Non-instrument rhythm games seem to be on the up and up these days. Runner 2 and HarmoKnight are two recent examples that really stepped up their game and did a perfect job of blending music and gameplay into one e... more
It was a busy PAX East week for Dejobaan Games; not only did they release Monster Loves You, co-developed with Radial Games, but they also released Drunken Robot Pornography and the spiritual successor to AaaaaAAaaaAAAaaAAAAa... more
Take a beloved franchise like Star Trek, influences from the heavier hitters in a genre, and you can't go too wrong, right? Well that final verdict of course remains to be seen, but I can't say Digital Extremes' Star Trek makes a good case for itself. more
This weekend at PAX, I came across a booth with just a laptop sitting on a table, and this laptop was running an early build of Snowed In Studios' Windforge. It's an open-world role-playing game with an emphasis on ... more
Sully: A Very Serious RPG was almost hidden on the PAX East show floor. It was in the same booth as Dragon Fantasy Book II and was easy to overlook if given just a quick glance. I'm glad that I gave it more than tha... more
Prepare to die. A lot. Electronic Super Joy drew me in with its pulsing beats and proceeded to bring the pain. With electronic dance music blaring, I stepped up to the controller with a crowd on onlookers at my back.
I'd watc... more
When the co-founder of Ragtag Studio, Chris Cobb, told me that Ray's the Dead was Pikmin with zombies, I was just about ready to hand over my wallet. I'm not even a huge fan of Pikmin, but for whatever reason this idea perked... more
I always told myself that if I knew how to make videogames, I'd make a strategy RPG in the vein of Fire Emblem or Shining Force. I grew up playing games like those and always love to see more like them. Well, it looks like I ... more
The PAX East booth for Tiny Brains is what lured my three friends and I near. Blue beakers filled with brains, the exhibitors wearing lab coats, and the promise of cooperative play was too much to resist. I am super happy th... more
I love games like League of Legends and Dota 2, but their matches can take anywhere from 20 minutes to over an hour. SmashMuck Champions is looking to give us a multiplayer online battle arena (MOBA) with faster matches and ... more
Long-time Dtoid community member turned videogame developer, AgentMOO, is showing his team's latest efforts off at PAX East, and the product looks pretty impressive thus far. High Strangeness is a top-down retro adventu... more
A.N.N.E. is a retro-inspired open-world platformer loaded with adorable charm and fun yet challenging gameplay. The hero is on a quest to find all of the missing pieces of his girlfriend and put her back together.&n... more
While Castle Story grabbed my attention because of its bright, colorful art style, I kept playing because of its addictive sandbox gameplay. It's a free-form building strategy game, where the goal is to build a fortress and d... more
After more than doubling its modest Kickstarter goal of $6,000, AckkStudios has been hard at work on Two Brothers. The team's perseverance shines in the demo that's on display at PAX East, as its crowdfunded project shows si... more
As people know, I'm a big proponent of a strong endgame content plan for MMOs, even at launch. As I wandered into the WildStar booth at PAX East, I was wondering if Carbine Studios (and publisher NCsoft), had a real plan... more
I really want Remember Me to do well. It has an awesome Bladerunner-esque setting going for it, a strong, interesting female lead, and it takes some interesting risks to boot. But based on the hands-on demo I tried today... more
When the original Sanctum came out, it took the indie world by storm. As a first person tower defense game in 2011 (that kicked ass by the way), it was pretty unique. Coffee Stain Studios looks to repeat that success wit... more
Announced only a year ago, Apotheon is getting ready to release in 2013, and it's playable on the show floor here at PAX. At first glance it looks like a simple platformer or brawler, but the actual mechan... more
After Saints Row: The Third was finished, developer Volition wondered where they could take the next entry in the open world series. For Saints Row IV, the team took the two biggest key things from the third game: the complet... more
Today I had a chance to meet up with Twisted Pixel developer Mike Wilford, and talk a bit about the new iOS port of Ms. Splosion Man, including some hands-on time with the game.
Mike started by stating that on current iPads, ... more
Only a few days ago, we heard that Transistor would be Supergiant Games' follow-up to Bastion and that it would be playable at PAX East 2013. Lucky convention-goers can play an early build of the game, on course for... more
The abrupt and unexpected posting of art from the new Teenage Mutant Ninja Turtles game was unsettling last week. Aside from the uncanny caricatures themselves, there came a flood of remembrance; for example, that Michael Bay... more
While a sizable portion of Beyond: Two Souls was shown to press at a event at Quantic Dream this week, unfortunately, it was a hands-off situation. But the studio didn't want to leave us completely empty handed, so they prepa... more
After watching about an hour of live gameplay of Beyond: Two Souls, I felt like I witnessed a string of truly meaningful moments in the life of a gifted yet misunderstood person. In this small glimpse into what was probably j... more
Anomaly: Warzone Earth had one of those experimental ideas -- controlling the troops that rush past towers rather than the defensive structures themselves -- that turned out to be really cool in practice. I don't know for cer... more
I'm hiding in a bush. It's a nice bush, all green and... bushy. I feel safe here. Unfortunately, I'm drawn out of my verdant sanctuary by the crackling of my radio, and then an authoritarian voice starts shouting at me. There... more
The Elder Scrolls Online has a lot to prove.
Not only does developer Zenimax have to placate the fans of old, and sell them on the idea of a subscription based MMO, but they also have to bring in fans who have never played th... more
A big concern I had going into the Elder Scrolls Online preview was their plans for endgame content, which I drilled Zenimax for information on.
As we all know, MMOs may offer a unique experience at launch, but if they don'... more
One of my favorite parts about Mexican cuisine is its cohesiveness. It's a property found in all my favorite types of foods: Italian, Chinese, etc. You take a swath of semi-disparate elements, tie them together with a sauce, ... more
Pioneers was chosen as IndieDB's "best indie of 2012," and after spending some time playing it, I can see why. The classic graphics are inspired by old-school Apple or Atari, and while they only use four colors, it... more
The adventure/roleplaying game is one of my favorite hybrids, next to the Liger, and undoubtedly the first series that the mind conjures up when thinking of this genre is Sierra's Quest for Glory titles (other than the f... more
Overall, I really enjoyed Dead Space 3. There were points that it dragged on, but a lot of the stuff near the end in those last few levels made it up for me. Still, Dead Space 2 is my favorite of the franchise largely because... more
I love Gears of War. Like many earlier adopters of the Xbox 360 (I have and love a PS3 too so don't hate), Gears of War was that first big game that made me very comfortable with my system choice. With roughly a year and half... more
Despite all the leaks in the past week, there's still a ton of stuff to tell you about Assassin's Creed IV: Black Flag. The first thing is that the new game sees you playing as a pirate, but not the Disney romanticized, cl... more
Don't know about you, but I have a real soft spot for supernatural tales set during the frontier times in North America. The mixture of exploring a new world mixed with the superstitions and myths of the time is hea... more
The LEGO videogame series has been around for some time, with its most popular incarnations definitely being the most recent licensed titles. Much like an artist that has been making music for more than five years, a series h... more
Criterion Games is a company known for releasing substantial post-release content for its titles.
This statement is no more apparent than with the studio's last Burnout title, Burnout Paradise, which not only saw substa... more
"We really pimped out the whole gun customization this time around."
That's what Greg Rizzer, producer of Army of Two: The Devil's Cartel first told me as I sat down to get hands-on time with Visceral Games' latest entry in t... more
Four years ago, a colorful Pong-like rhythm game came out of nowhere to become something of a surprise hit on Nintendo's precarious WiiWare service. A gem hidden in the most unlikely of places, the title garnered a cult follo... more
The developers behind Natural Selection II have done 13 maintenance updates ever since launch last October. And in that time, they've been working on the first downloadable content for the real-time strategy meets first-perso... more
Firemonkeys' Real Racing series is synonymous with mobile racing games, and the studio is poised for the worldwide release of the third installment, Real Racing 3, on iOS and Android devices later this month.
Real Racing 3 wi... more
Marty O'Donnell is one of the more recognizable names from Bungie, and really in the videogame music circle, up there with Nobuo Uematsu, Akira Yamaoka, and the like. He's the man responsible for all of the amazing Halo music... more
Finally, after years of speculation Bungie and Activision have revealed the first bits and pieces of what exactly Destiny (yes, that's the official name) is all about. It's a first-person shooter. It's an open-world sandbox.... more
I've been designing some prisons recently. Well, I can scratch another item of my list of sentences I never expected to utter. I've been running them, too. Actually, facilitating the running of them, more often than not. I su... more
Contrary to popular belief, competitive multiplayer is not required for every shooter that releases these days. Heck, it's not even required for every AAA game. We've seen multiplayer shoehorned into multiple high-profile gam... more
Saying that Capcom’s Monster Hunter series has a passionate and loyal following would be a massive understatement. For nearly 10 years, Monster Hunter has captivated gamers and inspired many imitators. After months of k... more
A wee while ago, I was struggling through blizzards raging across Iceland to cover the Paradox Convention in Reykjavik, hence all the previews I've been drip feeding you over the last week or so. The greatest struggle didn't ... more
Five long years have passed since the original Race Driver: GRID offered racing fans an excellent hybrid racer with edge-of-your seat thrills in a great variety of racing styles. While the DiRT series has branched out a bit i... more
The upcoming downloadable story content for DmC picks up right where the game finishes, so needless to say this will be one spoiler filled preview.
At the end of DmC, Dante plunges his sword into... more
Originally a PlayStation 3 exclusive known as Adrift, Paris based developer Dontnod Entertainment suddenly found itself without a publisher for their game. With countless hours and manpower already poured into it, they contin... more