My wife and I tore up Norrath, Return to Arms, and pretty much every console hack and slash we could get our hands on as well - good stuff!
As far as Dungeon Siege III goes on console, it sort of has local coop. Imagine Fable II, where the second player is the "companion" - he doesn't save anything on his own profile, in terms of progress.
However, if you play with a roommate, or significant other, where you are ALWAYS going to play together, it doesn't really matter, because all the companion's skills and items are saved. For all intents and purposes, they are two different characters. So yes; sort of, haha.
My wife and I tore up Norrath, Return to Arms, and pretty much every console hack and slash we could get our hands on as well - good stuff!
As far as Dungeon Siege III goes on console, it sort of has local coop. Imagine Fable II, where the second player is the "companion" - he doesn't save anything on his own profile, in terms of progress.
However, if you play with a roommate, or significant other, where you are ALWAYS going to play together, it doesn't really matter, because all the companion's skills and items are saved. For all intents and purposes, they are two different characters. So yes; sort of, haha."
Thanks for the info! I looked into it more, and there is only 2 player local coop. Honestly, I don't get this limitation at all. Why does it feel like modern console local multiplayer has regressed? All this obsession over online multiplayer has really sapped the games of any local focus at all, which is distressing when you actually want to, I don't know, have fun with friends.
Isn't that supposed to be the point of these consoles?
My fiancee and I loved those as well, and we've been enjoying Hunted: The Demon's Forge, though it's a bit of a different beast, gameplay wise, if you enjoy fantasy settings, it's good.
If you've got a PS3, there's Dungeon Hunter Alliance on PSN, and I believe it goes up to 4 local. I've only played about the first hour, but it seemed really good, and was only 11 bucks with PS Plus (free from downtime), but I think that discount ended.
Also, if you and your roomies didn't play Baldur's Gate Dark Alliance 1 and 2, you have committed a grave crime, those are limited to 2 players, but I found them better than Champions, which is saying a lot.
And, as a final throwback, just because it sounds like you like them with 4 player local, there was a Dungeons and Dragons hack n slash for the OG Xbox that would be worth tracking down, probably the weakest of any I've listed, but still pretty decent with 4 folks.
You get ease of control from a console and amazing graphics/moddability of a PC. Seems easy to me.
Also, if you and your roomies didn't play Baldur's Gate Dark Alliance 1 and 2, you have committed a grave crime, those are limited to 2 players, but I found them better than Champions, which is saying a lot. "
Thanks for the recommendations!
I never played Dark Alliance, but the other two dudes in my Norrath trio have played it. They said it was really good, but, as you said, it only supported two at a time, which cut against its utility. I'll look into Dungeon Hunter Alliance.
Why can't we bring another Norrath-esque game to the new generation? It really is absurd. Not everyone wants to play exclusively online multiplayer....
I've never played a more cheap killing, boring storied, flat looking dungeon crawler-like game in my life. Trust me, its not nearly as horrible as Daggerdale (Daggerdale had 0 story, looks like someone shit it out, and played like shit -but you could see the fun underthere somewhere, which I really can't find in DS3), but its not too high above it on the totem pole.
Releasing a game with controls that don't work falls in the latter category.

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