Nobody likes being disagreed with, and nobody enjoys having something that they like besmirched. However, when it comes to differences of opinion, there is a marked difference between debating the issue and becoming a stupid, whiny crybaby.
Ever since Jeff Gerstmann was fired from GameSpot for his unforgiving review of Kane & Lynch: Dead Men, the subject of honesty and integrity in games media has been a hot button. People were at GameSpot's door with torches and pitchforks, demanding answers and screaming about the broken trust between reviewer and gamer. From the outpouring of support for Gerstmann, one could easily imagine that gamers wanted their reviewers to be frank and open about their opinions, to be able to express themselves without reprisal and share with you their personal thoughts about the videogames they have played.
If you believed that, you were wrong. It seems that gamers don't want honesty at all. They read only what pleases them, and blindly attack anything that contradicts their blinkered views. In truth, there is no difference between them and the game publishers who pull an advertising deal over one bad review.
There's a stink of corruption coming from the world of games media, and for once it's not coming from the writers. It's coming from the readers.
Destructoid is a Web site that prides itself on brutally honest review scores, and while it has to be said that a fair few of our readers respect that commitment to integrity, all over the Internet I read complaint after dismaying complaint attacking us for our work. It should come as no surprise that two of our most recent reviews -- Patapon and Condemned 2 -- have proven the inspiration for this article, as the "controversies" surrounding both have reached nigh unprecedented levels of stupidity. Let me tell you a little bit about them.
In the case of Condemned 2, my colleague Reverend Anthony was, shall we say, merciless in his scathing opinions. He wrote an excellent review which very clearly explained his perception of the game and discussed everything he felt was wrong about the title. He rated it a 3, a score which perfectly reflected his writing. He was attacked for it.
Almost exclusively on the basis of the score, his review was called "bad" by people who hadn't even played the game. There were those who accused Anthony of pretending he hated the game for hits, which is about the most ludicrous assumption I ever heard. Nobody who disliked the opinion could seem to grasp the idea that Anthony just didn't like Condemned 2 and rated it accordingly. They had to accuse him of ulterior agendas, they had to insult his ability as a writer, they had to failingly attempt to discredit the entire Web site -- anything to escape dealing with the fact that one man wrote something bad about a videogame they liked.
Patapon was perhaps even more ridiculous, a review which caused outrage even though it gave the game an above average score. The reaction from some of the Dtoid members was laughable enough, but outside of the site, a few of the comments were even worse. There were people who were legitimately stunned by the review, unable to comprehend a difference of opinion, and those who suggested the game needed a higher rating purely because it was "innovative" and that anybody who would dare give Patapon an above average score now "hated innovation."
The Patapon "controversy" pretty much highlights the hypocrisy of the gaming community. People poke fun at IGN and its ilk for sticking to the "seven point scale," where they don't rate a game truly from 1 - 10. Seven is considered "terrible" and eight to nine is "good." People mock this scale and the silly amount of high scores it produces, yet when Destructoid introduces and uses a true ten point scale, where ten is near perfect and one is truly terrible, we are instantly shat upon. On a true ten point scale, Patapon's 6.5 marks it out as above average -- good, but flawed. That's exactly what Patapon is, a good but flawed game.
But hypocritical gamers contest it because it opposes their personal opinion of the game, and this threatens their frail egos. The lesson we have learned here is that it's great to have a ten point scale, unless it contradicts your own petty little view of a game. If you have ever mocked the "seven to ten" scale and had a problem with our reviews, you're a lying bastard. End of.
It's simply astounding, the depths of idiocy some people will sink to in order to complain about a review. I actually read someone complaining that Super Smash Brothers got a 9.5 instead of a 10 in Edge magazine. This was also before the game was released. Let that sink in for a moment -- someone complained because a game they hadn't played yet was deemed NEARLY perfect instead of COMPLETELY perfect. Since when did the games industry become an episode of that Sweet Sixteen show? Must so many gamers really act like spoiled brats?
It's become almost epidemic, ever since people went insane because GameSpot (ironic) gave Twilight Princess an 8.9 instead of a 9.0. It seems you can't review a high profile game honestly without incurring the wrath of a lynch mob of angry geeks. Of course, these are the same pricks who threw a tantrum over Aaron giving Halo 3 an 8.5 -- why am I still surprised at their imbecility?
When I read people whining about review scores, I see a bunch of excuse makers. They cannot handle the idea that someone could hate a game that they enjoy, so they make up reasons as to why the game scored below their expectations -- the reviewer sucks at the game, the reviewer is after hits (which they ironically provide anyway with their crying), the reviewer doesn't matter so hey, let's ignore it (which again, they ironically do not do). In truth, there's no difference between these butthurt readers and the Julian Eggebrechts making excuses for Lair, or the Jeff Minters pulling a hissy fit because Space Giraffe didn't sell.
And maybe I'm "whining" too, but that's fine because I'm a gamer and that's apparently what we do now. However, when I see such blatant hypocrisy, it makes me really disappointed in our "culture." When I see someone demanding a higher score for a game, that's someone essentially begging to be lied to. They WANT everyone to be like CNET, just pleasing whomever they can in lieu of providing honest commentary. Seriously, do you want to be lied to? With some of you, it sounds like this is the case.
If you want honesty in your games media, then prepare to hear some things you don't like. And if you don't like them, that's fine. Nobody is asking you to enjoy our opinions -- what we ask for, and we once tried politely, is for you to be constructive in your disagreement, and to take the opinions of reviewers as simply that -- opinions. Don't quibble over the difference between a 0.5 point discrepancy, that's retarded. Don't make excuses for a bad review, that's pathetic. Just explain why YOU enjoyed the game, and be happy that you DO enjoy it. Is that really so hard? Must you resort to telling us how "furious" you are? Why are you furious? What was actually so enraging about a gamer's opinion being different from yours?
Obviously, the group of people (and this isn't aimed at everyone) I address in this article is made up of mewling spastics, so let me make it very clear -- it is fine if you don't like a review, just stop being fucking RETARDED about it.
I don't know how much more plain I can make it. The point is, people are different, we have to accept that. I never much agreed with Nex's review of Call of Duty 4, myself. I think he'd given the online perk system more heat than it was due, and I informed him of this -- intelligently and with some class and respect. What I didn't do was say he was a crap writer and demand a "better" reviewer who would "give it a higher score." I didn't hurl stupid accusations, like the person who implied Nex's review had negative points in it because he was a "Halo fanboy," which is hilarious in its own right. Sometimes I think a game gets more praise than it deserves, sometimes I think a game is unfairly rated -- what can ya do? Get personally offended? Are you that sensitive?
So there you go. If you actually want some honesty, then actually learn what a review is -- it's someone's opinion of a videogame. Stop treating it like its your sole emotional crutch and stop getting so angry, as if you've been insulted personally. Decide what you actually want from your games media -- you either want a real ten point scale where all the numbers are used, or you want everything to score an eight. You either want to hear what someone really thinks about a title, or you want to be lied to. Either you want Jeff Gerstmann, or you want CNET.
I'm almost on CNET's side sometimes, when I think about the way some of you react to real honesty. Considering the stupid bullshit we've had to read regarding real videogame reviews, accepting cash for a glowing appraisal suddenly doesn't seem so bad.
So, if you were one of the bitches who acted like morons over Condemned 2, Patapon or anything else, don't ever complain if you one day see us accepting a check from EIDOS.
You waived the moral high ground on that one.
it's what the people want.
Many problems we face come from the readers/players of the games. review scores, pffft. if only it were that simple. When gamers blindly buy X game because it is part of a series (im not referring to triple A titles here) it adds money to the pockets of businesses who then believe they can sell the same slop over and over again. thats a separate rant so ill stay on subject. the problem comes truly as a society. People in general are spitted and roasted for the slightest misstep in words. it just also has spread to games now. Fortunately you guys have a delete button for your inbox to wipe out the negativity.
physical society = jail/prison/ execution
pretty sure there's scarlet lettering in both worlds.
I remember watching that review over Kane & Lynch and I found it to be a very truthful review.
But yeah, I'd have to agree with Pagster. The internet is home to many trolls. Most of 'em don't even know what the hell their talking about.
I'm glad Destructoid has awesome review with that are completely honest in opinion. That's my only concern.
:D
Also, if you already bought/preordered the game, reviews shouldn't matter: They're there to inform people who haven't been obsessing about it on forums for months already.
I find fun games fun and if that game happens to fall out of Jim Sterling or Reverend Anthony's fun Van Diagram, so be it. They have different tastes than I do.
Just keep doing what you're doing with the reviews. Lord knows some people are beyond help.
Or hammer this single piece of information into people's heads. A score of 5 is average.
I have a question though that was kinda touched on in the last podcast - it seems nearly all the editors are not in favor of having a numerical summary slapped onto the end of the review, with the rebuttal always being "the number is so we can be syndicated into Metacritic". My question is, who gives a fuck about Metacritic? Isn't this sites integrity to do reviews how they want more important than being in a list on some website? Is Dtoid really that desperate for traffic that editors hatred for numerical scores is outweighed by the need to get into some list with the big boys?
Fuck metacritic up the ass if it means getting rid of the numerical scores. I don’t see why Dtoid has such a life giving allegiance to it in the first place.
All I have to say about the article is "thank you."
There's no point whining back, or even thinking about it too much. If they don't understand reviews, why do you think talking more will change their minds. Your rant will not change anything, just give them a forum on which to whine some more.
...
Also, I got the feeling at least half the people bitching in the Condemned review were just doing it for the fuck of it, inspired by the angry rants in the podcast over the Patapon review comments. In other words, trolls. You tend to attract them if you act pissy.
The fact that metacritic has to adjust for the 7-10 scale when weighting reviews should be indication enough that this shit is broken.
Kudos to dtoid and anyone else that actually uses a ratings metric for what it was supposed to be used for.
While granted that the 7-10 vs 1-10 comprehension discrepancy results in preconceived-notion-bubble-bursting, and setting aside my disagreeing with the Patapon review because I read it completely and it SOMEWHAT echoes qualms 9.0s and "high score" reviewers had with it, I feel that the same wrath you throw at people who get mad that a score should be higher should also be thrown at people who read your "above average" review score, and comment "oh, i guess i won't be getting that game now!" or "i was really on the fence, but now i'll save my money! Thanks. great review".
The problem, I guess, is that people don't let what they read bounce around in their mind, settle a bit, and them comment online. Even if you disagree, go to other sites, do a quick Google/Metacritic search and see what others have to say, and then come back.
The same argument you use for people who disparage your review can also go for many, many people who agree with it. Save your time, and don't berate people who are just getting their online-commenting-legs and focus on articles that are lucid and different than other website.
Jim, you usually do that, so keep it up and keep your head above the fray. I know it is hard to see something you worked hard on, like a review, get trashed, but what can you do?
Tata
For those who truly doubt, download the demo BEFORE buying.
Better yet, instead of being the first-on-the-block to buy it, wait a little bit and let other gamers give their reviews before rushing out buy. If you insist on being on the bleeding edge of gaming and it turns out that the reviews that you've read are not within your expectations, that's your problem for rushing out and buying it instead of waiting to get a balanced view from others.
Don't let the trolls bother you, Jim.
Personally I hope dtoid sticks to these crushing reviews, it's a big part of the site's character. Plus, y'know, all those hits on controversial reviews must be great for the ad revenue! Not to mention the revenue this page will generate once the flamewars kick off. In fact, as a public service, I think we should get some PS3 vs 360 discussion on here too. Not PC though -- PC gaming is dead. Oh, and the Wii is for kiddies and peados.
There you go Jim, hopefully, that's stirred up the internet enough to buy you a new <something> to help cheer you up about the dismal state of mankind.
Yes, I'm joking about the ad renue thing too. I know Jim discussed that. Duh.
One time I played a game for ten minutes on my PC, I said it wasnt a review, it was more of a bashing than a review for the title because I could only play it for ten minutes, and then I deleted it from the hard drive.
The game was a port for the PC of a console game, a fairly known one. I hated it because I THOUGHT the story was stupid, and the gameplay was not only poorly ported from the console enviroment to the PC, but plain bad. Also the lack of options for a PC game make it feel like a japonese game... I said what I thought about it, mostly that lack of obvious options like adjusting the sensitivity of my mouse made it unnplayable and that the game felt unnfinished, unnpolished and that it didnt innovate a single thing.
It happend in this site.
The game is Lost Planet: Extreme Condition. A couple of guys who played the console version and not the PC version that I was playing commented saying I knew nothing about videogames.
People like to say things about stuff they know a shit about. I see it all the time. They live in their own universe when they are right just because that universe would implode if they found out that they are not. But to be right, to have a good opinion you need some fundamentals, like the experience of playing a game fo example, then objectivity.
And that is what lacks most of the time in the comments about a review: objectivity, and I will add perspective.
But you already admitted you didn't like Condemned that much. So now you review Condemned 2? There is a fan base that likes the game A LOT. And you as game reviewers owe it to your audience to make sure the right person is reading it. I freaking hate realistic driving games. I didn't really like GT4, but I'm going to give GT5 a review saying it sucks and don't buy it? What!? As a reviewer it should be stated, "I don't like it. But there is a fan base out there so you might want to rent it first"
To respond to any counterpoints (from other websites or from our users) merely validates them and encourages them. While genuine discourse is laudable and something that makes Destructoid great, having immature and ad-hominem arguments bouncing back and forth and being fostered by additional front page posts does not do us any service at all.
Quite.
If someone upsets you just sit back and laugh that there comment and visit to your site is paying you guys to do the thing that they are complaining about.
It's a shame that todays society feels the need to squash any opinion that differs from their own. It's also a shame that said people probably won't read this article.
I'm with Boolean though. Fuck metacritic if that's the only reason for keeping the numerical score. Or maybe lowering the scale to 1-5 might stop the fanboys....
I love the reviews and kudos Jim for laying this out there! It had to be said even if it maybe in vain.
Oh and this game is AWESOME! you guys SUCK! I will definitely be picking this game up tomorrow!!
Then you go and say:
it is fine if you don't like a review, just stop being fucking RETARDED about it.
Well, Mr. Sterling, that simply isn't an option for everyone. It's like criticizing a quadriplegic for being lazy, or a dwarf for being hard to shop for.
And because they aren't the brightest bulbs, these guests often mistake, "I cannot find a coherent thread of logic in your argument; did you even read any of this, including your own comment?" as "I'm on the brink of being convinced; just keep saying the same thing, but louder." The only thing you can do at this point is break out the macaroni and glitter, and make soothing noises.
Jim. I agree whole heartedly with your article, but I think we're missing something. The odd thing about gamers and people who review games is that at heart we're all gamers. You can have someone like me (which is like a lot of us gamers out there) who has grown up playing games. We've seen all the new stuff come around. The leap to 3-D, the next generation of next generation consoles, etc.
A lot of us are in tune with the history of gaming and the intricacies and nuances of games. We're also in tune with the part of that history that has affected how things are today and how those play into what makes a game good or great.
The big catch is we're not all writers, journalists like yourselves. We're not subject to the same rules of objectivity you guys are supposed to be following. This is where the big separation is.
Since we all share the common background of being gamers shouldn't we all be qualified and have our opinions be absolute? No. Because most of us have our heads too far up our own asses and can't be objective. That an article like this was even written about us gamers is proof of that, and it's about time someone said something and this distinction was made. If you want your opinions to matter you need to detach yourselves and stop being subjective. Start there. Then you won't take this stuff so damn personal.
We should thank Jim for throwing this back at the community, not be attacking him. I'd also like to thank those of you who made the comments that inspired Jim to write this. You all have reaffirmed why I do listen to reviewers even though I may personally not agree with them.
The key is to understand that you can never please everyone, ever. It will never happen. You could be the most beautiful woman in the world and offer BJ's to every man on the planet and eventually some prick would complain about something, like not be first or having to wait in line.
People who base their game purchases or opinions soley on reviews deserve to get frustrated and look like butthurt babies, serves them right for making a decision based on someone elses opinion.
And if you start ranting on about "looking at the review and not the score" I'm going to pop you one and tell you not to review a game with a score if it means so little.
Thanks for the comments guys. Nice to see only the smart people seem to have woken up so far.
a) A review that condemns or praises a game without explaining why.
b) A review that rates an average game higher than 7/10, thus misleading the buyer into purchasing a disappointing title.
In my mind, reviews have a useful purpose: They tell me what a title is about, what it is like to play, how long it would last, and give me an idea on wether I would enjoy it.
As a little exercise, I calculated the average score of the 10 most recent scores on destructoid (accessed 18 March 2008): It is 6.95.
This may seem to indicate that destructoid adheres to the 7 - 10 review scale, but not so quick! They just saved every Baseball fan who reads this collum from buying an average baseball game, and keep looking for something better. Not to mention protecting everyone who appreciates honesty from Condemned and Army of Two.
It's also good to see that they are willing to give a game 10/10. Other review systems automatically deduct half a point from every game ever reviewed.
Personally, I think the point system is a bit artificial... I would rather read a two-line summary and/or the aspects the reviewer liked or disliked listed as + and - bullet points.