hot  /  reviews  /  videos  /  cblogs  /  qposts

Not a review: how Cross Edge nearly turned me mad

7:00 PM on 08.07.2009 // 8BitBrian

When it came out, Cross Edge hit with a relative flop. The title is a crossover RPG featuring characters from the realms of Capcom, Nippon Ichi, Namco Bandai and others as they attempt to reconcile why they've all been transported to an inter-dimensional world, why people are trying to kill them, and how they can get back home.

The game had a lot of potential behind it, giving us some of our most iconic characters from strong properties, in something that seemed fun and original. But, it all went wrong. The game did poorly in reviews, panned by many, and forgotten in favor of Nippon Ichi's next title.

I really wanted to like the game. I tried. Hard. But after playing the game for 15 hours, a lot of yelling, screaming and frustration, I just couldn't bring myself to do it. Playing the game brought me to a low I hadn't thought I'd hit before. After the jump is my tale of how this happened.

When I sat down to play Cross Edge, I was really looking forward to it: I'd have at my disposal a wide cast of characters from which I could craft an RPG party. I'd be developing the characters, not only in terms of their abilities and stat growth, but also spend some time with their equipment, in a fun little alchemy system they put together, allowing me to forge new weapons and armor.

The combat system, from my memories of playing the Japanese demo, were fond. Arranging your team of four on a 3x4 grid, you equipped them with up to four skills to use during battle, each with their own range, power, and area of effect. Crafting the perfect party would take a while, but it was a challenge I looked forward to. One of the other cool things that had me excited were the various combo attacks, where I could chain together several members of the party, letting me really lay into my opponents.

Nothing seemed wrong for the first five hours or so of the game. I was enjoying the fighting, exploring the world map, and uncovering lost souls that were placed throughout the world. In order to uncover and set these souls free, I'd wander around pressing the square button, to search within a certain radius of your character. Just in describing it, I feel as though the flaw in this system is already apparent, but for some reason I ignored it. I thought "oh, this will be fun!" That was a mistake for sure.

I first noticed something was amiss with the voice acting, of all things. I rather enjoy listening to voiced dialogue, to see how the actors manage to bring the characters and the story to life. As soon as the game got out of the main story, all the voice acting was dropped. Now, it's usually a restriction of either time, money or space on the disk that prevents a game from being fully voiced, but to see what was a large portion of the game dropped, I knew something must be up. So, I started paying a bit more attention to the game.

The soul-searching system that I mentioned before was one of the first things that caught my attention. The maps in Cross Edge are not small, and so there's a lot of territory to cover, doing your best to find all the missing souls -- you'll need them in order to move on from area to area. At the very least, the towns have an amplified version of the soul-searching technique in order to speed up your adventure.

Normally, this would be just a minor annoyance, but the random encounters system made it so much worse. Remember walking around the world map in Final Fantasy VII, where it seemed as though every third or fourth step would trigger a random encounter? Well, it's just like that in Cross Edge, which led to a very frustrating system of searching for a soul, only to be interrupted with a battle every two or three searches. I was quickly forced to turn to GameFAQs for maps of the worlds, in order to get anywhere in a reasonably quick fashion.

I think that, for me, the random encounters were my breaking point. Every time I went to search around, I would fall into battle after battle, and it would never be a simple affair: the battle would be time-consuming as I'd fight enemies meant for high-yield grinding, when that was not what I needed at the moment. It was akin to driving through stop and go traffic on the Garden State Parkway: I was ready to kill someone.

The odd thing was that the title affected me so greatly when I played it. I got bitter and sarcastic as I played through, yelling at the television and getting to a point I have rarely seen myself outside of playing titles like Naruto: Uzumaki Chronicles 2. It's actually somewhat embarassing, how I acted -- I'm just glad no one was around to see it in full force.

After about 15 hours with the game, I couldn't take it any more. I shelved the title, because I didn't need to have two games inducing my rage day in and day out. It's interesting to see how the fundamental elements of RPGs -- quests, combat, and story -- all came together in a way that was awkward, clusmy and essentially rage-inducing. And this from people who knew how to make RPGs! I couldn't, in good faith, give a straightforward review of the game because there was no way I could see through the rage.

Perhaps I'll return to it in the future, once the aching memories of it have faded away, but for now all I can do is look back it in rage.



8BitBrian,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Osc44 avatarOsc44
You ever dream of flying through the clouds, but couldn't so you just watch TV? Me neither.
Zack Furniss avatarZack Furniss
Oh GOOD, The Flock is awful. I was hoping to break my high review score streak. (this is a joke)
Zack Furniss avatarZack Furniss
So many PAX things to write. So many.
Shinta avatarShinta
Bwahahahaha .... my helicopter now arrives in the middle of a fight blaring "Take on Me" on the loudspeakers. Metal Gear 5, 10/10. [youtube]https://youtu.be/djV11Xbc914[/youtube]
OverlordZetta avatarOverlordZetta
Oh neat, Hollow Knight got through the Colosseum of Fools stretch goal while no one was looking. Shame they couldn't get to three characters but the game still looks awesome.
techsupport avatartechsupport
S Rank is so satisfying. Too bad I rarely earn it!
Bardley avatarBardley
My MGSV: The Phantom Pain playthrough has quickly devolved into a journey to fill out Big Boss' 80's synth pop collection. And I couldn't be happier.
Dinosir avatarDinosir
You know what I love? Game tgat force you to connect to their servers even though you only want to play single player. Then the servers are down an the game tries for like 5 minutes, not even giving you a way to cancel the process, you just have to wait
Pixie The Fairy avatarPixie The Fairy
In today's Spelunky daily challenge, I was nibbled by a bat that pushed me into a Tiki trap that landed me dead on Kali's alter. Kali was pleased with the bat's sacrifice.
Shinta avatarShinta
It's pretty good guys ... [youtube]https://youtu.be/_98VZT9s7M0[/youtube]
Shinta avatarShinta
FFXV is supposedly 10x as big as The Witcher 3. Wow ... [img]http://i.imgur.com/9tfSuxQ.png[/img] http://www.dualshockers.com/2015/09/01/final-fantasy-xv-map-size-potentially-revealed-its-roughly-an-enormous-780-square-miles/
RadicalYoseph avatarRadicalYoseph
The ending of "Return to Crookback Bog" in TW3 I got was so depressing. Wow. I think I need a break...
Shinta avatarShinta
I'm sitting here play Metal Gear V, absolutely loving it. But in the back of my mind ... all I can think about is Mario Maker. I'm really excited for that game!
Patrick Hancock avatarPatrick Hancock
Sold a digital item on Steam, that came with a physical item, for more than the cost of the physical item. This is the second time I've done this. ¯\_(ツ)_/¯
GoofierBrute avatarGoofierBrute
Everyone right now is playing Metal Gear Solid V: The Phantom Pain. And here I am, waiting for Super Mario Maker to come out. And also Star Fox Zero.
Mike Martin avatarMike Martin
Patrick Hancock hates babies. Rick and Morty.... I wish I could view thee second season. I need to play MGSV. I spray farted earlier.
IDrawOnTape avatarIDrawOnTape
my wife and i got into Rick and Morty the same time we got into Gravity Falls. Man, some good cartoons out right now.
El Dango avatarEl Dango
Rick and Morty is like reverse Archer. Instead of everyone being insanely quick-witted, everyone stutters, pauses and repeats themselves a lot.
MeanderBot avatarMeanderBot
Drew a preeeeeeety sweet thing for the August edition of Cblog Recaps. Keep an eye out for it!
Cosmonstropolis avatarCosmonstropolis
No spoilers or anything, but the MGS V troll is amazing. I went from concerned to laughter in a matter of minutes.
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -