No one thought Nintendo would ever have the balls to reveal the Zelda timeline, but lo and behold. Does that finally answer all your questions? Ha! I didn't think so.
That's why artist Zac Gorman decided to cut through the bullsh*t to present us the true timeline and finally put an end to any and all discussion of the matter for good. Check the full graph on his site or in the gallery below. I think you will find it to be most enlightening.
The Legend of Zelda Timeline V 2.0 [Magical Game Time]
LAUNCH GALLERY (1 IMAGES)
Tony Ponce (aka megaStryke) is a culturally confused, Canadian-born Puerto Rican who grew up in Japan and South Florida ... yet can only speak English. He specializes in writing features and maintaining an immaculate goatee. Likes: Any and all things related to Mega Man, Contra, Castlevania, 2D, PB&J sandwiches, applesauce, and candy corn.
Meet the rest of the team
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You always brighten up a comments thread, you know that?
"can we just play zelda? please?"
Don't like it? Well excuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuse me!
Or... every one of them should be moved to amazing Zelda games.
Maybe I'm just biased because I always liked not knowing for sure ( I never bothered to really think about it as hard as hardcore zelda fans anyway ) and I'm looking for reasons why this timeline could be wrong or, at the very least, subject to a little ambiguity.
Nintendo should leave the Zelda fans wondering, just to mess up with them for a bit longer. The beauty of the Zelda timeline is not the existence of a timeline per se, but the theories and speculations that fans created over the time. It's like a magic trick, it's always amazing as long as you don't reveal how it's done. Once you know the trick, it's still pretty awesome (or not) but not as enigmatic as you felt about it before.
Seriously, though, this is pretty awesome. The Era of Dinner sounds amazing.
Lol and behold, the "good" games only happen if you DONT get the Book of Kordai reference.
Great article Tony.
Now let's go bomb some Dodongos
!!! Snakeuuuuuuu
GAME A SHOULD GO IN COLUMN C BECAUSE I DON'T UNDERSTAND THE MEANING OF 'OPINION'!!!!
Wonderful
That game was only released in japan
Majora's Mask in the 'Good' column as opposed to the 'Amazing' column. Twilight Princess in the 'Okay' column instead of the 'Amazing' column. That Phantom Hourglass and Minish Cap are ahead of much better games.
The fact that there is even an 'Okay' column at all. All wrong.
@tehtimeisnow
So what you're saying is...
You know nothing about Zelda and are just jealous its success does not apply to games you like?
I'll never understand how people can say something so silly... especially since Skyward Sword just came out.
"Good job saving the princess Link, but you're not done yet! You'll have to be a different Link in a different Hyrule and save a different Zelda from a different Ganon, so stop cheering and start searching for the trans-dimensional trans-mutating amnesia-inducing portal through the endless threads of bullshit and mindfuck."
There was no confusion, none whatsoever, until The Wind Waker came along. It was very clear up to that point.
I mean, why is there a "hero is defeated" path at all? If the hero is defeated, Link is dead, right? So how are you playing as Link in any of the games on that path? And even on an individual path, it seems that you are playing as a complete Link. And how many damn times is "Ganon revived"?
It's been a while since I played most of these games, but I don't see how you could play them in the given sequence and see a fully coherent story developing from one game to the next. Maybe you guys can. Maybe I can too once I sit down to play back through them all (in the official order). But as of right now, I'd much prefer to think of them as isolated stories being told with the same characters, settings, and lore.
Basically, I don't feel that an official time line is necessary.