Where the Xbox 360 controller shows a full range of coordinates in a roughly circular shape and the PlayStation 3 controller does the same but in a square, the OUYA controller shows hotspots of activity between a thick grid of dead zones. One thing to note from the OUYA's output is that the greatest magnitude is generally only achieved along the cardinal directions, and between those it is limited, causing the slow diagonal movement that Froemling is experiencing with BombSquad.
On the bright side, Froemling later posted a software fix that appears to address the worst of the problem, though some preference is still given to the cardinal directions, with a slightly higher point density along the axes. It seems that a software fix is plausible for this issue, but it seems a bit duplicitous that it has fallen on the game developers to create these fixes rather than the OUYA team itself.
Analog Stick State of the World [OUYA forums]
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Darren is a scientist and an educator by day, and a writer and reviewer by night. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in indepen... more | staff directory
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