Welcome to another edition of Dtoid's Friday Night Fights!
So is anyone playing Defiance? I've heard good things from Dtoiders ChillyBilly and Jon Bloodspray, but every Friday comes and goes with nary a host. Pretty rare for ... more
Not even God himself could sink this production.
We have a couple new episodes of Couch Campaign today as we venture even deeper into BattleBlock Theater. Our fifth segment, seen above, is actually a replay of an area for wh... more
The Rayman Legends fiasco has been interesting, to say the least. Initially, Wii U fans were extremely excited at the prospect of an exclusive Rayman game, that looked to trump the original on paper in nearly every way.
Life ... more
Let me preface this article by stating a few simple facts. I am a young, white, American male who consumes vast amounts of pornography. As such, I am occasionally drawn to depictions of the female form which are perhaps outsi... more
All too often, we get caught up in a whirlwind of negativity, focusing on bad business decisions and corporate missteps. It's easy to give our attention to the practices that directly hurt us and that need to change. Without ... more
We have a lovely new installment of Office Chat for you to enjoy today. Jordan and I are joined by Chris Carter. We talk a little bit about all of those properties Nordic Games scooped up in the final auction of THQ ass... more
On this week's Podtoid, Jonathan Holmes ushers in the New Holy Roman Empire with the aid of deadly plants, Telly Salavas is given an overdue celebration, and two men have sex because of a necklace filled with blood.
As I was knee deep in the glorious Persona 4: Golden, something curious happened. A heavy 50 hours into the game after something resembling a climax, the game ended. It was an ending that felt hollow, strangely devoid of reso... more
Jordan and I have been having an absolute blast with BattleBlock Theater. Playing it in two-player amplifies the humor of the game to no small degree. The jokes are funnier because you have someone to laugh at them with, but... more
[Want to know how a developer handled the PC version of a multiplatform game? Check out the PC Port Report for the full scoop.]
When I played Papo & Yo in August, last year, I quickly found myself fascinated by Vande... more
Almost a month after its release, BioShock Infinite is still on my mind, but not for the reasons you might suspect. If you grow tired of seeing the game plastered on just about every gaming website, magazine, and TV comm... more
Microsoft and Pizza Hut have teamed up to provide a service which allows people to order food through their Xbox 360 console and have it delivered to their homes. It's either the innovation truly lazy gamers have been waitin... more
Today on The Destructoid Show, we discuss Grand Theft Auto V's KIFFLOM and Epsilonism, The Endless Summer, a mysterious new Bethesda title that's popped up on the Australian Ratings Classification Board, and Ratchet &am... more
Recently, John Walker at Rock, Paper, Shotgun wrote a compelling article on SimCity, and how Electronic Arts' maintenance of radio silence has demonstrated total effectiveness in getting everybody to shut up. The basic argume... more
Donkey Kong is almost as old as the vidoegame industry itself and the big great gorilla has been in all sorts of different genres. Whether he was a bad guy or good guy, he always rocked a tie even in his first game as he scal... more
It wasn't much of a surprise when Electronic Arts was recently voted the Worst Company in America by readers of Consumerist for the second year in a row. Though the game publisher's sins are arguably less substantial than tho... more
Jordan and I have been waiting impatiently for BattleBlock Theater since it was first announced an eternity ago, so we wasted no time in firing it up for the second sortie in our Couch Campaign. Today, we present our first foray into the colorful platformer filled with cats, traps, poop jokes and mystery.
It's a lot like our day-to-day lives, when you get right down to it. more
Tepid sales of Wii U hardware and the slow drip of content being released for it have led some to suggest that perhaps it would be best if Nintendo just got out of the business of making game systems for the living room. Wit... more
Dead Island: Riptide reviews went live in the graveyard hours of the morning, and ours totally didn't accidentally go up earlier, so don't go believing it did! I had review honors for Destructoid, and I wasn't exactly glowing... more
Last Sunday's Sup Holmes (now on iTunes) with former Virgin game tester, indie game developer, Atlus translator, and Konami producer Tomm Hulett was simply overflowing with autobiographical thrills. We barely got to tal... more
Giddy up y'all! There's a Destructoid Hoe-down a-comin' up and you better grab whatever you southern people use to party. I'm going to admit, all I know about the south comes from The Dukes of Hazzard re-runs.
That's right, o... more
Well, I done goofed when I was making the thumbnail for this episode. The Evil Inside is not an actual video game. I am dumb.
Today's formerly-live Destructoid Show covers the announcement of Bethesda and Shinji Mikami's new... more
I've known more than a few wounded veterans in my day, both family and friends. If there's one thing I have taken away from their experience, it's that dealing with the US Veterans Administration can be almost as annoying as... more
Welcome to another edition of Dtoid's Friday Night Fights!
It's been just over a year now that we learned Bulletstorm 2 was in the initial stages of development before Epic moved People Can Fly onto other projects. And every ... more
On this week's show, Jonathan Holmes eats cake while a man poses nude for his amusement, Jim Sterling becomes an alchemist with an anal cauldron, and Conrad Zimmerman gets nasty on Nintendo.
Elsewhere, Willem Dafoe is a lazy ... more
We've posted some new episodes of Couch Campaign today for your viewing pleasure, continuing our run through Gears of War: Judgment and defying every order that comes our way. We're such rebels like that. I have to give... more
Last week, Jim and I were both on Destructoid’s new video series The Question. We took opposite positions of a question that seems to be tearing through a lot of the game world right now: “Is BioShock Infinite too... more
Hello boys and girls, here's today's Destructoid Show for you to rub your dirty little eyeballs all over. Mmmm. Yes, just like that.
Bethesda is done with Skyrim, and they've now begun teasing their next exciting mystery pro... more
Activision sent a box of those Skylanders Giants Happy Meal toys over. Bereft of anything interesting to do, I decided to review them. I didn't really review them, though. I just rambled sarcastically while playing with toys.
Videogame journalism is real. more
In this latest edition of Office Chat, Dale North, Jordan Devore, and I discuss a waning interest in console gaming, but still want Nintendo to try. Plus, brief thoughts on newly announced Batman titles and Electronic Arts is the worst company in America, but only if the most important thing to you is how convenient and easy it is to play games. more
As Jordan and I continue our trek through Gears of War: Judgment, we're learning all sorts of things about ourselves. First off, we have absolutely no patience for robots who can't defend themselves. Every robot should be ar... more
According to Google, "Boxer Rebellion", "Pinkerton" and "Wounded Knee" have been trending lately. BioShock Infinite is teaching gamers about the American history that often evades classrooms, churches, and homes. After years ... more
The game industry tells us many things in order to justify its various activities. Multiplayer is added to so many games because solo experiences are dying. Online passes are needed because used games are killing creativity. ... more
Some games are so good, they demand revisiting. In this installment of The Question, we talk about the games we go back to at least once a year for another go-around.
What game sings its siren song to you on an annual basis? Or, perhaps, you never replay games at all. Tell us about your filthy habits in the comments. more
[When we're looking for blogs on a specific topic, we'll put out a Bloggers Wanted call. Check out the blog prompt, write a response, and you may see your blog promoted to the front page!]
There's been a lot of talk lately ab... more
In this extra bovine episode of Communitoid, we're joined by Dtoid indie game developer extraordinaire AgentMOO! Your usual gang of moovers and shakers udders a few words about the game development scene, chews its cud regard... more
Now that PAX East 2013 is well behind you and you've all finally sobered up, I thought it would be about time to share this year's group shot!
Rumor has it that it was so cold during this year's photo shoot that Hamza literal... more
I've always been a big Mega Man fan. As I type this, a figurine of series villainess Tron Bonne (see: mai waifu) is currently watching over me. There's just something very unique about the series -- the idea of not only defea... more
On last Sunday's Sup, Holmes? (now on iTunes) Steve Swink made me look bad. I thought I knew a thing or two about the man, but our discussion revealed that there a lot of important stuff that I had missed, like his work on T... more
Hey there, sexy viewers and/or readers! Here's today's formerly-live Destructoid Show.
The big news today is all Dark Souls II, including a big, dark chunk of gameplay and the promise of a better PC version.&... more
What is Hardware: Shipbreakers? It was a question that I asked myself several times after watching the trailer that Blackbird Interactive, founded by ex-Homeworld developers, released last month. The admittedly gorgeous video... more
It's possible that our earlier coverage of Divekick was a little to fast-paced for you to handle, so we sent Spencer Hayes to get further into the mind of its creator, Adam "Keits" Heart. In this interview, we learn the orig... more
Welcome to another edition of Dtoid's Friday Night Fights!
This week we mark the return of, well, everybody to FNFville. Seriously, just look at that schedule down there! I don't know where you people have been hiding th... more
"I want a BioShock where we have the OPTION to resolve confrontation without the use of guns," said one gamer to me today.
As I consider his comment, I can't help but think more and more it's like saying you want a Metal Gear... more
There is nothing (and I mean nothing; no food, nor sex, nor drug) that I enjoy more than the act of sitting down next to another person whose company is pleasant and playing a game with them. Couch Campaign is an opportunity... more
In yet another stellar interview, Spencer Hayes speaks with Justin Elliot of Cardboard Computer about their game, Kentucky Route Zero, which took the IGF award for "Excellence in Visual Arts." But it's the way player choice is managed that has captured Spencer's interest in this unique, narrative-driven title. more
Jim's sick this week, and there's only one cure -- Dr. Holmes' special chicken soup! Elsewhere, we talk about the passing of smelly Margaret Thatcher, we chat about BioShock Infinite's successes and failures, but mostly talk ... more
Yes, Far Cry 3: Blood Dragon is very real, and it's pretty damn amazing. Ubisoft took the best open-world experience of last year, and then proceeded to turn up the stupid to 11 by filling the game with obnoxious amounts of n... more
In this interview recorded at GDC 2013, Spencer Hayes talks with game designer Henry Smith while simultaneously playing his game, Spaceteam. Seeing as Spaceteam primarily consists of yelling at other people and tel... more
Yesterday on Mash Tactics, Rick "King Foom" Olson sat down with the development team at Yacht Club Games to show off their totally awesome new project, Shovel Knight. With just three days remaining in its Kickstarter funding... more