Game creator and videogame legend Yu Suzuki will deliver a postmortem on Shenmue at GDC 2014. GDC says that he'll be talking for the very first time about this classic game, starting from its origins as a Virtua Fighter-base... more
In case you aren't aware, PixelJunk Inc. looks to be the raddest game ever. Imagine Castlevania, Metal Slug, Pikmin, and a tower defense all rolled into one. Also, soup everywhere. Naturally, when I got the opportunity to ta... more
It's possible that our earlier coverage of Divekick was a little to fast-paced for you to handle, so we sent Spencer Hayes to get further into the mind of its creator, Adam "Keits" Heart. In this interview, we learn the orig... more
Injustice: Gods Among Us is launching on April 16th, its new launch trailer will give you a general feel of the game's setup. Featuring some of the biggest names in the DC universe, Injustice will pit good against evil in fi... more
In yet another stellar interview, Spencer Hayes speaks with Justin Elliot of Cardboard Computer about their game, Kentucky Route Zero, which took the IGF award for "Excellence in Visual Arts." But it's the way player choice is managed that has captured Spencer's interest in this unique, narrative-driven title. more
Spencer Hayes caught up with NVIDIA project manager Justin Walker at GDC 2013, where he was showing off Project Shield, a handheld gaming device capable of playing Android games and streaming PC titles direct from the user's... more
Injustice: Gods Among Us' fighter roster was fully revealed not too long ago, and some of the last characters we have yet to see in action were Killer Frost and Ares. Well not anymore as you can see them duke it out in this ... more
In this interview recorded at GDC 2013, Spencer Hayes talks with game designer Henry Smith while simultaneously playing his game, Spaceteam. Seeing as Spaceteam primarily consists of yelling at other people and tel... more
The folks at MekTek Studios are pulling out all the stops for their new mecha game, Heavy Gear Assault. A new title in the fan-favorite giant robot action game, MekTek and Stompy Bot Productions are looking to satisfy fans o... more
Chris Hecker, developer of SpyParty, is a very smart man. He's a man capable of saying so much about the state of the industry without actually saying anything at all. He simply lets everyone else talk for him, and it w... more
At GDC, Triumph Studios showed the first pre-alpha gameplay footage of Age of Wonders III. The Theocrat class was being showcased, and these holy chaps quickly embarked on a religious crusade against a poor, defenseless drag... more
Holy moly, you guys, it's been a long week, and we had lots of news out of GDC to cover on today's Destructoid Show.
For starters, EA showed off seventeen full minutes of Battlefield 4, which looks very pretty, albeit exactl... more
Epic Games has once again used the Game Developers Conference to show off Unreal Engine 4. In this new "Infiltrator" demonstration video, we're shown a gritty world that, while I don't think it showcases the visual fide... more
Talk about getting on the vampire hype train too late. I forgot Dark even existed, but it's coming out this summer. I think this trailer has enough oomph to keep the game in my mind for at least the duration of this post (hop... more
There were some interesting tidbits revealed about the design of Destiny. Presented by studio writer and design director Joe Staten and art director Christopher Barrett, they went into detail about the early conception of De... more
This week at the Game Developers Conference, Activision shared images and a real-time video demonstration of character tech during a talk about rendering realistic people without dipping into the uncanny valley.
While not al... more
Hideo Kojima presented a new Metal Gear Solid V trailer today at a GDC panel, confirming that Metal Gear Solid V and The Phantom Pain are the same game. The game is currently being shown on PC.
More details on the game coming soon, as the panel continues. more
It's not every day I see a tech demonstration and have the immediate reaction of "I want to play this!" but that's the power of destruction. Specifically, mouse clicking-induced destruction. Take a look at this NVIDIA GDC 20... more
Tonight, Electronic Arts and developer DICE revealed Battlefield 4. The next entry to the powerful series is running on the new Frostbite 3 engine, featuring state of the art tech, and is more powerful than anything tha... more
Among last night's list of upcoming PlayStation Network games was a brand new property that we now know is a puzzle-action game called Metrico. It's being developed for PlayStation Vita by Digital Dreams, a small studio base... more
Hey gang! Enjoy this little pile of game-related news in a convenient video format with today's Destructoid Show!
Some cool news came out for PS Vita owners, specifically that the handheld (and PS3, too) is getting a pile of... more
Halfbrick had us flinging fish with their newest title, debuted here at GDC. Fish Out of Water has you pulling up fish straight out of the ocean with your fingertip, flinging them, and watching them go the distance as they s... more
Joining the Blacklight: Retribution PlayStation 4 announcement this evening, Primal Carnage: Genesis has also been announced for the new console during a Sony Game Developers Conference event. You might remember Primal Carna... more
In an uncanny interview with GameTrailers TV's Geoff Keighley, a bandage-covered Joakim Mogren (the CEO of Moby Dick Studio, supposedly) dodged questions about The Phantom Pain but did go on record to say that he'll have a n... more
During GDC, developer Warren Spector was awarded with the Lifetime Achievement Award. To pay tribute to a man who has brought so much love and joy in the world, Mega64 teamed up with Cliff Bleszinski for a short video retros... more
It's the simple pleasures in life that I enjoy the most. Getting a free meal, breaking wind without anyone noticing and watching giant Mechs tearing each other to metal shreds. In this explosive MechWarrior Online trailer an... more
Call of Duty Elite Premium Members on the Xbox 360 side will be getting a brand new multiplayer/survival map plus two new Spec-Ops missions tomorrow. This content, along with the three previously released maps, will all be a... more
Role-playing games have had a long and prosperous history in video and tabletop gaming, but haven't quite repeated this success on mobile and tablet devices. From the minds at Ngmoco comes Skyfall, a free-to-play social RPG ... more
Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc... more
Awesome Shark Volcano, the team behind the IGF nominated Nous, was able to take some time with me after the Game Developers Conference was over to talk a bit about their game, Nous. We covered everything from the histor... more
Devolver Digital came to the Game Developers Conference this week with an open call to all game designers to pitch them with game ideas. Our own Max Scoville caught wind of this, tracked down their bus, and forced the De... more
Legendary skateboarder Tony Hawk was hanging out in San Francisco this week for the Game Developers Conference showing off Tony Hawk HD. Our tall freak of nature Max Scoville got a chance to talk with the man hims... more
With the open beta for Tribes: Ascend going strong, Hi-Rez Studios announced today that the free-to-play first-person shooter has secured an April 12 release date.
To go alongside this news, the team put together a parody tr... more
Conceptually, Fat Shark's War of the Roses sounds promising. Team-based skirmishes using bows and swords, tiered skill trees, and player leveling -- yup, this has the potential to turn out quite well.
This week at GDC, Parad... more
GDC is in town and that means all the industry's leading experts are in San Francisco to talk videogames. Two of whom are Kevin Dent (who works with developers to fund their games), and Jesse Divnich of EEDAR. They talk abou... more
During the EA Game Changers event at the 2012 Game Developers Conference, Maxis announced SimCity. It'll be coming to PC in 2013, which clearly isn't soon enough.
Curvy roads were announced first, much to the applause of the... more
The limited edition Star Wars Xbox 360 Kinect bundle system looks like R2-D2, and when you poke him in the eye (the power button) he makes a noise, as shown in the above video. He sounds...upset?
Also: the included C-3... more
While I was unable to attend GDC 2011 and meet the wonderful Swery 65, I was able to help him introduce his panel discussion, Game Design in the Coffee. A considerable honor of the highest degree, I think you'll find.
Ladies and gentlemen... GDC is coming to an end. I'm exhausted, braindead, and still making Charlie Sheen jokes in spite of the fact that I'm completely sick of them.
That being said, today's stories are as follows: Ubisoft ... more
If you're a fan of giant robots or simply destroying them with massive weaponry, put Vanguard Studio's upcoming twin-stick shooter Gatling Gears on your radar.
Tara Long spoke with senior game designer Sander van der Vegte to get the scoop on the game, scheduled for a PlayStation Network and Xbox Live Arcade release later this year.
Popular Flash game Fancy Pants Adventure is gettings its third installment later this year, this time as an Electronic Arts-published downloadable title for Xbox 360 and PlayStation 3.
At EA's showcase event at GDC earlier this week, Tara Long caught up with the game's creator Brad Borne to find out what's so fancy about this adventure's fancy downloadable pants. more
Later this year, Dark Sector developer Digital Extremes will release its take on Top Cow's The Darkness. We got our first look at The Darkness 2, the follow up to 2007's Starbreeze Studios-developed title, at GDC this week. ... more
Treasure-looting divers versus a shiver of sharks, wrapped up in an Unreal Engine-powered bundle. Yes, Depth looks increasingly like the multiplayer PC game we never knew we so desperately wanted.
The team has sent out a new... more
Two days ago, Hamza appeared on Machinima's Inside Gaming to help with the show's GDC coverage. It was great. Yesterday, Max and Nick appeared on the show as well. It was also great.
Today, Tara Long co-hosts the show, and i... more
The makers of Trials HD are bringing their brand of physics-based racing over to WiiWare later this year with MotoHeroz. While you are racing around in different cars through the 75-plus levels, MotoHeroz feels more like a p... more
Lead Designer Mike Zaimont is the man behind Skullgirls. He's also a pro fighter who's competed in EVO tournaments, so he knows a thing or two about making a good fighting game. I got some really good hands-on time with this... more
So Jimmie Johnson's Anything With an Engine is fun. I know, I was surprised too. It's basically the Mario Kart formula mixed in with the charming style and appeal of the Wacky Racers cartoon series.
You'll be using var... more
Following Hamza's appearance on Inside Gaming yesterday, in which our good friend got his drink on, the Voltron-esque collaboration between Machinima and Destructoid continues with another recap of the 2011 Game Developers C... more
DICE is showing off Battlefield 3 at GDC, and I hear it's gearing up to be pretty [embargoed]. They're sharing the love for us non-attendees too, thankfully -- take a look at this first "Fault Line" video installment.
Seem s... more
When Arrowhead studios said their plans for future Magicka DLC were really "out there", they weren't kidding. They've just announced a new pack for the game dated this spring, called "Magicka: Vietnam."
Yeah, that's right. M... more