Nice hat, right? Fun news today, Sonic The Hedgehog gets not one but TWO games, as well as a TV show and a toy line in the newly announced Sonic Boom sub-franchise. The length of Metal Gear Solid V: Ground Zeroes has been an... more
Since indie month ended, Phil has kind of been going nuts. If you didn't check out our last show you missed a hot beach adventure with Dead or Alive Xtreme 2. So, how has Phil decided to top that nonsense? Apparently the answ... more
A week and a half ago on Sup Holmes (now on iTunes), we welcomed Brian and Andrew Allanson of Ackk Studios to the program. We talked about their breakout success Two Brothers, their start in making their own games (and Pokem... more
Have you guys heard of Akiba's Trip 2? If you're not up on your crazy Japanese games I'll break it down for you: It's Yakuza but to defeat your vampire enemies you have to RIP OFF THEIR CLOTHES. That's right, it's like crazy ... more
Paradox Interactive is best known for their hardcore grand strategy titles on the PC market. Makers of such hits as Crusader Kings, Europa Universalis, Magicka, and many more games, the Sweden-based company celebrated 10 year... more
I don't think I've ever complained a game was too short. Except Persona 4: Golden. I could have played that for another 400 hours. And I've always laughed at the ridiculous price per hour breakdown some Internet goers abide b... more
Magicka: Wizard Wars is Paradox Interactive's take on the MOBA genre. While most companies have had trouble getting a foothold in the market thanks to how dominating League of Legends and Dota 2 are, Wizard Wars looks to have... more
Well, we got a new camera and I accidentally switched it onto "Sears Portrait Studio" mode, so sorry if I look a little bit like I'm in a porno from the late eighties. (What else is new.)
Today, we've got some more details o... more
[This month's Dtoid Community Assignment will span three topics: the past, the present, and the future of gaming. Sound off on one, two, or all three!]
We all look back at gaming generations past through different lenses. For... more
Here on the Videogame Clubhouse we try to be topical. We bring you the newest and hottest games around. As you saw last month we brought you all kinds of new indie games with cool developer interaction. So, how are we going t... more
Today on Sup Holmes we welcome Jake Elliot of Cardboard Computer (Kentucky Route Zero, Wikipedia Vs. Predator) to the program. Jake's been creating games and "artware" for years, but it was Kentucky Route Zero that really put... more
[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great cont... more
On this week's Hardline, Steven and Conrad joined me for what turned out to be a lengthy discussion about the future of Nintendo. It's been suggested that the company make games for mobile, but is that really such a good ide... more
Killer Instinct surprised a lot of people when it hit the Xbox One. No one really expected much from Double Helix given its track record, but a decent following has been with the game ever since, and there's even an arca... more
Look, I make no bones about how old I am. I've never hid my age from anyone and I know my limits. Turning 40, as I recently did, tends to make people feel like, they need to finally grow up, finally become an adult.
To hell w... more
An flurry of supposed Xbox leaks in the net, with one pointing to a likely commercial release of white Xbox One's. The UK is definitely getting Slim Vita's, but maybe not getting multiple colors. Octodad: Dadliest Catch is o... more
Our friends at Crytek are currently accepting pre-registrations for their upcoming iOS and Android shooter The Collectables, and they've created an exclusive in-game shirt and gun just for the Dtoid community!
By heading ove... more
I'm not going to get fancy with this post: Octodad is better than pretty much every game launched in the past year. In the hour I spent with the game last night I had more fun than I had in recent memory. Naturally, we're end... more
Octodad: Dadliest Catch is a pretty great game for those who take the time to re-learn how to walk. One of the neat extra features are hidden neckties throughout the game. In each level (except for "Shark Naked"), three ties ... more
A week and a half ago on Sup Holmes (now on iTunes) we were lucky to snag Jason Rohrer (Primrose, Sleep is Death, Inside a Star-filled Sky) on the cusp of the release of his latest game, The Castle Doctrine (out now, 25% off... more
Bravely Default is on its way to North America really soon, and it's glorious. As a return to the JRPGs of yore and a modern update, it should simultaneously satisfy pretty much every RPG fan out there.
But I noticed in ... more
Okay, so there is some news worth talking about this week for Hardline. But I think I speak for Steven and Conrad when I say we'd love to take questions from you as much as possible for this episode and see where that takes u... more
Microsoft buys Gears of War, and puts Black Tusk to work on a new game, InFamous: Second Son's latest developer diary gets wet, there's a new video for episode 2 of Bioshock Infinite's Burial At Sea DLC, the Sly Cooper movie ... more
This week Jonathan and I partner with an amazing charity to grant Benny Disco (@TheBennyDisco) his dream of writing news for the video game industry! Please enjoy this latest installment as we read off Benny's favorite news stories from the past week.
Love us? Hate us? Have questions or want a shout out on the show? Let us know at email@example.com! more
Tomb Raider had a rather interesting development cycle. It went from pure hype, to "this looks like an Uncharted clone," to controversy, and back to hype. But all of that dev drama aside, when the game actually came... more
Today on Sup Holmes we'll be visited by Brian and Andrew Allanson, the two brothers who created Two Brothers. We'll be talking to them about what it was like to start their own studio from scratch, the risk they took on ... more
Super Smashed Bros. is the new cartoon that I've been working with Machinima and a group of like minded artists who like Nintendo and drunk cartoon characters. The first episode is about Captain Falcon and Mario getting... more
Here's Max to cap off the week of videogame news. He claims his laptop battery is almost out of juice but I think he just wanted to get the weekend started early. I'd have done the same thing.
The new Thief and Middle-earth:... more
Max Scoville and Conrad Zimmerman appeared on this week's Hardline to share their thoughts about the controversy surrounding Microsoft's media buy in which Machinima partners were paid to make videos promoting the Xbox One w... more
Let me just apologize in advance for the short post today. I've been fighting a sever case of the flu this week and haven't had the opportunity to take any time off from work. Basically, my body is rejecting pretty much every... more
My regular crew has abandoned me for this week's Hardline, but no matter -- I've got Max and Conrad filling in while everyone else is traveling. A few stories have blown up over the past several days and we'll be discussing t... more
Welp, here's your exciting video game news! Lots and lots of fun things, like Nintendo's financial problems, [obvious] lack of plans to move into mobile games, a single Super Smash Bros. screen, and the rumored new console,"... more
In this week's installment of Dtoid Huge News of the Week, Holmes demonstrates the lengths he's willing to go to in his mad quest for video views, resorting to the one thing guaranteed to succeed on the internet: pornography... more
Just for you guys we somehow roped some of the wonderful people from Playism to come by and talk about La-Mulana 2 and their Kickstarter they announced just last night! We will be playing the original while taking questions f... more
Selamat pagi, homies!
We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of... more
I've been playing Rust a lot this past week, slowly building up a fortified home and learning as much as I can about the world. It's a brutal, mean place, even on a server dedicated to player vs. environment play, in that it... more
On this week's episode of Hardline, the regular crew is back in full force as Dale joins us after marathoning Lightning Returns: Final Fantasy XIII. We had a lengthy discussion about the Wii U and PS Vita perpetually needing... more
[Back in April of 2007, former Destructoid writer Chad Concelmo started a recurring series called "The Memory Card." The purpose was simple -- to share some of the greatest events in gaming history, and give them the respect ... more
I don't know about the rest of you, but lately I've had almost no time to play games. If it's not my job keeping me busy, what seems like 24 hours a day, it's almost always something else. Field trips, doctor's appointments, ... more
[Virtual Console Verdict is a short column that highlights some of the gems released on 3DS and Wii U eShop marketplaces. For a full list of Virtual Console releases, check out the weekly Nintendo Download series.]
If you haven't checked into the Videogame Clubhouse recently you've probably not heard that we're having guests in from La-Mulana 2 and we're demoing world premiere gameplay. In order to prepare for this nonsense we're playin... more
A week and a half ago on Sup Holmes (now on iTunes) we were lucky to have Will Brierly (Soda Drinker Pro, My Girl, The Golden Girls) on the program. It was an episode filled with surprises, including death scares. Real-life ... more
When Liberation was released on the PlayStation Vita, I heartily enjoyed the opportunity to play Assassin's Creed on the go. Aveline was a great addition to the franchise, and it showed that Ubisoft could actually h... more
I nearly forgot to write up one of these promotional posts suggesting you join us for a live recording of Hardline on Twitch.tv, but I didn't. This week's later-than-usual episode is brought to you by the San Francisco Munici... more
Yesterday, while working on our preview of Lightning Returns: Final Fantasy XIII, I asked those in the office if I should make some kind of quick video to show off some of the costumes I've collected in the game. Everyone in... more
I'm going to cut to the chase with this one: Nidhogg is really great. I've been waiting for this game since it first started winning awards back in 2010. In the interim I sort of forgot that Nidhogg existed. Oops.
Did you for... more
There was a bit of gloom and Nintendoom over the weekend. An anonymous, chronological account of Wii U development hit Eurogamer. It begins as early as Nintendo touring studios for feedback on its next console venture and end... more
Awesome Games Done Quick 2014 has wrapped up, and it raised over one million dollars for charity. If you haven't checked them out before, they basically hand pick a bunch of games to "speedrun" through and complete, with diff... more
Last year, KickBeat released on PS3 and PS Vita, and we quite liked the "music dressed up as a fighting game." The final word on it was that it featured solid rhythm gameplay, but was held back by a few questionable song choi... more
It's January and that means it's time to catch up on all the hot new video games we found tucked underneath our Christmas trees last year. For us at Destructioid that also means catching up on some reviews too.
So without further adieu here is the best and worst games of the week... well actually of the month so far. I had a little catching up to do myself. more