Honestly though, I think he is being too naive.
And, really, you're trying to scare people away from digital? Let's face it people: digital isn't the future. It's the present. The digital market is bigger on PC than the box-and-mortar market (http://www.rockpapershotgun.com/2011/07/05/pcgaming-trends-2011/ - at least in the U.S.), and it's already a large market on consoles, phones, and handhelds. The future isn't even digital.. it's cloud gaming. Acting like digital sales is the Devil is soooo 2005.
OH NOES TEH DIGITALS WILL GETS US!
Obsidian and Bethesda, shut the fuck up please.
Pretty soon, Jim will write an editorial about how "the kids" wear saggy pants and how TV is corrupting America's youth.
Fixed.
and even if games still went digital at full price, the digital market has shown that frequent sales mirroring retail products works really well, and devs still get a good portion of money, as opposed to y'know none of it
As in, Obsidian probably gets the most screwed by the used game market. As in, the second quote is them wanting to self-publish and do smaller titles, an admirable goal for a developer whose employees have been fucked over by major publishers more times than they can probably count.
instead why do they not simply enforce their rights. since video games are so0ftware then anybody simply buying a disc and not paying for the license to use the software, the shop selling that goods, is misleading the customer. technically if the shop is not giving teh developer the cost of the license for the software, they are essentially stealing.
I don't see what legal complications there could be. it seems to me that if they write in their legal mumbo jumbo, that the sale of goods is a non transferable license to use the software, then by purchasing a game back as pre-owned they would be violating the agreement. I just don't see what the big hubbub is. why don't these idiots just cover their legal issues properly.
Right now we are lucky that the main digital publisher for PC games is Valve, and they are quite friendly for a rich as fuck corporation. I don't see how more digital distribution would decrease competition. The market is pretty much a free for all. Sure right now Valve dominates on PC, but as it gets bigger there is more and more room for other distribution methods to pop up.
LOL! New Vegas, despite the bugs, was a fantastic game. Also, I highly doubt that killing used games would reslt in the loss of "thousands of jobs" or higher prices. Hell, pretty much all logic and evidence point in the exact opposite direction. Steam, gamersgate, GoG, Direct2Drive all have digital games, no used games sales (and the PC market, in general, has little of a used game sale market), yet all their prices are significantly lower than box and mortar shops.
Let me translate. You're entirely wrong.
The expression is BRICK AND MORTAR. If you're gonna try nit picking people you might as well get your shit straight first.
You mad that your games aren't selling because they're not selling in the first place?
They do make money...the first time the product is sold. Car companies don't make money when a car is sold used but you don't see them trying to squash that market.
I don't buy used games, but I don't hate that there is a market for them either. Some people just can't afford to pay full price for something they'll beat in seven hours.
Sorry for my minor mistake. However, I wasn't nitpicking people. I was arguing against their core logic. Those are sort of different. For example, if you debate someone's central argument, you are having a discussion. If you nitpick a typo and swear at someone, you are being an asshole.
What? http://www.rockpapershotgun.com/2011/07/05/pcgaming-trends-2011/ - in 2011 in the U.S., 2.5 billion dollars was spent on PC digital sales. Compare that with 8 billion dollars spent on -all- console (360/PS3/Wii... Xbox/PS2/GC... and PSP/DS/3DS) purchases during the same period in the U.S. In other words, PC digital, by itself, generates as much revenue as one of the major consoles.
Also, speaking of indies.. ever hear of Minecraft? That sort of did well.... In fact, I think indies are all gaga over digital distribution. Between the indie bundles, Steam, and GamersGate, indie games have been flourishing.
No thanks.
Also, what about the price decrease curve? Will that survive the transition to your new utopia? Or will we be stuck with Sony-style "Full price for twice as long, and nothing you can do about it!" deals?
'Cause if so, expect to see fewer sales, buckoes.
1. Games will go all digital, games will get less expensive because of this fact and there will be a new gaming consumer boom because of it.
2. With console going all digital, those consumers that have no Broadband connection or a connection where downloading games (like my own) is either blocked by ISP data caps or just takes days to download 1 game. And dont give me that crap about if you dont have broadband, you shouldnt have a gaming system. Some of us dont have an option. At least in the US, ISPs and content providers are at war with each other and the consumer is caught in the middle.
Car manufacturers make more profit on OEM parts, and car dealerships make much of their money on service and labor. Not really a good comparison.
Honestly, I'm so confused by you people. Do you not live in the present? Have I walked in on an anachronistic joke of some kind? I'm both worried and confused.
To me these arguments about physical vs. digitial / used vs. new is really just a matter of preference, like listening to a vinyl record of Pink Floyd's "Dark Side of the Moon" vs. getting it on a CD: both will get you the same awesome song, so who cares how you got it?
I'd say it's pretty nit picky to ignore parts of their argument to prove a point in something else, or at least attempt to.

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