Quantcast
Oculus Rift co-founder struck and killed by speeding car - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Oculus Rift co-founder struck and killed by speeding car


10:00 AM on 06.02.2013
Oculus Rift co-founderOculus Rift co-founder struck and killed by speeding car photo



Oculus Rift co-founder Andrew Scott Reisse, age 33, was killed by a speeding car in Santa Ana, California. The car was allegedly driven by Victor Sanchez, age 21, who along with two other unnamed suspects, were fleeing from police in a high speed chase at the time of the accident. The three were reportedly involved in some form of "criminal activity" prior to the chase, which led to police involvement and the "officer involved shooting" of Gerardo Diego Ayala, age 26, who was reportedly involved in the alleged criminal activity along with Sanchez and the other two suspects. Ayala was later pronounced dead at a local hospital. 

The shooting incident led to Sanchez and the two unnamed suspect fleeing the scene in a white Dodge Charger, with police in pursuit. Sanchez reportedly collided two other cars prior to striking Riesse, and eventually crashing the Charger. All three suspects were apprehended. 

Reisse was crossing the street at the time of the accident. He had moved to Santa Ana about a year ago, working in Irvine California on the Oculus Rift project. A grief counselor was reported made available to Reisse's coworkers at Oculus, many of whom had known him for many years, through college and work at other game development studios.

Our deepest condolences to the friends, co-workers and family of all those involved in these tragic events. The official statement from Oculus follows below. 

Oculus Rift developer struck and killed in crosswalk during police chase (updated) [Polygon]
Santa Ana police chase: Pedestrian identified [ABC]

Andrew was a brilliant computer graphics engineer, an avid photographer and hiker who loved nature, a true loyal friend and a founding member of our close-knit Oculus family.

Some of us have known Andrew since college, and have worked with him at multiple companies beginning with Scaleform in Maryland which he helped start at age 19, then at Gaikai in Aliso Viejo, which brought him out to California, and finally at Oculus where he was a co-founder and lead engineer.

Andrew's contributions span far and wide in the video game industry. His code is embedded in thousands of games played by millions of people around the world.

Words can not express how sorely he will be missed or how deeply our sympathy runs for his family.

Andrew will always be in our thoughts and will never be forgotten. We love you, Reisse.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

4:00 PM on 12.11.2014
Let's look at some cool behind-the-scenes pictures of Doom

In celebration of Doom's 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn't include Doomguy's midriff in the article, much to my chagri...more



7:45 AM on 12.04.2014
2K announces new studio Hangar 13, working on a new game

2K has announced today that they have formed a new game studio called Hangar 13, located at their HQ in Novato, California. It's led by developer Haden Blackman (who began at LucasArts and has worked with DC and Marvel), and ...more



2:00 PM on 11.20.2014
Sakurai: Ridley as a playable Smash Bros. fighter 'wouldn't be Ridley any longer'

Super Smash Bros. fans are all about Ridley, and I get it. The Metroid character would be cool to play as, but it's just not happening. Not this time. Speaking to IGN, director Masahiro Sakurai laid out why: "...if we made Ri...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more