To me, the game was like a fancy version of N+. Controls were spot-on.
That said, I think the game is great and fun, but is getting a bit more press than it probably should. It's just a really well-marketed game. Now, if it had multiplayer, a-la N+, I would say it needed more hype.
Eat a dick. SMB has some of the tightest controls in the game. People aren't praising it because it's difficult, b ut for the challenge and creativity the levels present as you play it. It gives you different ways on how you can use your extrordinary jumping skills to solve this map. The added characters gives it more variety. VVVVVV with his gravity changing, Headcrab with his wall running, Mr. Minecraft with his cheap as hell mining are a few examples.
So there, go eat a dick.
Eat a dick. SMB has some of the tightest controls in the game. People aren't praising it because it's difficult, b ut for the challenge and creativity the levels present as you play it. It gives you different ways on how you can use your extrordinary jumping skills to solve this map. The added characters gives it more variety. VVVVVV with his gravity changing, Headcrab with his wall running, Mr. Minecraft with his cheap as hell mining are a few examples.
So there, go eat a dick.
There's plenty of quality hacks out there.
http://i38.tinypic.com/281wheu.png
http://img15.imageshack.us/img15/4747/rsbp01143.png
http://img710.imageshack.us/img710/5343/trim.png
http://img821.imageshack.us/img821/7361/deoxys10.jpg
http://stacksmash.kontek.net/wp-content/uploads/2009/11/al_091222_1048.bin.out.jpg
To answer your question, people do take them seriously.
But they also know where to look :)
Especially amusing since it's not on the Wii anymore.
@ Matt Welch- The difficulty isn't what makes Super Meat Boy special. It's the expertly designed levels and character physics. Learning to play the game well has almost nothing to do with memorization. The levels are all so short that there is very little to memorize.
The game is all about simultaneously strengthening your gameplay strategies and your reflexes, and pushing the limits on how good you can get. Given that the game uses just two buttons, there is an incredible learning curve. There is a huge difference between someone who is OK as Super Meat Boy and someone who is great at Super Meat Boy. Only once you see yourself really begin to improve at the game do you see how brilliantly designed it is.
I implore you to play through a few chapters and see for yourself.
And @ Z Serv- I was just going by what Team Meat was telling me at the time. Things have really changed for the Wii since last year (for the worse).
And @ Z Serv- I was just going by what Team Meat was telling me at the time. Things have really changed for the Wii since last year (for the worse).
"Eat a dick"
There is no need for that kind of language. The guy is just giving his opinion there is no need to start throwing around stuff like that. It also makes you look silly and often people wont take you seriously.
This may surprise you, but people are allowed to have their own opinions. He doesn't have to like Super Meat Boy.

surf dtoid with 

Rising (10+)
People you follow













follow


