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NYCC: Hands-on with charming PS3 platformer Puppeteer
I finally had a chance to go hands-on with Sony's upcoming PS3 platformer Puppeteer here at New York Comic-Con at a PlayStation press event. It's as great as I imagined it would be after hearing about it at gamescom earlier this year. I was able to play exactly what was shown at gamescom, and I really enjoyed the solid platforming and charming presentation. Puppeteer is a platformer that plays out on a fixed theater stage. It's based on a Japanese performance art called bunraku, and it uses constantly changing sets and lighting to tell its really weird story.
The 2D platforming action is really polished in Puppeteer. Kutaro has to vault over spiked barrels, hamburgers, mice and all kinds of other strange things that come at him in this constantly changing world, which has you continually hovering over the jump button. Part of this first bit of gameplay has him running up a spiraled, rotating stage where spiders, bats and other baddies have him ducking, jumping and dodging. Again, it's all very tight and responsive. You'll want to be extra careful with your platforming as Kutaro goes down pretty easy. His 'life' is tied directly to his detachable head. If an enemy comes in contact with him, his head falls off and starts rolling away. Kutaro has three seconds (like the three-second rule of food) to pick it back up and put it on his head before he croaks. It's quite funny to have to stop in the middle of platforming to run backwards, arms blindly outstretched, to pick up your rolling head.
Kutaro also has the ability to find other heads to use as additional life, letting him pop another on if one happens to roll away. Some of the found heads come with bonus strange abilities that let him access new areas, or uncover hidden secrets. These heads add puzzle elements to mix up the platforming. I came away most impressed by the scissors/cutting mechanic, which is centered around an enchanted pair of scissors called Calibrus. These have Kutaro chopping up enemies and obstacles by mashing the square button. By jumping and continually cutting, Kutaro could stay airborne, with each snip propelling him forward in the air, toward the direction he faced. This totally changed the left-to-right 2D platforming play established early on, adding verticality to the mix. Though early uses were more tutorial examples of this mechanic than anything else, I really enjoyed snipping up cloth-based enemies, or cutting through spider web-like walls. Even in this first stage I could see that the developers had fun with this mechanic.
Puppeteer is really unique as far as presentation and story goes, but the gameplay is straight-up solid platforming. Well, for a bit, and then the cutting mechanic is added in. Sony has a good thing going here. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
7:45 PM on 10.15.2012 The DTOID Show: NYCC, Sleeping Dogs DLC, & CoD EliteToday on The Destructoid Show, we do what we always do on The Destructoid Show: talk about video game news, For starters, Call of Duty: Black Ops 2 will be making CoD: Elite a free service, but will be offering a seaso...
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12:30 AM on 10.13.2012 NYCC: Puppeteer looks amazing in 3DI got a fair bit of hands-on time with Puppeteer at New York Comic-Con this weekend, but the best of what I've seen of the game so far was still hands off. And in 3D. Sony was kind enough to give us a peek at a boss fight fro...
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10:30 PM on 10.12.2012 NYCC: Hands-on with charming PS3 platformer PuppeteerI finally had a chance to go hands-on with Sony's upcoming PS3 platformer Puppeteer here at New York Comic-Con at a PlayStation press event. It's as great as I imagined it would be after hearing about it at gamescom earlier t...
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11:00 PM on 10.11.2012 Monster Hunter 3 Ultimate trailer takes the hunt to Wii UWill this be the the Monster Hunter to finally win you over? That's what I'm wondering for myself. Maybe this fresh footage out of New York Comic Con will play into that decision -- the game certainly looks crisper in high d...
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| 11:00 AM on 04.02.2013 Sony's Puppeteer hits on September 10, priced at $39.99 |

As we previously reported, gorgeous PS3 exclusive title Puppeteer finally has a date: September 10, 2013, where it will be priced at a nice and low $39.99. You'll see in our gallery the special packfront for the game, shown a...more
| 10:30 AM on 03.26.2013 Sony's Puppeteer all set for a September release date |

Sony's Puppeteer seems to be coming along pretty nicely, and on September 10th of this year, we'll be able to see the finished product. At a demonstration at GDC, Sony confirmed to Joystiq that the game will indeed see a Sept...more
| 12:00 PM on 10.31.2012 Puppeteer Halloween trailer reveals Hallowee Ville world |

Check out the world of Hallowee Ville, from upcoming PS3 game Puppeteer. I had to look at the name two or three times to make sure that I wasn't crazy. It's like one of those mind-bending visual tricks that makes you see som...more
| 12:30 AM on 10.13.2012 NYCC: Puppeteer looks amazing in 3D |

I got a fair bit of hands-on time with Puppeteer at New York Comic-Con this weekend, but the best of what I've seen of the game so far was still hands off. And in 3D. Sony was kind enough to give us a peek at a boss fight fro...more
| 11:16 AM on 08.16.2012 gamescom: Puppeteer is as weird as it is beautiful |

Game director Gavin Moore showed off his newly announced PS3 title Puppeteer at gamescom this morning in a closed session. If you saw the debut trailer you'd have some idea how beautiful this game is, but screenshots and vide...more
| 1:20 PM on 08.14.2012 gamescom: Play as a puppet in pretty platformer Puppeteer |

This post brought to you by the letter "P." During their press conference, Sony just revealed a brand new platformer for the PlayStation 3 called Puppeteer. Looking very similar in style to LittleBigPlanet, the game is a ver...more
| 1:30 PM on 05.24.2013 Curious platformer Contrast also hitting PSN and XBLA |
Joining the already announced PC version, Compulsion Games has signed on with Focus Home Interactive to bring its hybrid 2D/3D puzzle platformer Contrast to Xbox Live Arcade and PlayStation Network later this year. Set in th...more
| 1:00 PM on 05.24.2013 Renegade Kid's Treasurenauts looks retro-tastic |
[Update: I've confirmed with developer Jools Watsham that the game does feature local multiplayer for up to two players, with a Download Play option that only requires one copy of Treasurenauts.] Fresh off of its impending Mu...more
| 11:30 AM on 05.24.2013 Joe Danger 1 and 2 are racing towards Steam |
Hello Games is finally releasing both Joe Danger and Joe Danger 2 for the PC! They'll both be available through Steam, and they'll each have Steamworks implemented to easily share custom created levels. The PC versions will a...more


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