Lemme have this with the multiplayer Untouhed. More funding for Crytek. It's an excuse for them to make Timesplitters 4.
Croteam should have bought Free Radical, not Crytek. Imagine Serious Sam as a guest in TS4. Or TS4 running on the engine used for the current Serious Sam games. Yeah... I would have been dripping in anticipation.
I guess this is cool. I have it on pc though so I'll pass.
Did anyone really say that?
I missed out on the sequel, just because I wasn't sure about the way they sacrificed the free roaming element.
The narrative in Crysis 2 is much tighter, and gives a better feeling of direction and progress. The improvements to the suit powers are particularly welcome as well. Instead of the unary mode suit powers of Crysis, Crysis 2 allowed you to use multiple powers at the same time. It wasn't as clunky, and combining powers felt more natural. After all, the suit is really the only thing that makes Crysis unique. We've see open world shooters before (and done better). If the nanosuit is going to be Crysis' claim to fame, it should be as refined as possible.
I don't think anyone here has seriously claimed that Crysis on consoles would be the equal to it running on a gaming rig on maximum settings. Care to name names?
Also, the only thing that Crysis 2 did well in a narrative sense was the sections where suit control was taken away. The contrast they provided was the most interesting way Crytek put narrative into gameplay. Crysis 2 didn't "shed" anything in the plot department - Crysis 1 was very unpretentious, the plot was "kill Koreans, aliens appear, kill aliens". Crysis 2 added in a badly written plot to string together a game consisting of set-pieces, unlike Crysis 1, where the most impressive stuff in the game came about through player interaction with the environment.
Plus, they'll probably pull some retarded reason to remove almost all of the suit complexity and have the game pretty much force you to play a certain way.

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