Site Update: Community Blogs patches *incoming*   |   Report a bug

Not another Warhammer 40,000: Space Marine preview!

11:15 AM on 08.16.2011

Jim Sterling

Former Reviews Editor

Both the single-player and multiplayer of Warhammer 40,000: Space Marine has been previewed multiple times. We're less than a month away from release and THQ wants another! I've been playing a preview build of the game this past week, and even though I'm really into it ... I don't know what else to say. 

At this rate, the final review is simply going to be, "Guh? Buh!" Admittedly, some will say such a review is an improvement to my usual writing style. 

With so much already said, and such little time before the review, this article exists in limbo -- a nothing-world where I'm duty-bound to write about the game, but I have nothing I can say at this time. I think it's time for a quick and lazy bulleted list!

THINGS THAT ARE AWESOME:

  • Space Marine Meatiness: The game does a great job of making you feel like a genetically engineered super soldier. Regular humans are tiny in comparison, and constantly look up to you, cheering for your arrival. Every time you stumble upon am embattled squad of Imperial Guard, you really feel like a hero who's arrived in the nick on time.
  • Ranged/Melee Attack Fluidity: Automatically switching between guns and melee weaponry is as simple as pressing two alternate buttons. The triggers are for shooting, the face buttons are for hack n' slashing, and both methods work pretty well. Neither side is really nerfed, either. You'll need to use both bullets and chainswords in order to deal with enemies, usually requiring the gun to thin the herd before the survivors surround you. 
  • Jump Packs: These are, to be blunt, freakin' awesome. I was expecting them to be quite sloppily implemented, but they work really well. You press a button to boost into the air, then a target reticule appears on the ground. If you hit the melee button, you'll whizz down toward the target and deal huge damage to anything caught in the impact zone. It's incredibly fun, and very tightly controlled. 

THINGS THAT NEED WORK:

  • Movement Controls: Strangely, the gimmicky jump packs control really well, but general movement isn't so hot. Captain Titus is rather hard to steer left and right, and I noticed he had a tendency to clip on bits of scenery. It's nothing that makes the game unbearable, but it can be annoying. 
  • Rocket Launchers: It took less than twenty minutes to determine that rocket launchers are the worst. Be it Orks or Chaos Marines, anything that explodes will deal huge damage to Titus, and things that explode are everywhere. Missile troops are great shots, too, so they'll nearly always hit their target if you're in range. They're everywhere, too. It's hard to feel like a badass when you're afraid of charging into combat before of all the rockets. 
  • Camera Shake: The camera shakes when the player sprints. While it's a cool effect in limited doses, having it happen every time makes for some headache-inducing visuals. I can see it getting quite annoying over the course of a full game. 

These are a few quick mental notes I took away from the preview build. Right now, it's looking like a very solid game, albeit one with a few issues. We will have a full review coming in the near future (probably!) and I'm keeping my fingers crossed that the full experience holds up.

Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


More Warhammer 40,000: Space Marine  updates:

review ( ! ) news ( 68 ) galleries ( 24 ) videos ( 24 )

Warhammer 40,000: Space Marine is due to receive its first paid downloadable content in December, with a "Chaos Unleashed" expansion to the freely released Exterminatus co-op mode.  Up to four players will be able to ste...
Another year and another successful Extra Life gaming marathon has concluded; and after tallying up all of the donations made thanks to the effort of over 24,000 gamers across North America, Extra Life has surpassed ...
In a week dominated by Battlefield 3 and Uncharted 3, it seems incredibly silly Warhammer 40,000: Space Marine to release a new mode, but that's the situation we're in. For those of you still playing Relic's Ork-blasting acti...
I only just finished Warhammer 40,000: Space Marine last weekend and Relic is already showering me with more Ork stompah goodness thanks to the free 'Exterminatus' mode. Alas, it won't let you lay waste to an entire planet f...
THQ's Danny Bilson has brought some bad news for those hoping to see more of Warhammer 40,000: Space Marine. According to the core games boss, there might be no room at the inn for Relic's action series, since all eyes on the...
Warhammer 40,000: Space Marine is getting its free co-op DLC, "Exterminatus" on October 25. The update will launch for Xbox 360, PS3 and PC versions of the game at once, according to Relic Entertainment.  In case you nev...
As everyone knows, Adeptus Astartes (read: Space Marines) of Warhammer 40,000 are awesome. They can probably beat up any of your favorite game heroes without so much as a rev of their phallic chainswords. And if there were an...
Warhammer 40,000: Space Marine is on sale in the United Kingdom today, but those looking to get the game on Steam will notice that it's suddenly not on the storefront. The game recently blipped out of existence, and nobody's ...
Warhammer 40,000, the tabletop game in which sci-fi depictions of fantasy creatures battle it out in a grim, perpetually violent future, lends itself well to the world of videogames. In fact, one can be quite certain it's ins...
With Warhammer 40,000: Space Marine's release having crept up on people, it would be easy to forget that the game actually had a Collector's Edition release. It boasts quite a cool selection of goodies, and we got our paws o...