GOG.com recently posted a ruddy great big Q&A with The Night of the Rabbit lead designer Matt Kempke, where he revealed the inspiration behind Daedalic's newest adventure game and his design philosophy.
One of the t... more
That's right! Seth Killian is a playable character in Divekick, the unique fighting game slated to hit the PlayStation 3, PlayStation Vita, and PC later this spring. S-Kill, as he's called in the game, is one of the harder ch... more
How could you not love a German Shepherd? They've got the cutest face markings, that funny lowered rear, and ears so big that they could double as windsails. They're also amazing animals when it comes to serving humans, worki... more
We spoke with Microsoft Studios' corporate vice president Phil Spencer today immediately after the Xbox One reveal presentation, and during our chat PC gaming came up. I took the opportunity to ask him if the lovely... more
I love to play some videogames in a single sitting. Some call that "marathoning." Survival horror games are especially satisfying when played this way. I've done this with all of the Fatal Frame and Silent Hill titl... more
Batman: Arkham Origins is a prequel, and as such developer Warner Bros. Montreal is changing the voices of Batman and Joker.
"We went in our game back several years [and] we really wanted to cast people that sounded like t... more
[Update: Full re-run of this episode here.]
The last time we had Jasper Byrne on Sup Holmes, he had just released his critically acclaimed survival horror title Lone Survivor. Like his Silent Hill 2 remake Soundless Mountain... more
As much as it pains me to say, Sonic and Mega Man's fun times together in "Worlds Collide" won't last forever. But hopefully enough new readers will be ready and willing to stick around for what lies ahead for both heroes.
Sid Meier is a legend to PC gamers for strategy games he lent his name to but the man himself admits that the Meier name doesn't mean much to mobile players. In an illuminating interview with GamesIndustry, Sid revealed his n... more
Watch Dogs is giving us a huge open world full of life, all alongside some innovative new multiplayer concepts. And it's all thanks to the new Disrupt engine. The team had some grand visions they wanted to pull off when they ... more
While Capcom continues to laze on announcing any proper plans for Mega Man, Archie Comics has been propping up the Blue Bomber as an important pillar of its comic book empire. Now with the arrival of issue #25 on newsstands t... more
Last Sunday's Sup Holmes (now on iTunes) was slightly intoxicated foray into the mind of two tattooed barbarian warriors who just happen to make videogames.
Though I don't get the sense that Vieko Franetovic ... more
When it launched last year, the PCGamingWiki attempted to solve those technical headaches that can still blight some PC releases. As the current console generation grew longer and longer, the PC had a resurgence as a gaming p... more
The first twelve paragraphs are about David Cage. AKA David De Gruttola. AKA Composer-turned-game designer. AKA Founder of French developer Quantic Dream, responsible for excellent implementation of David Bowie (see: Omikron)... more
This week on Sup Holmes we welcome Mike and Vieko of LeGrudge and Rugged, creators of recent indie hit Krunch. We'll be talking to them about what it took to create Krunch (their first game), if the industry is entering ... more
In case you aren't aware, PixelJunk Inc. looks to be the raddest game ever. Imagine Castlevania, Metal Slug, Pikmin, and a tower defense all rolled into one. Also, soup everywhere. Naturally, when I got the opportunity to ta... more
Tomm Hulett started working in the game industry at age 12, play testing for Virgin Interactive. Since then he has headed up his own studio, worked on games like Persona and River City Ransom for Atlus, Contra and Silent Hill... more
Jennifer Hale and Oliver Vaquer, the voice actors behind the Lutece Twins, sat down with GameTrailers to talk about their roles in BioShock Infinite. The pair touch on how they both had to read each character's scripts, how it was like working together, and where they'd want to go if they could rip open tears.
And then things get weird. more
The game industry tells us many things in order to justify its various activities. Multiplayer is added to so many games because solo experiences are dying. Online passes are needed because used games are killing creativity. ... more
Animal Crossing is a series about doing whatever you want, with a few loose goals put in place if you choose to pursue them. It's one of the least punishing series ever made. One of the few times you might feel anything unple... more
What is Hardware: Shipbreakers? It was a question that I asked myself several times after watching the trailer that Blackbird Interactive, founded by ex-Homeworld developers, released last month. The admittedly gorgeous video... more
It's possible that our earlier coverage of Divekick was a little to fast-paced for you to handle, so we sent Spencer Hayes to get further into the mind of its creator, Adam "Keits" Heart. In this interview, we learn the orig... more
During Namco Bandai Games' Manhattan press conference last week, where they showed off the likes of Armored Core: Verdict Day and Dark Souls II, I had the chance to sit at a round-table with Tales series producer Hideo Baba.
In yet another stellar interview, Spencer Hayes speaks with Justin Elliot of Cardboard Computer about their game, Kentucky Route Zero, which took the IGF award for "Excellence in Visual Arts." But it's the way player choice is managed that has captured Spencer's interest in this unique, narrative-driven title. more
"This year, the industry has had a lot of changes," Carlson Choi, Vice President of Marketing and Digital Sales at Namco Bandai Games America said at the company's Gamer's Day press conference last week. "The way the consumer... more
Spencer Hayes caught up with NVIDIA project manager Justin Walker at GDC 2013, where he was showing off Project Shield, a handheld gaming device capable of playing Android games and streaming PC titles direct from the user's... more
Yes, Far Cry 3: Blood Dragon is very real, and it's pretty damn amazing. Ubisoft took the best open-world experience of last year, and then proceeded to turn up the stupid to 11 by filling the game with obnoxious amounts of n... more
In this interview recorded at GDC 2013, Spencer Hayes talks with game designer Henry Smith while simultaneously playing his game, Spaceteam. Seeing as Spaceteam primarily consists of yelling at other people and tel... more
Yesterday on Mash Tactics, Rick "King Foom" Olson sat down with the development team at Yacht Club Games to show off their totally awesome new project, Shovel Knight. With just three days remaining in its Kickstarter funding... more
So, you saw the gameplay reveal yesterday, you saw the screenshots, and yet, you still want more Dark Souls II. Of course! Why wouldn't you?!
Well, good news for you, as it just so happens a round-table discussion with Dark S... more
GameSpot? Time? New York Times? And now Rolling Stone? Everyone wants a piece of Shigeru Miyamoto! If he's so willing to speak to anyone and everyone, why hasn't he spoken to us yet? We need to arrange a pow-wow as soon as po... more
No one is going to dispute that the entire Epic Mickey franchise was the Matterhorn of unrealized potential. How much of that was due to developer Junction Point Studio's lofty ambitions versus Disney's demands and constraint... more
Next to Hearts of Iron, the Victoria series is the Paradox Interactive grand strategy title I have the least experience with. There are a couple of things that have contributed to this, but the most influential one is my decl... more
It's obvious Sony is going all out by getting all of the indie game makers they can. They've been getting all sorts of developers on board for the PlayStation 3, PlayStation Vita, and especially the PlayStation 4. Most of the... more
Remember Me is an exciting new title Capcom plans to publish this coming June, and put together by Paris-based developers Dontnod Entertainment. The intriguing cyberpunk adventure follows Nilin, an elite memory hunter who tr... more
Evoland, an exploration of adventure games' evolution from independent developer Shiro Games, is currently available for PC through Steam and GOG.com, with an iOS release due later this month. However, given the nature of the... more
Last week's Sup Holmes (now on iTunes) had me biting my tongue at a constant pace. Paul "Farmer Gnome" Greasely is one of those developers who takes their own amazing ideas for granted in a way that leaves you wanting to sha... more
I recently got the chance to attend Anaheim Wondercon 2013, swinging by the Capcom booth in hopes of scoring some cool Monster Hunter swag. I must admit however, it was a bit disappointing to see how heavily the company conti... more
With Fire Emblem: Awakening released on 3DS and seeing quite the success, many may be wondering what that could mean for developer Intelligent Systems' other franchise, Advance Wars.
When inquired about the possibility of a n... more
Just before he left to go on a likely well-deserved holiday, I had the opportunity to pester Obsidian's Chris Avellone about his role in inXile's upcoming RPG, Torment: Tides of Numenera.
Chris is a veteran of RPGs, par... more
We've seen Capybara's Super Time Force at the last three PAXs in a row, and every time there have been some major updates that improved the overall quality of the experience. This past PAX East saw the biggest change as playe... more
For many Behemoth fans, the wait for BattleBlock Theater has felt like an eternity. In some ways, it really has been, as these past four or five years have been approximately half of a console's lifecycle.
But what went on du... more
Adam Sessler and Rev3 Games brings two noteworthy turn-based designers together in the same room to chat and hug it out. On one end is X-COM (1994) creator Julian Gollop; the other is occupied by 2012 XCOM reboot designer Ja... more
Ouya CEO Julie Uhrman informed us in a meeting yesterday that they are constantly adding games to Ouya ahead of its retail launch this June, with new additions piling on nightly.
About 8,000 developers are on board with the O... more
XSEED Games and Grasshopper Manufacture's Suda51 showed us Killer Is Dead this past week during the Game Developers Conference here in San Francisco. Once we were done checking out the gameplay, XSEED opened up the meeting to... more
I, along with many of you, was pretty surprised to learn that Grasshopper Manufacture merged with GungHo Online Entertainment earlier this year. Personally, I was worried that this would ultimately hurt Suda51's studio, but a... more
Sony revealed several more indie titles last night during the Game Developers Conference that are set to hit the PlayStation Vita, PlayStation 3, and even PlayStation 4. Sony has been showing a lot of support to smaller devel... more
[Note: The images used in this article are from the PC version of Retribution.]
Developer Zombie Studios has announced that its free-to-play first-person shooter, Blacklight: Retribution, will be coming to the PlayStation 4... more
In one of the more business-oriented discussions Jonathan Holmes had at PAX East, Sam Ee describes his new company, Asobogo, which seeks to offer crowdfunding and distribution of indie games on a single platform.
Check out more of Holmes' Talk Fast interview series! more
Rounding out our recent coverage of Zombie Studios' horror game Daylight, I have a little more from my chat last week with studio creative head Jared Gerritzen and writer Jessica Chobot. With the studio behind Blacklight: Ret... more