Quantcast
Destructoid Japanator Tomopop Flixist
Dtoid Forums now support TapATalk and ForumRunner on your iOS/Android devices. Whoot.


Hearing the term “real-time strategy” instantly brings to mind certain genre tropes: harvesting resources, building bases, climbing up technology trees. But EA is releasing a new IP this year, an RTS for the PC called BattleForge, that takes a completely different tack: it’s based on a collectible card game akin to Pokémon or Magic: The Gathering. The game has been in development for the past three years at EA Phenomic, the mega-publisher’s smallest studio, which is located in Germany.

Sebastian Neil, a producer on the game, gave me a walkthrough at EA’s Comic Con booth. Read on to find out how to catch ’em all master the four elements: fire, shadow, frost, and nature.

Online gaming has been huge on the PC for a long time, so that’s where Phenomic decided to go with BattleForge, which is an online-only game. The set of cards at launch will be known as the “Twilight” edition; it will contain 200 cards. Each copy of BattleForge will ship with four decks (one per element) of 20 cards each, which is the maximum you can bring into battle -- so obviously, there will be many different tactics you can try once you start combining various elemental factions. In fact, the game offers a sandbox mode, the Forge, for you to test out your battle sets and hone your strategies.

1

Every card belongs to one of four categories: fire, shadow, frost, or nature (there are fifty of each in the Twilight set). The cards are split up into units, spells, and buildings. Fire is, as you might expect, a destructive element, used primarily for offense (with most spells, you don’t have to worry about friendly fire). Meanwhile, frost cards are played for defense -- for example, one of the frost cards brought out a group of archers as protection. Shadow is tougher to play, since its cards will hurt your own cause as well as your opponent. Nature cards heal you, but their main attractions are their creatures. These run the gamut from basic werewolves to, on the upper tier, beasts such as the Colossus -- a massive endgame unit.

Unlike most CCGs, which simply allow you to trade duplicates for cards you don’t already have, or use them as, well, duplicates, BattleForge brings in an RPG element: a duplicate can be added to the original to upgrade it. So you can combine two of the same card to go from +5 health restore to +10, for example (I’m just making that up -- that may or may not be an actual card -- but you get the idea). Of course, in addition to trading cards with other users, you can just buy booster packs to bolster your card library.

2

Along with the initial set of cards, the game will come with 3,000 BattleForge points -- enough for 12 booster packs (if you do the math, that’s 250 points per pack). Microtransactions are the foundation of BattleForge’s business model: just like Wii Points, $1 = 100 points, and Phenomic won’t be charging for anything but the cards and the initial $50/€50 purchase price (in other words, it’s not a subscription-based game). Each booster pack comes with eight cards: one rare/ultimate, two uncommon, and five common. If you don’t feel like paying for random chance, the game has a significant community component, including a marketplace with an auction. Players can also join tournaments and guilds.

As for the gameplay itself, BattleForge is built for co-op. The focus of the game is its PvE (player versus environment) scenarios, which are designed for two, four, or twelve players to team up. There’s also a single-player campaign, along with PvP play (one-on-one, two-on-two), for a total of thirty maps/scenarios upon release. They won’t all be available initially; you’ll have to unlock them as you progress through the game. Four weeks after launch is when Phenomic is planning to release the first new map, and again, they won’t be charging for the scenarios -- just the cards.

3

Phenomic has been running a relatively small beta of BattleForge for a few months, and they recently expanded it to the US. You can get in on it if you pre-order the game, or you can just wait until the full game comes out on March 24th. I was very impressed with what I saw at Comic Con; it’s obvious that Phenomic has put a lot of work into the game. Check out its official Web site for more information.

LAUNCH GALLERY (7 IMAGES)
Photo Photo Photo Photo Photo Photo Photo









More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

4 comments | showing # 1 to 4
prev next

the Golden Avatar's Avatar - Comment posted on 02/20/2009 13:03
the Golden Avatar
This must be what Dave Perry is talking about. Nonetheless, I am now interested in this game.
Overcow's Avatar - Comment posted on 02/20/2009 14:25
Overcow
I was in the beta for Battleforge and I must say it was a fun game, over the years I've come to prefer RTS game that feature less base building, WiC, CoH, DoW2 etc. The only thing I don't like is the microtransaction stuff. I'm pretty ok with subscription fees but I don't want to sent a crapton of money when I don't even know if I get anything now.
Gyrael's Avatar - Comment posted on 02/20/2009 15:11
Gyrael
I don't usually like RTSs, but I liked DoW2, and this looks pretty awesome.
Jetsetlemming's Avatar - Comment posted on 02/21/2009 01:42
Jetsetlemming
Do you have a Beta key? I've got one, AMD emailed it to me, but an MMO card game just really isn't my bag. Want it?
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!