Still playing Zombies and campaign before I touch the multiplayer, but it's looking much better.
That said, zombies grief mode sounds far too good to miss out on. 2 teams surviving against the zombies, last team standing wins? Can't shoot the other team, but can make it more difficult? Now that's my kind of game.
Probably not worth the cash just for that, but when I see it a bit cheaper, oh hells yes.
There's sure a lot to absorb about this new game though! So many changes!
Support is gone but the points for killstreaks are now completely score-streaks. Kills, assists, captures, ect are all counted towards your score-streaks
MW3 tried to implement this with points counting as kills, but it only affected certain things like taking down planes/sentries or caputring points. Any assist points were not accounted, only when you have Hardline PRO, and that only counts 2 assists as 1 kill, doesn't incorporate the actual number.
Now in BOP you can physically be a support unit, with more stun charges or grenades, as assists are just a smaller score to your streaks, but the points will still count. You can actually play as a squad without being pissed at your kills being stolen (to a degree).
I will miss the support killstreaks though, I really enjoyed just rocking Counter spy plane/ballistic vests with hardline pro while using a shotgun. Good times when I didn't care about dying. The EMP was also one of my favorite point streak, but that's coming back in Black ops 2.
Yeah, I'm sort of a CoD sophomore now (playing Black Ops for over a year) and the best advice I can give to a newbie is to learn the maps. Always stick to the perimeter of the map so that you only have to worry about people coming in from front and behind and to one side, and learn to make use of effective cover when in gunfights if you can. Treyarch makes pretty good maps so if you learn the maps you've learned the most important thing in the game and the rest will attend to itself with some time and practice.
Black Ops' biggest problem was its bland and redundant gun variety, hopefully they've addressed that here, I'm eagerly looking forward to this, it's very refreshing to see a game like this release with a shitload of content when every other publisher is trying to find new and inventive ways of cutting content out and selling it to you for a fee.
Well to that then, Prestige Master, here I come.
Call of Duty rakes in so much money every year and they have many developers all working on this series, but they still keep releasing essentially the same game every year.
The way I see it, they have an opportunity to corner the market on what the Battlefield's of today provide while also keeping fast-paced, casual team deathmatch on small maps in lockdown. Why not seize that opportunity to pull customers away from those games and have a large foothold in every part of the market? They've already been expanding their way into co-op shooters with the ever more complex zombies and spec-ops. Why stop there?
Because if you try to be good at *everything* you wind up being good at *nothing*. Honestly, as someone who has only played these games in the last year (Black Orps and Modern Warfare 2), those were both heavily team-oriented games. As in, if your team sucked you would still likely lose even if you were decent-good. When you play with at least one other person your game goes way up than if you're just by yourself hoping the randoms you play with know what the fuck they are doing.
Honestly, I can't see any foundation in either the idea that CoD doesn't cater to "team-based play enough" OR the whole "it's the same game every year" argument. First off, a sequel is SUPPOSED to be similar to the game before it. The game before it was the foundation and the sequel should only EXPAND on that. MW2 expanded on CoD4, and Black Ops was an attempt to fix all the shit that was wrong with MW2 (which is why it's a VERY different beast from MW2), and just as Black Ops 2 is trying to expand on and fix the shit that's been wrong with the series as a whole since the first Modern Warfare.
And as for the whole "Battlefield market", it's called "Ground War".
This is sounding absurdly fun.... gotta love on overabundance of options.... what's the world coming to when CoD is innovating / adding things to the FPS formula, instead of pairing it all back and locking it behind DLC?
Awesomesauce....
I thought people stopped coming out with horseshit like this? RiotControl clearly knows fuck all about shooters, or the 'market'.
Also, I hope the official HARDCORE modes restrict "M203 grenade/launchers" as antipersonnel. There is nothing HARDCORE about being a noob-tuber.

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