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Not-Review: RAGE on PC is appalling  photo

RAGE's release has been dominated by reports of the game running poorly on PC. Unfortunately, a PC version wasn't provided before we were able to run our review, but I've gotten my hands on a copy via Steam and played through the first mission to see how it stacks up compared to the Xbox 360 version. 

I am beginning to count myself lucky that I didn't have to fully play it for the review.

RAGE (PC version)
Developer: id Software
Publisher: Bethesda
MSRP: $59.99
Released: October 4, 2011
Tested On: Intel i7-2600k @3.40 GHz, with 8GB of RAM, GeForce GTX 580 GPU (SLI)

Things start off poorly with a menu screen that has random black lines flickering across it. Sometimes they're there when the game boots, sometimes they're not. I wouldn't be able to play with the in-game settings to see if something can be fixed, however, because the in-game menus are pathetic. The only graphical tweaks available within RAGE are screen resolutions and anti-aliasing settings. id Software didn't feel the need to provide anything else. 

Right from the very outset, RAGE looks like garbage. The first cutscene is so poorly compressed, it could have been an opening FMV for Dungeon Keeper back in the nineties, and the in-game graphics don't fair much better. Any dark spaces are clouded with artifacts, as if the shadows were actually low quality jpegs. 

[Pictured: A dark corner, looking like it was drawn in MS Paint]

I can confirm one of the most common complaints -- textures pop in a split-second before you view anything, leading to a distracting environment in which everything appears to twitch. Turning around at any point in the game causes the visuals to "re-focus" which puts the player off completely. Speaking of being put off, the screen-tearing is beyond obscene. Whenever you turn around, you have to deal with obnoxious lines all over the screen and textures shunting themselves in before your very eyes. 

The framerate, especially on vehicles, is abysmal as well. This is all after I did as Bethesda recommended and installed the very latest NVIDIA drivers. I noticed a slight framerate increase on-foot, but no improvements anywhere else. Screen still tore, textures still popped in, and the vehicle sections look like they're being watched through a zoetrope. 

[Pictured: A corridor I was able to screengrab a moment before the textured popped in]

Oh, and you'll want to alter the keyboard controls for vehicles. Someone figured they should control exactly the same as the first-person perspective, which means that you're expected to hit Shift to boost -- which means you'll be taking your finger off "A" and thus can't turn left without enjoying some finger gymnastics (Edit: Or you can be like the FREAKS in the comments who use their pinkies, I guess. How uncomfortable). 

Another weird control issue is the fact that the cursor sensitivity ramps up considerably during any in-game menu. Be it the options screen, the mission acceptance screen, or the inventory, the mouse suddenly goes at more than twice the speed, which is incredibly jarring and forces the player's brain and hands to recalibrate every time they go from gameplay to menu browsing. I just have no idea how something so stupid could be allowed to happen, other than to surmise that nobody cared, and nobody tested anything. 

[Pictured: Some pre-texture scenery. Character models don't seem so badly affected]

All these issues were apparent within the first fifteen minutes of play, leading me to conclude that RAGE is by far among the very worst ports I have seen on any system, from any company, during any year. While the game is good on consoles, and a recommended purchase, I'd say that anybody looking to get it on PC steer well clear, at least until a laundry list of tweaks and the obligatory first five patches have arrived. Right now, there are all sorts of conflicting reports on how to make RAGE run better on PC, but most users will be tearing their hair out and lamenting their wasted cash if they download this and expect to get a good product for their $60.00. 

Yes, $60.00. It's ten dollars more expensive than PC games should be, and it's still one of the worst PC versions of any game currently available. That such things are legal truly blows my mind. 








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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174 comments | showing # 1 to 50
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next 50 comments

Maniac's Avatar - Comment posted on 10/05/2011 12:34
Maniac
Well, you could always wait for the 150 GB uncompressed, official texture pack id's artists whined about.
Evil Champ's Avatar - Comment posted on 10/05/2011 12:37
Evil Champ
[Insert Joke with the word "Rage" here]
MystyrE's Avatar - Comment posted on 10/05/2011 12:38
MystyrE
Meowch
bodybreak's Avatar - Comment posted on 10/05/2011 12:38
bodybreak
Glad I skipped this.
mix's Avatar - Comment posted on 10/05/2011 12:39
mix
Wow, looks like pure shit!

I can't believe companies don't catch this or for that matter let crap like this see the light of day, dev's are getting lazy as fuck or just sloppy.

Ahh the days before a "patch" was needed to play any game.
free touch's Avatar - Comment posted on 10/05/2011 12:39
free touch
PC IS DEEEEAAAAADDDD
Maurice Tan's Avatar - Comment posted on 10/05/2011 12:40
Maurice Tan
Those textures don't look very Mega.
MrHowl's Avatar - Comment posted on 10/05/2011 12:41
MrHowl
I get lines of artifacts that stream across the screen when ever I move(post driver update 10/5). Its so annoying that I just quit after the first mission, Il just wait till a big patch comes. First Deus Ex HR was almost unplayable and now this. -P.S. just so no one tears me up 2x HD6970s, i7, ect.
copyofcopy's Avatar - Comment posted on 10/05/2011 12:41
copyofcopy
DUDE - hit 'A' with your pinky, buddy.
moreno's Avatar - Comment posted on 10/05/2011 12:42
moreno
that opening fmv.. am I the only one that experienced very cracky/hissy low quality audio?
copyofcopy's Avatar - Comment posted on 10/05/2011 12:42
copyofcopy
I mean hit 'SHIFT' with your pinky, that way your ring finger stays on 'A'
Corey Buchillon's Avatar - Comment posted on 10/05/2011 12:42
Corey Buchillon
But I believed in you carmack :(
Tristrix's Avatar - Comment posted on 10/05/2011 12:42
Tristrix
"Oh, and you'll want to alter the keyboard controls for vehicles. Someone figured they should control exactly the same as the first-person perspective, which means that you're expected to hit Shift to boost -- which means you'll be taking your finger off "A" and thus can't turn left without enjoying some finger gymnastics. "

Don't you hit the Shift key with your pinky and A with your ring finger?
Max-'s Avatar - Comment posted on 10/05/2011 12:44
Max-
Frankly I've had none of those problems with the game with an exception of the pop-in (though it's only a 10th of a second I see it, enough to notice), running using the BF3 beta drivers and a few console tweaks. The textures look mostly alright but not consistent at all, with quality scaling from acceptable to shitty jpeg, shadows look good enough though and I've not had any artifacting faults.

I just hope id's planning on fixing this fast, that and that Prey 2 doesn't suffer these problems when that comes out.
Jeffrey Warf's Avatar - Comment posted on 10/05/2011 12:44
Jeffrey Warf
Isn't this coming from the guys who were like "PC ALWAYS FIRST!"?
Or was that someone else? I can't remember... I'm just going to believe it was and enjoy the bitter coincidence (it's not irony).
mratomix's Avatar - Comment posted on 10/05/2011 12:45
mratomix
So not mega, Maurice, so not mega...
Linfosoma's Avatar - Comment posted on 10/05/2011 12:45
Linfosoma
Thank you for taking the time to make this article, I wasnt going to get the game at $60, but not it's officially on the "wait for a 10 buck sale on Steam" category, along with everything Ubisoft's ever made.
Telephis's Avatar - Comment posted on 10/05/2011 12:45
Telephis
Isn't shift held with a pinky in WASD schemes? Also, glad I waited on this one, wow! Looks worse than I thought, people do tend to complain (especially PC gamers like myself) but when it's justified, you know it's going to be rough...
jargy1's Avatar - Comment posted on 10/05/2011 12:46
jargy1
Hmm. I'm playing on a slightly weaker system and two things fixed about 95% of that. First, use a 360 contoller. I know that's heresy to PC enthusasts but grow up, consoles are the dominant gaming platform despite anything you think. The controls work like a dream. Second I forced vsync but that only wors if you're using nvidia. I get texture pop in on the extreme edges when I turn but nowhere near as bad as Jim's shot shows (it makes it maybe a quarter inch onto my screen tops, I've tried to get it like that shot and can't) and it seems to go away after about 20 minutes of playing, like it caches or something. I've never seen shadows that nasty and it looks significantly better on my rig.

What's odd to me is my system isn't a monster. It's a 3.2 dual core, 570 GT with 4 gigs RAM. Not a slouch but I'm hearing about people running essentially HAL rigs that are crippled by this stuff. I don't get it.
psycho terror2's Avatar - Comment posted on 10/05/2011 12:47
psycho terror2
FREE TOUCH IS DIIIICCCCKKKK
pokota's Avatar - Comment posted on 10/05/2011 12:48
pokota
It's a new engine. I'm not surprised at all. The huge amount of variability in hardware means a lot of the actual testing is done by customers. A beta would have helped a lot, but I didn't hear of one. My guess is that they knew this would happen and didn't want to scare people away.

As for your mouse, Jim Sterling, I don't know what kind of you have, but does it use basic drivers? If you have a gaming mouse with it's own drivers then your "nobody tested anything" comment might not apply.
NostalGeek's Avatar - Comment posted on 10/05/2011 12:50
NostalGeek
WTF id?! Carmack!!? the PC tech genius.
for a first game after selling to Zenimax this doesn't look good.
Kyle MacGregor's Avatar - Comment posted on 10/05/2011 12:50
Kyle MacGregor
This mentality of releasing broken products now to make investors happy and -maybe- fixing it later is about as appalling as those textures.
psycho terror2's Avatar - Comment posted on 10/05/2011 12:50
psycho terror2
@ jargy1

i wouldn't be surprised if SLI users had issues, it's not unusual to get better performance out of one card than 2 before all the bugs get worked out.

why that's often the case i don't know, i mean don't these people have a QA department?
Tabarnaco's Avatar - Comment posted on 10/05/2011 12:50
Tabarnaco
I've been trying to cancel my preorder, however Steam Support was slow and it came out before I got a reply. Then the reply was that I could download drivers to fix it, and I sent back a message saying that my card wasn't fixed by the drivers ANYWAY. Hopefully they let me get a refund, I didn't even finish preloading it anyway.
redeemer's Avatar - Comment posted on 10/05/2011 12:52
redeemer
@jargy

Real FPS enthusiasts know nothing beats a keyboard and mouse for FPS games. There's nothing wrong with the controls with the PC version (Jim's remarks about the driving controls are off-base and I haven't experienced any issues with sensitivity in the menu) - the problems lie almost entirely with the graphics.
Nintendan's Avatar - Comment posted on 10/05/2011 12:53
Nintendan
This story is amazing. I myself didn't get the game, but I saw a friend playing it and I was happy I missed the bandwagon. Only thing I don't get in the story is this. "you're expected to hit Shift to boost -- which means you'll be taking your finger off "A""
My finger layout when game is, Pinky on shift, Ring on A, Middle on W, Pointer on D, Thumb on Spacebar. I guess it's all comes down to how you place your hand.
Ryan leps's Avatar - Comment posted on 10/05/2011 12:54
Ryan leps
It's really sad when other people can't enjoy there game. I hope this gets patched fast !
GoofierBrute's Avatar - Comment posted on 10/05/2011 12:54
GoofierBrute
How could id let this happen? I always thought the PC was their thing, and charging sixty bucks on PC is inexcusable. Not cool Bethesda, not cool.
deadline's Avatar - Comment posted on 10/05/2011 12:54
deadline
"the first cutscene is so poorly compressed"

Wait - did they compress this game way down from the console versions to make it easier to download on Steam? Because the cutscene on the XBox version looks fine...

I have a pretty killer PC, so I briefly considered buying the PC version to save some money. Until I found out it was the same price. Good thing - the XBox version is killer on my 65inch TV.
TriCKyHitS's Avatar - Comment posted on 10/05/2011 12:55
TriCKyHitS
Jim speaks the muthafucking truth on this garbage ass game. Kudos to Jim and Destructoid for being the first that I know of to "out" this shitty port and ID should be ashamed of themselves. +1 to you Jim Sterling and one of your pretty pictures would be a better render than this game!
amtalx's Avatar - Comment posted on 10/05/2011 12:55
amtalx
@Tristrix:
That struck me as odd as well. It must be those Sterling sausage fingers...
Dr Milkdad's Avatar - Comment posted on 10/05/2011 12:55
Dr Milkdad
By the time this is patched to a playable level it'll be like $30. So if you pre-order you end up paying $30 for a broken game with some DLC weapons. I'm done with pre-ordering.
TheNephilym's Avatar - Comment posted on 10/05/2011 12:56
TheNephilym
@jargy1

"First, use a 360 contoller. I know that's heresy to PC enthusasts but grow up"

You, sir, can fuck right off. Many folks game on PC because they like using a mouse and keyboard along with having the option to customize their keybindings and control scheme or use a controller if they prefer it. A major part of PC gaming is all the options you have. That's why many of us invest so much into these systems in the first place. So when a developer ignores such expectations and denies us those options, they are effectively eliminating a major benefit to our chosen platform. PC gamers have a right to bitch it, and anyone who willingly accepts it is only a part of the problem.
Kinthalis's Avatar - Comment posted on 10/05/2011 12:57
Kinthalis
@ jargy1

Using a gamepad has 0 to do with console's "dominance". Some games play better with a gamepad others play better with a mouse. some of that is just objective fact, some of it will absolutely be subjective personal preference.

The cool thing about PC gaming is that you are seldom stuck with 1 option. THAT's why we are PC gamers. While options scare average joe gamer, we embrace them. We ask for them. And we hate it when they get taken away.

I've been a PC gamer since the 90's and I happily whip out my gamepad for any 2D platformer, adventure game, etc.
Dr Milkdad's Avatar - Comment posted on 10/05/2011 12:57
Dr Milkdad
Sorry, you end up paying $60 for a broken game and lame DLC weapons. That's what pre-ordering has become.
Mr Andy Dixon's Avatar - Comment posted on 10/05/2011 13:01
Mr Andy Dixon
Oh id :(
Jim Sterling's Avatar - Comment posted on 10/05/2011 13:01
Jim Sterling
Ugh using pinky? That's what people do? No wonder World War II happened.
pokota's Avatar - Comment posted on 10/05/2011 13:02
pokota
"Someone figured they should control exactly the same as the first-person perspective, which means that you're expected to hit Shift to boost -- which means you'll be taking your finger off "A" and thus can't turn left without enjoying some finger gymnastics."

I don't ... what?

I'm trying, but I can't even ...
homietheclown's Avatar - Comment posted on 10/05/2011 13:02
homietheclown
Fuck, I wish this article had come out yesterday.
Elsa's Avatar - Comment posted on 10/05/2011 13:03
Elsa
do they even bother to test video games at all nowadays? I thought the testing phase was when gamers plunked down their $60.00?
NoMoneyLeftBoy's Avatar - Comment posted on 10/05/2011 13:03
NoMoneyLeftBoy
You'd think a company as experienced as id would give pre release code to AMD and NVIDIA.

Shocking lack of care for the community that fucking made them.
RenegadePanda's Avatar - Comment posted on 10/05/2011 13:05
RenegadePanda
And when people ask why I abandoned PC gaming, I'll have yet another reason to list.

I don't see how anyone can defend the clusterfuck state PC gaming has become. Having marginally better graphics, sometimes, doesn't make this bullshit worth dealing with, all the time.
ericdrum's Avatar - Comment posted on 10/05/2011 13:10
ericdrum
I didn't see those issues on my PC. I have very slight edge texture loading issues that you have to be really looking for and moving around a lot. When I'm actually just playing the game, I don't see it at all. I have also forced vsync at the driver level. My game ends up being locked at 60fps with zero tearing. The game actually looks really good. I'm running 2 570s with the beta drivers and an i7 2600. So I'm not saying that there aren't widespread problems, but some of us aren't having any.
Soulcage's Avatar - Comment posted on 10/05/2011 13:11
Soulcage
Id Software has been known to be creators of engine demos disguised as a game. If they can't even get the engine demo part right, then they are doomed.

I'm glad my new rule is to not by games new until price drops, except on rare occasions. That way I get to hear about shit like this.
Startyde's Avatar - Comment posted on 10/05/2011 13:11
Startyde
See's Bathesda Logo when game boots up. Suddenly not shocked at quality control.
ericdrum's Avatar - Comment posted on 10/05/2011 13:12
ericdrum
@RenegadePanda: Marginally better? You haven't seen a PC game lately. Either that or you are the most easily pleased person and/or are blind.
Fearzone's Avatar - Comment posted on 10/05/2011 13:15
Fearzone
Id needs to move on rather than continue to produce mediocrities in a genre they practically invented.
Drakonin's Avatar - Comment posted on 10/05/2011 13:15
Drakonin
Hey Jim learn to tweak settings before you bitch about graphic issues. Sure they should have included them in the menu but few .ini tweaks and game is smooth. LOL at not being able to reach shift while using WASD, that is keyboard gaming 101 right there. You know what other game did what you just spent you entire review complaining about? Pretty much all PC ports have texture issues, again learn to tweak and don't be an asshole about it.
Nitex's Avatar - Comment posted on 10/05/2011 13:15
Nitex
Carmack deserves to go the way of Jesus for this abomination! Jews line up and grab a stone!
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