The launch of the PSPgo and the massive content rollout for the PlayStation Network seems to have been making a pleasant amount of money for platform holder Sony. SCEA's Eric Lempel has revealed to Joystiq that the PSPgo launch week was the biggest ever week on PSN. Not surprising, when you consider it had 16,000 bits of DLC spewed onto it.
"It's been tremendously busy on the storefront. We've seen, basically, our largest number of downloads ever for a week's time period," confirms Lempel. "It was our second highest week of revenue in the history of PlayStation Network, so we're seeing a huge lift of PSone classics just because we put out a ton of new ones last week. So overall, all of it is really exciting."
One of the things Sony did right with the PSPgo launch was the huge PSN boost, and I'm glad that paid off. More PS One Classics shall always be welcome, and I really hope that PSN exclusive games start doing better business as a result of Sony's digital focus. I want to see far more downloadable PSP games, and I want to see them actually sell.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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DUHR!!!
More content = more traffice.
I was heartened to see Prinny made it into the top ten. Kinda sad people went for a career-less Gran Turismo and were actually willing to pony up cash for any of the Minis, most of which were overpriced iPhone games
I'd rather hunt down a copy of Tetris DS for $40 than download $10 version, really.
Strange, that.
Oh, wait. They don't have to.
"You ever notice how quiet these pro-Sony posts are? I wonder why so-called "fans" of Sony only seem to like negative Sony stories.
Strange, that."
I'm not sure that's exclusive to just Sony fanboys.
The Silent Protagonist: Word on the street is that the songs on the Rockband Unplugged UMD are probably licensed only for UMD distribution and that's why they only have that starter edition thing with 5 songs available for download. I wish all of these music games would go with a free or cheap edition with a handful of songs and then just sell the rest as add-ons. It'd cut out the ability to buy a disc used or on clearance and get a bunch of content cheap, but digital distribution is going to kill that avenue sooner or later anyway so they might as well just get it over with.
Jim Sterling: Have you ever considered that perhaps it's not so much pro-Sony as anti-flamebaiting bullshit that brings the crowds? That or fighting is just more fun than getting along, which is definitely true in any situation where you're not getting your ass physically beat.
Anybody who thinks I need to "make up" for any of my opinions is an arrogant little cockshit.
Then again i'm somewhat certain Slugo has no idea what an ad hominem argument is.
http://gameinformer.com/b/news/archive/2009/10/08/ratchet-replay.aspx