[/img]
Mr Knives avatarMr Knives
I have no idea what this game is about but if this isn't the best goddamn cover art ever, I don't know what is. [url=http://imgur.com/3yw3G8S][img]http://i.imgur.com/3yw3G8S.jpg[/img][/url]
RadicalYoseph avatarRadicalYoseph
#thanksnintendo.
Shinta avatarShinta
Xenoblade X limited edition on Amaxon now. Will probably sell out very fast like usual. http://m.neogaf.com/showthread.php?t=1103729&page=1
BaronVonSnakPak avatarBaronVonSnakPak
Just got a Vita with a 16GB card for super cheap. What games should I be looking out for?
RadicalYoseph avatarRadicalYoseph
So the XCX Special Edition was marked as in stock for 20 seconds and I got a copy! I am disproportionately excited considering what it comes with. Hopefully the art book and packaging are high quality. WOOOOOOOOO!!!!!
RadicalYoseph avatarRadicalYoseph
Surprise, Xenoblade Chronicles X Special Edition has already sold out on Amazon.
Solar Pony Django avatarSolar Pony Django
Just a heads up, the Xenoblade Chronicles X Special Edition is up for preorder on Amazon. http://www.amazon.com/Xenoblade-Chronicles-Special-Edition-Wii-U/dp/B014LNTVGK I think it'll be available elsewhere but you know. Nintendo. Love em but hard to find.
Clicks Clacks avatarClicks Clacks
Picked up Valkyria Chronicles for $5 in the Humble Store, figure I'd advertise that for anyone that doesn't have it yet. Sale ends in less than 42 hours after this post yo. https://www.humblebundle.com/store/p/valkyriachronicles_storefront
gajknight avatargajknight
My copy of National Geographic came today. Best subscription I've paid for, worth it for the lovely pictures alone. This one has a story about elephant poachers and ivory tusks with spy chips in 'em. James Bond shit man.
OverlordZetta avatarOverlordZetta
If someone used the blog reply feature to just divide a somewhat long blog into easier-to-digest chapters that could be consumed at the leisure of readers, would that be kosher?
FlanxLycanth avatarFlanxLycanth
[youtube]https://youtu.be/7bzKWOeSVn4[/youtube]
RadicalYoseph avatarRadicalYoseph
@Barry Kelly It looks like it will get pretty difficult later on. It even has instafail stealth sections according to @Chris Carter #neededanexcuse to #tryouttheatfeature
Barry Kelly avatarBarry Kelly
I hope MGS V manages to have some sort of challenge to it. I just replayed MGS 4 for the first time since release and wow that game just practically plays itself. And that's outside of the long sections it is playing itself!
Agent9 avatarAgent9
Splatfest Decipticons, Let us crush the Autobot menace [img]http://www.tfw2005.com/boards/attachments/transformers-fan-art/27462687d1408744118-3d-tarn-model-tarn-propaganda-copy-01.jpg[/img]
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -