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NY Comic Con: A look at an early build of Overlord: Dark Legend photo

One of the more pleasant surprises of New York Comic Con '09 was the appearance of a playable build of Overlord: Dark Legend. When I came upon the game, it was sitting unattended, with no one around to demo it, or no controllers to play it with. I had to sneak some controllers out in order to play the game, but since it's in pre-alpha mode, I couldn't even get the thing out of debug mode. I had to cry for help to Dan Robinson, Marketing Manager for the game's developer Codemasters, in order to get the game running.

What I saw is not likely to be fully indicative of what we'll get from the game when it's released later this year. Still, I probably know more about how well Overlord: Dark Legend is coming along than most people on the planet, so I figured it would only be right to tell you what I know. Hit the jump for my full impressions.

For those that don't know, Overlord: Dark Legend is a prequel to the original Overlord on the 360. Just like the original, Overlod: Dark Legend is about a stereotypical "dungeons and dragons"-style villian parading around the countryside with a horde of minions behind him. You can direct your minions to do your biding for you, as well as control the Overlord himself, all on a quest to establish yourself if the most powerful villian in the land.

Now to dispell some rumors: Overlord: Dark Legend does not look like a 360/PS3 game. A few of the guys on the Overlord: Dark Legend team have already claimed that it's the best looking Wii game ever, and that it looks just as good as the original Overlord on the 360, etc. Don't believe the hype; the game doesn't look that good. At times it looks better than The Legend of Zelda: Twilight Princess, at times it looks about the same, but at not time does the game suddenly transform the Wii into a piece of hardware that's capable of pulling off what the 360/PS3 can do. Maybe the final build of the game will have those sorts of magical powers, but I'm not holding my breath.

Probably the coolest thing about the game's visuals is the fish-eye lens effect on the game's camera. Not only does it add some flair to the otherwise standard visuals , but it provides the player with a much wider view of the game's environment. Being an action/RTS hybrid, it's important for Overlord: Dark Legend to show you as much of your surroundings as possible. The camera also stays relatively far away from the action most of the time, which like in most Wii games, helps to keep you from seeing how ugly some of the game's textures are.

The camera does zoom in for a close up occasionally, like during a new attack where you grab one of your minions and shake them until they become explosive. This move is unique to the Wii version of the game, and requires you to first select a minion, then violently shake the nunchuck; simulating the act of strangling a midget. Shake the nunchuck for too long and you minion will die from the trauma, but shake them just enough and they'll run from you in terror, only to explode a few seconds later. These exploding minions can be used to destroy walls or attack enemies from a distance. I'm told that this is just the first of many new features that will be exclusive to the Wii entry. 

Using the pointer on the Wii remote makes it easy to quickly direct your minions. In this early build of the game, there wasn't that much to direct them to do other than attack some sheep, a few giant beetles, and some ninjas. "Ninjas?" I asked Dan, who had yet to tell me much about the game's storyline. "Yeah, ninjas" Dan whispered "they're new for this version of the game as well." He went on to tell me that the game's script, written by "the Discworld guy's daughter" Rhianna Prachett, was to be a lot more in the parody vein than the original game. 

This time, the Overlord is sort of an "evil Cinderella", a teenage boy who is regularly abused by his evil two brothers (who may end up being his step-brothers in the game's still-evolving script). This abuse leads to brooding and anger; an anger that serves as the perfect motivator to start an evil army of magical killing machines. Along his quest for power, the Overlord will meet a bunch of generally loved characters from Grimm's fairy tales, and find them to be a bunch of jerks. Little Red Riding Hood is apparently something of a two-faced bitch, and Gingerbread men are angry little fuckers who'll see you dead before they let you take a bite out of them. 

Overlord: Dark Legend was the fourth Wii game I played at the New York Comic Con that would reportedly use "laugh out loud" comedy to win over "casual and hardcore gamers alike" (the other three being House of the Dead: Overkill, MadWorld, and Ready to Rumble: Revolution.) It's great to see comedy becoming a more dominant force in gaming, but it's also a little scary, because nothing is more annoying than a 10-15 hour game that's totally un-funny.

At this point, Overlord: Dark Legend could go either way on the comedy front, but when it comes to gameplay, everything is looking pretty solid. The controls are much easier and more fun to use than on the 360, the graphics look good, and the Pikmin-meets-Shrek scenario is well at home on the Wii. I'm not sold yet, but I've got high hopes, which is all you can ask for from a game that's this early in development. 








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Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer. Likes Mega Man 2, Resident Evil, Katamari Damacy, Bit.Trip, Metal Slug 3 Meet the rest of the team



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11 comments | showing # 1 to 11
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Tony Ponce's Avatar - Comment posted on 02/08/2009 17:16
Tony Ponce
When people discuss 360/PS3 franchises finding their way to the Wii, they always talk about Dead Rising and how terrible it looks. They never remember about this game, which seems to have made the transition much better.
Def JM's Avatar - Comment posted on 02/08/2009 17:34
Def JM
If its anything like the 360 one, with the with humor and all then it will be good. And the Grimm's characters sounds pretty funny.
flamesofchaos's Avatar - Comment posted on 02/08/2009 17:36
flamesofchaos
Yeah they are also making it's own separate game rather than a port, maybe Capcom would of yielded better results if Capcom made a Dead Rising from scratch for the Wii.
John B's Avatar - Comment posted on 02/08/2009 17:40
John B
Those are Wii screen shots?! Color me impressed! I don't care that they're not ZOMG HD GRAF1XZ! If the whole game looks like that and has equal (or at least better-than-average) gameplay to boot, this might very well make it on the "Must Buy" list. Buy, you're right. It's way too early to determine if I'll be sold on it or not.

Any word on an expected release date?
Markusdragon's Avatar - Comment posted on 02/08/2009 17:51
Markusdragon
If the writing is anything like the original Overlord (which it should be if Rhianna Pratchett is on board), then with any luck it'll be pleasantly witty. She shares her father's warped sense of humour.
Josh Tolentino's Avatar - Comment posted on 02/08/2009 18:07
Josh Tolentino
I loved the original Overlord on the PC, and I'm hoping the Wii version can deliver.

What I would really love, though, on any future Overlord game, is more customization. New options for the castle, visual styles, that sort of thing. The overlord looked great as a kind of Sauron/Lich-King knockoff, but imagine the possibilities if you could change your overlord to fit different "evil leader" stereotypes, ala' Evil Genius or some crazy thing like that.
CocoJambo's Avatar - Comment posted on 02/08/2009 18:21
CocoJambo
I'm really interested in this, the whole concept sound fun and somewhat familiar to Dungeon Keeper 2. I love the idea of a Sauran like character walking around a world similar to Fable's Albion throwing explosive midget minions at gingerbread man.

Oh, and the graphics look nice.
Toadofsky's Avatar - Comment posted on 02/08/2009 18:34
Toadofsky
Impressive graphics for the Wii. At least they've taken the time to make it look good.
Aero's Avatar - Comment posted on 02/08/2009 19:37
Aero
I loved the original Overlord. Can't wait for this and the new 360 one.
Jonathan Holmes's Avatar - Comment posted on 02/08/2009 21:14
Jonathan Holmes
@ Al3xand3r- The game did look good, but not quite as good as Overlord 1, and definitely not as good as Overlord 2.

However, thanks to the improved controls and more varied use of minions, Overlord: Dark Legend was more fun than Overlord 2, at least for the few minutes I had with both games.
Analitic's Avatar - Comment posted on 02/09/2009 02:29
Analitic
Fun is good Holmes. But this also looks impressive. Would also like to see the witty overlord voice-acting delivered by Sterling in Victorian English, now that would set the mood.
'Cum ere ya Cunt' overlord demands one of his minions...
Lets petition.
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