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Scale  



One of SCALE's puzzles involves shrinking the moon


9:30 PM on 11.05.2013



I had hoped the first-person puzzle title SCALE would be closer to reaching its funding goal on Kickstarter by now, but there's still plenty of time left. Earning $17,000 in ten days? Yeah, I think Steve Swink and co. can pull this off without it being a nail-biter. I hope so, anyway.

Here's a novel little gameplay video that shows one of the puzzles which involves adjusting the size of the moon to affect sea level. Can't say I've seen that before. It's almost as good as fighting Raphael the Raven on the moon in Yoshi's Island. Worth a watch if you're not too familiar with SCALE yet and have a spare moment.








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Scale



9:30 PM on 11.12.2013
SCALE reaches its funding goal with days to spare

The more I see of it, the more SCALE is becoming one of my most anticipated games of 2014. Thankfully, those looking forward to it can banish the crowdfunding jitters that come with the uncertainty of a Kickstarter campaign. ...more



6:00 PM on 10.17.2013
SCALE hopes to grow funds through Kickstarter

Last month, I had an opportunity to get some time in with SCALE, and it impressed me more than I expected. That's saying quite a bit, considering the pitch alone got my hopes up: explore a colorful world and do some puzzle p...more



1:00 PM on 09.30.2013
Arizona indie game developers show off their stuff

The Smithsonian's Art of Video Games exhibit enjoyed its last day at the Phoenix Art Museum yesterday. It will move on to the Everson Museum of Art in Syracuse, New York late next month. As a send off for the exhibit, the Ari...more



11:00 AM on 09.23.2013
Picking up houses and riding butterflies in SCALE

Aside from the conversation that Jonathan had with developer Steve Swink, we haven't done much to cover SCALE. Fortunately, the Phoenix area indie game developer group Game CoLab put together an event at the Phoenix Art ...more




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