i have not played this game yet, yet i was very hyped about it, also it had a really good critical reception, so its a shame it had such a sub par perfomance sales-wise
DAMMIT, now if you excuse me im going punch things becuz im angry
@Jonathan Holmes
those are the few exceptions to the general rule, becuz even with those sales those games cant even touch the numbers games like RE5 and COD4 on the xbox360/ps3 managed to pull out on the ps3/xbox360
also why werent you hyped about red steel 2, it definitively seems like one of the most original FPS this year
Well those games have the benefit of being Call of Duty and Resident Evil games which are both well known franchises. But yeah, I wouldn't judge the game's sales until next month.
"What if Ubisoft sold Red Steel 2 for $30 for the first twelve days, and after that pledged to sell the game for no less than $50 for at least twelve months? How well do you think the game would have sold then?"
When I heard you (I think it was you) say this on Bit Transmission, I thought it was a BRILLIANT idea. It would pull all those people on the proverbial fence over the side in the game's favor. I know I'd have quite a few more week-one purchases if that were implemented.
By the way, people still don't seem to understand that Red Steel 2 is by far, a signicantly different and more enjoyable experience when compared to the original Red Steel. It's not even a direct sequel but a spiritual successor.
I'm just not surprised anymore by how disappointing it is to see good third-party games bomb on the Wii.Wii owners fail again!
It's not surprising anymore that the majority of core gamers on the Wii are letting yet another good third-party game potentially flop.
I don't regret a damn thing, everyone who likes FPS's should play it. Even if you hated the first, it doesn't matter, this one has absolutely nothing to do with the first. It's essentially a standalone game with the Red Steel name, not a sequel.
Everyone I know was just so caught up with the whole 'the first game sucked' stupidity that they refused to give the second game a chance. People put far too much stock in a name instead of looking at what's really important. It's a damn fun game, it has some minor irritations, but overall it's one of the most polished third party games available on the system.
Quite frankly, the game didn't bomb due to a lack of marketing or bad reviews (it actually saw decent promotional effort and received good reviws). No, the thing is the game flopped due to a simple lack of consumer interest. If Wii owners really want to see more creative, mature and stylish core games on the Wii, then they better start supporting the ones that are already out.
Hey, if Wii owners can't appreciate what a great title this is I'd be all for seeing a 3rd game on the PS3 and 360.
The game looks like fun, it's just i didn't find it appealing. Fragile looked much more promising to me, well, everything is in the past now. The present is the time for monster hunting.
As someone who wanted something like Red Steel 2, I didn't buy the game for a few reasons, the biggest being that I didn't find it interesting. The Wild west is simply not something that fascinates me. Now take the same gameplay controls and put them into a Star Wars game, and I would be a lot more interested. Put them in something colorful and pretty instead of brown and grimy and I would also be more interested. I get too much brown as it is, why would I want another brown game? There are other colors to choose from, and most of them make for pretty, more colorful worlds.
So, I didn't buy Red Steel 2 because the context didn't interest me, in spite of having the gameplay I want. And I'm shallow - I can love Sonic '06 because of the context of Sonic, and hate Resident Evil 4 for similar reasons.
Both games were pegged as flops by the gaming media for poor first months sales, yet both games have now gone on to sell over a million units. Wii, and DS games just have longer legs than games the 360, or PS3. Games on those consoles just don't pop with big huge sales for the first month, but they sell really well for many months, if not years later. A million seller is still a million seller, no matter how long it takes to get there!
Red Steel 2 looks like a solid game, but it also looks BLAND.
Sorry, but it really is that simple.
That and yeah there was no demand.
At anyrate, its reviewed pretty well. I personally would expect higher numbers in its second recorded month, because of that.
Unfortunately, it came out in a pretty bad spot. My money for March got ate up by Heavy Rain, FFXIII, Tatsu vs Capcom and a handful of digital releases. And considering how much I've already spent this year, brother had to scale it back a notch.
Still looking forward to playing this, but releasing right there after ME2, FFXIII, and Deadly Premonition, I'm sure there were a few people that were all like "Look, I can't buy all these games!"
I'm the worst Wii Fanboy ever.
I didn't cared about Red Steel 2 and i stil don't care. If it's the last one of the franchise on the Wii, i can only feel bad about the people who like it, cause it won't be missed for me.
A lack of a consistent, points/leaderboard/hey what's so-n-so playing system on the Wii, imho, mmakes online multiplayer WAY less of a must have for a Wii title. There just no hooking infrastructure, ya know?
I think that right there might be the biggest "why" as to the red steel 2 issue. After such a bad start on the franchise its gonna be hard for gamers to take a "leap of fate" into this new red steel, even more considering we already had new and exiting games with no bad-karma like cave story.
It just does not look interesting to me. Everything is brown, your character is some faceless, nameless (as far as I'm aware) stranger, I don't really understand why it is that I am fighting, and the enemies looked surprisingly dull for guys that are chopping off your head with one hand and shooting you in the face with the other.
It should be a really, really cool game. It just isn't interesting. I'm not sure why it doesn't provoke any interest, but it just doesn't.
Personally, I think I care too much about the color scheme. All the modern, core games look drab and colorless to me. At least Sonic games never have boring visuals.
But the other thing is...the entire article is a bit ridiculous and Ubisoft has a legitimate point: You're judging sales off of twelve days and eluding towards it being a full month and declared a failure.
Personally, I have no interest in the game (or Wii in general). But I do find interest in misleading information (in tone, anyway) to make more of a story when there isn't one.
I dream of a day when Dtoid looks at it's self and thinks "You know, I'm better than that."
Ubisoft - Okay, we here yeah! 3 years later ...So we finally delivered on our promise of making a great sword fighting game! It's also got great graphics too!
Wii owners - We don't want it now.
Ubisoft - ... (speaking amongst themselves) Let's go ahead and cancel all future Wii development projects (yes, that includes Beyond Good & Evil 2).
They don't deserve it anyway.

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