games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Online co-op level creation not happening for LBP at launch photo

In one of the more disappointing bits of news regarding LittleBigPlanet, it appears that online cooperative level creation will not happen until a patch is released after launch. The information stems from a posting on the official PlayStation forums by a Media Molecule developer.

The ability to create with your friends online will come as part of the first major update after the game is released. Offline creating with up to 4 people on one PlayStation 3 however is available right from the get go.

The poster, Sam_Protagonist, revealed that Media Molecule are “already hard at work” on the update and it is being considered as a high priority. No date for the update has been given. As pointed out by Spong, the ability to create levels cooperatively online has always been a presumptive thing. Neither Sony nor Media Molecule has promised the ability to cooperatively create levels via PSN.

A piece of me died upon hearing this. It's like buying Mr. Bucket and realizing that there are only four balls instead of six. Mr. Bucket is totally still useable, but some of the fun has been quashed.


Continue: More Sony stories





prev next

24 comments | showing # 1 to 24

dotdigsgames's Avatar - Comment posted on 09/22/2008 12:24
dotdigsgames
Ack! This is a major bummer. Hopefully that first patch will come sooner rather than later.
Samit Sarkar's Avatar - Comment posted on 09/22/2008 12:29
Samit Sarkar
I'm shedding a tear or two on the inside...but this only slightly diminishes my fervor for the game.
covah's Avatar - Comment posted on 09/22/2008 12:29
covah
And yet... THE GAME HAS GONE GOLD A MONTH EARLY.

Seriously now, what the hell is that?

"Oh well we're not doing that... oh we have a month left till launch? Um... well... no we'd rather just sit around jerking it"
-Media Molocule
CelicaCrazed's Avatar - Comment posted on 09/22/2008 12:29
CelicaCrazed
I've waited this long already for LBP, a little more waiting won't kill me. But it is a little disappointing.
king3vbo's Avatar - Comment posted on 09/22/2008 12:32
king3vbo
Major bummer, but at least it's getting patched in
Sueng's Avatar - Comment posted on 09/22/2008 12:37
Sueng
Well good thing I have 3 other friends who are local.
digtastik's Avatar - Comment posted on 09/22/2008 12:39
digtastik
Good job Nintendo!

oh wait.
BlindsideDork's Avatar - Comment posted on 09/22/2008 12:44
BlindsideDork
I am sure I will be more than happy to play the actual game for awhile before needing this extra feature.
Corak's Avatar - Comment posted on 09/22/2008 12:46
Corak
At least they are going to add it, a very cool feature but I never remember hearing about that until now. Its still a do want.
klubjunkee's Avatar - Comment posted on 09/22/2008 12:51
klubjunkee
You're creating unique things on the fly and then it needs to be replicate on each individual's screen over PSN. I think a bit more work's involved then simply sending X/Y coordinates.

Cut them some slack. I'm sure many of us will still be trying to master the basic creation tools to even care about online co-op level creation upon release.
Simmy's Avatar - Comment posted on 09/22/2008 13:00
Simmy
Given the anarchy that takes place with similar games such as garry's mod, it's no big deal to me that it's not included at launch.
faultymoose's Avatar - Comment posted on 09/22/2008 13:21
faultymoose
Something to look forward to, but it's hardly the be-all-end-all of LBP. Can't say I consider it to be critical enough that I'm disappointed. I'm far more excited about designing my own levels, and playing through other levels cooperatively.
moot button's Avatar - Comment posted on 09/22/2008 13:32
moot button
THIS IS A CATASTROPHE!
oh wait,
No I'm fine with this, I would like to develop some top-secret techniques before unleashing them on my friends of the world.
Emrah's Avatar - Comment posted on 09/22/2008 13:36
Emrah
I don't need this feature at launch. Damn, I don't have that many friends with ps3's anyway. Oh well..
coffeesash's Avatar - Comment posted on 09/22/2008 13:43
coffeesash
MM: We've already finished, we're just tweaking things now.
MM: We've already finished, we're just tweaking things now.
MM: We've already finished, we're just tweaking things now.
MM: We've already finished, we're just tweaking things now.
MM: We've had to take out one of the most vaunted and anticipated features for release at an indetermined date.
mix's Avatar - Comment posted on 09/22/2008 13:43
mix
I never even knew that there was online co-op level creations....sounds dumb to me.

If I make a level I want to do it myself Ican't imagine how many people that are going to piss around making shit while others are working hard.
wonky360's Avatar - Comment posted on 09/22/2008 14:15
wonky360
This sounds like a VERY bad idea anyway, has anyone ever collaborated on a LEGO project, bad idea.
klubjunkee's Avatar - Comment posted on 09/22/2008 14:38
klubjunkee
Okay guys - it's not funny anymore... STOP adding a giant penis to all my creations!
CBunn's Avatar - Comment posted on 09/22/2008 15:10
CBunn
I didn't knew you could create while in multiplayer, but unlike mix, I think it's great. I'll probably only play it offline at the beginning anyway, while I convince my friends to get the game themselves
Clockwork's Avatar - Comment posted on 09/22/2008 16:23
Clockwork
That really sucks. But I guess that's okay since they're patching it.
naturon's Avatar - Comment posted on 09/22/2008 21:49
naturon
Doesn't really bother me especially if they're patching it in later, im going to be spending the first month or so playing through the single player levels and learning how to use the tools effectively so i can make my kick ass zombie apocalypse level :D
brainderailment's Avatar - Comment posted on 09/23/2008 15:52
brainderailment
NAIL IN COFFIN, This game was going to fail from the get go. LBP SUCKS!
DemonEyes23's Avatar - Comment posted on 09/24/2008 11:55
DemonEyes23
really this doesn't seem like a huge disappointment. It is going to be in the first update and it'll probably take me that long to finish the main campaign anyway.
DemonEyes23's Avatar - Comment posted on 09/24/2008 11:59
DemonEyes23
by the by who else has played the co-op zelda four swords....and by co-op i mean screwing each other over for them rupees. My point being co-op isn't always a good thing and unless you are actually playing with someone you know (and even then not always) it's probably not a very important feature i can create my own genitals thank you.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50928 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jonathan Holmes: Why No More Heroes HD could mean a Wii total victory





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006