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Obvious: Unreal Engine 4.0 in development photo

During yesterday's tour of Epic Games' beautiful Cary, North Carolina offices, producer Jeff Morris showed us a few things. Epic's gorgeous mo-cap room; Epic's outdoor basketball court; Epic's break room; Epic's bathrooms. Morris also gave us a tour of the very sparse office of one Tim Sweeney, Epic's brilliant computer programmer.

As pointed out by Voodoo Extreme, a giant sketch pad on Sweeney's desk contained scribbles of numbers and letters, none of which made sense to my puny human brain. Morris confirmed that this was likely the beginning of Sweeney's work on Unreal Engine 4, and that this is the kind of stuff he does all of the time. He then joked that if a wormhole were to open up anywhere in Epic's offices, this would be the place.

Here's the thing about programmers and game engines: When one engine is done, they start work on another! Welcome to the wonderful world of game design, folks. Interesting, yes. But Earth shattering news it's not.

Look for my short tour of Epic's offices later (which is also not Earth shattering news, but interesting!), as well as my hands-on with Unreal Tournament 3's multiplayer modes.








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13 comments | showing # 1 to 13
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Variable Gear's Avatar - Comment posted on 10/10/2007 10:15
Variable Gear
Did you see Cliff B. or Mark Rein?

And, OMG Unreal Engine 4! Will this save Too Human?
Chris Morris's Avatar - Comment posted on 10/10/2007 10:17
Chris Morris
If a wormhole opened up in Epic Games' studio the entire event better become a game as well as a feature film.
Toneman's Avatar - Comment posted on 10/10/2007 10:18
Toneman
Why even make 4? Why not just skip it and go straight to 5? If they did that, they'd be UNSTOPPABLE!
Cheeburga's Avatar - Comment posted on 10/10/2007 10:18
Cheeburga
The answer to the above equation is 42.
king3vbo's Avatar - Comment posted on 10/10/2007 10:20
king3vbo
EPIC LULZ @ Toneman

Its no surprise, its already been out for over a year, and it will take them at least another 2 to finish it
Chris Morris's Avatar - Comment posted on 10/10/2007 10:23
Chris Morris
If they went straight to 5, I think that would be a little more than unstoppable. Dare I say, GODLIKE!
Nick Chester's Avatar - Comment posted on 10/10/2007 10:34
Nick Chester
@ Variable:

Yes and yes!
MechaMonkey's Avatar - Comment posted on 10/10/2007 10:46
MechaMonkey
But what? Show the rest of the picture quote! The suspense is killing me!
nademagnet's Avatar - Comment posted on 10/10/2007 11:21
nademagnet
Unreal 4: MOAR UN-REAL-ER!!!
Ninjes's Avatar - Comment posted on 10/10/2007 11:40
Ninjes
Why just skip to Unreal 5? Use that wormhole to go all the way to LETTERS...just think..Unreal Q. Awesome.
Qulprit's Avatar - Comment posted on 10/10/2007 12:15
Qulprit
In case you idiots were curious, the above graphic are examples of Schroedinger's Equations in Coulomb potentials.
Bob Muir's Avatar - Comment posted on 10/10/2007 13:17
Bob Muir
I heard they were taking a page from SquareEnix and remaking Unreal Engine 2, in HD with bonus features.
The Incredible Edible Egg's Avatar - Comment posted on 10/29/2007 09:37
The Incredible Edible Egg
Fat, sweaty nerds lost in space?
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