Quantcast


Not a review: how Cross Edge nearly turned me mad photo

When it came out, Cross Edge hit with a relative flop. The title is a crossover RPG featuring characters from the realms of Capcom, Nippon Ichi, Namco Bandai and others as they attempt to reconcile why they've all been transported to an inter-dimensional world, why people are trying to kill them, and how they can get back home.

The game had a lot of potential behind it, giving us some of our most iconic characters from strong properties, in something that seemed fun and original. But, it all went wrong. The game did poorly in reviews, panned by many, and forgotten in favor of Nippon Ichi's next title.

I really wanted to like the game. I tried. Hard. But after playing the game for 15 hours, a lot of yelling, screaming and frustration, I just couldn't bring myself to do it. Playing the game brought me to a low I hadn't thought I'd hit before. After the jump is my tale of how this happened.

When I sat down to play Cross Edge, I was really looking forward to it: I'd have at my disposal a wide cast of characters from which I could craft an RPG party. I'd be developing the characters, not only in terms of their abilities and stat growth, but also spend some time with their equipment, in a fun little alchemy system they put together, allowing me to forge new weapons and armor.

The combat system, from my memories of playing the Japanese demo, were fond. Arranging your team of four on a 3x4 grid, you equipped them with up to four skills to use during battle, each with their own range, power, and area of effect. Crafting the perfect party would take a while, but it was a challenge I looked forward to. One of the other cool things that had me excited were the various combo attacks, where I could chain together several members of the party, letting me really lay into my opponents.

Nothing seemed wrong for the first five hours or so of the game. I was enjoying the fighting, exploring the world map, and uncovering lost souls that were placed throughout the world. In order to uncover and set these souls free, I'd wander around pressing the square button, to search within a certain radius of your character. Just in describing it, I feel as though the flaw in this system is already apparent, but for some reason I ignored it. I thought "oh, this will be fun!" That was a mistake for sure.

I first noticed something was amiss with the voice acting, of all things. I rather enjoy listening to voiced dialogue, to see how the actors manage to bring the characters and the story to life. As soon as the game got out of the main story, all the voice acting was dropped. Now, it's usually a restriction of either time, money or space on the disk that prevents a game from being fully voiced, but to see what was a large portion of the game dropped, I knew something must be up. So, I started paying a bit more attention to the game.

The soul-searching system that I mentioned before was one of the first things that caught my attention. The maps in Cross Edge are not small, and so there's a lot of territory to cover, doing your best to find all the missing souls -- you'll need them in order to move on from area to area. At the very least, the towns have an amplified version of the soul-searching technique in order to speed up your adventure.

Normally, this would be just a minor annoyance, but the random encounters system made it so much worse. Remember walking around the world map in Final Fantasy VII, where it seemed as though every third or fourth step would trigger a random encounter? Well, it's just like that in Cross Edge, which led to a very frustrating system of searching for a soul, only to be interrupted with a battle every two or three searches. I was quickly forced to turn to GameFAQs for maps of the worlds, in order to get anywhere in a reasonably quick fashion.

I think that, for me, the random encounters were my breaking point. Every time I went to search around, I would fall into battle after battle, and it would never be a simple affair: the battle would be time-consuming as I'd fight enemies meant for high-yield grinding, when that was not what I needed at the moment. It was akin to driving through stop and go traffic on the Garden State Parkway: I was ready to kill someone.

The odd thing was that the title affected me so greatly when I played it. I got bitter and sarcastic as I played through, yelling at the television and getting to a point I have rarely seen myself outside of playing titles like Naruto: Uzumaki Chronicles 2. It's actually somewhat embarassing, how I acted -- I'm just glad no one was around to see it in full force.

After about 15 hours with the game, I couldn't take it any more. I shelved the title, because I didn't need to have two games inducing my rage day in and day out. It's interesting to see how the fundamental elements of RPGs -- quests, combat, and story -- all came together in a way that was awkward, clusmy and essentially rage-inducing. And this from people who knew how to make RPGs! I couldn't, in good faith, give a straightforward review of the game because there was no way I could see through the rage.

Perhaps I'll return to it in the future, once the aching memories of it have faded away, but for now all I can do is look back it in rage.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

27 comments | showing # 1 to 27
prev next

's Avatar - Comment posted on 08/07/2009 15:33
Clint
Shame, I was rather looking forward to this. I really want to see a crossover RPG done right.
manasteel88's Avatar - Comment posted on 08/07/2009 16:06
manasteel88
Dtoid has been doing alot of non-review reviews these days. This really makes me wish Namco x Capcom was brought over.
Qraze's Avatar - Comment posted on 08/07/2009 16:09
Qraze
japan has been really fucking up lately. they just say fuck it, lets coble together all the same things that have been done to death. its getting really old. ff13 better be good goddamit or all my faith in jrpgs is over.
Aurain's Avatar - Comment posted on 08/07/2009 16:46
Aurain
... I like it.


/coat

coat
1396837pp? Player is cheating!?
/coat again
Jonathan Holmes's Avatar - Comment posted on 08/07/2009 17:17
Jonathan Holmes
Ah, Cross Edge. What a complete and totally bummer that game is.
Black Nexus's Avatar - Comment posted on 08/07/2009 17:36
Black Nexus
and yet despite all this being true, i'll be playing this later , and the final fantasy 1 and 2 remakes for the psp, and I couldn't give you a good reason why if you asked me.
Chibi_Zero's Avatar - Comment posted on 08/07/2009 19:47
Chibi_Zero
I played a bit of this... but I'm really not sure what to think of it.
naia-the-gamer's Avatar - Comment posted on 08/07/2009 19:48
naia-the-gamer
I was looking forward to this game too, but after hearing that there were issues with the game, I held off. Now after reading this I'm really glad I saved my money.

It's a shame.
covah's Avatar - Comment posted on 08/07/2009 19:58
covah
I remember one of the dtoid editors saying there was a review of this coming, what happened? Too many guys contemplated suicide?
trunxkam45's Avatar - Comment posted on 08/07/2009 20:09
trunxkam45
Wow this is a PS3 game? Looks like crap!
Jack Maverick's Avatar - Comment posted on 08/07/2009 20:13
Jack Maverick
The sad thing is that the only joyful part of this game is the fact that you can dress up all of your characters. Want Lilith in a gothic lolita outfit? Go for it. And that part is only fun for about ten minutes.
manasteel88's Avatar - Comment posted on 08/07/2009 20:17
manasteel88
quick question...if the random encounter rating was turned down for the 360 game...would it make it a much more enjoyable game?
The Nesta's Avatar - Comment posted on 08/07/2009 20:40
The Nesta
I kinda like it personally. Then again I'm playing on Normal, and I play a lot of... well, "Average" JRPGs, like you see from Gust frequently. The random encounters can get annoying, but it hasn't stopped me from playing the game. *shrugs*
Dyna Geek's Avatar - Comment posted on 08/07/2009 20:44
Dyna Geek
I really wanted to love it, too. It's a gaming otaku's orgasm..
Bob Muir's Avatar - Comment posted on 08/07/2009 21:09
Bob Muir
I still have not seen the crossover strategy-RPG that actually turns out well. It seems every one of these is doomed to mediocrity. While the name originally caught my attention (oh, you silly Japanese game names!), I immediately lost interest when I heard the game's premise, realizing it was probably going to be not worth it.

Also, I have fond memories of you playing Uzumaki Chronicles 2 Brad, very fun stuff.
Shin Oni's Avatar - Comment posted on 08/07/2009 21:53
Shin Oni
WTF@ Above...

anyway. more the reason we need a ported Namco X Capcom. Even though there's a translated version out, if this game can get away with being horrible, Namco X Capcom would've sold easily here.
Chris Carter's Avatar - Comment posted on 08/07/2009 22:14
Chris Carter
Brad! How come you're always tasked with reviewing NIS games you cannot beat! Oddballsauce!
kalidanthepalidan's Avatar - Comment posted on 08/07/2009 23:23
kalidanthepalidan
Bummer...it's funny though how a very traditionally structured JRPG can flop if the balance between all the mechanics doesn't quite fit together as nicely as it could. From your description of the gameplay it could be any number of JRPGs. It's definitely a balancing act and it sounds like the "search for lost souls" mechanic just threw off the balance.
The Pat Man's Avatar - Comment posted on 08/07/2009 23:59
The Pat Man
@manasteel88

I doubt Namco x Capcom will ever come to the states. The best we're going to get is the fan translation in which you need to burn and have a modded PS2 to play it.
manasteel88's Avatar - Comment posted on 08/08/2009 00:46
manasteel88
@the Pat Man

I have no doubt in my mind that Namco x Capcom will never see a North American release. Its a shame as Namco and Capcom seem to have a new found respect among gamers these days with the quality of their remakes. I think that Capcom has just gotten out of the JRPG game completely.

I have high hopes for the Trinity Universe game since its done by Gust instead of Compile Heart.
manasteel88's Avatar - Comment posted on 08/08/2009 00:48
manasteel88
oops...it should say

I have high hopes for the Trinity Universe game since its done by Idea Factory instead of Compile Heart.
CWal37's Avatar - Comment posted on 08/08/2009 00:55
CWal37
Got rid of this on Goozex as quickly as I could. Actually ended up getting my money back minus the cost of shipping. I know it's not the same, but Disgaea 3 has been so much better to me.
Chronic Logic's Avatar - Comment posted on 08/08/2009 02:13
Chronic Logic
I hate crossover stories, crossover gameplay is fine though.
ceark's Avatar - Comment posted on 08/08/2009 03:36
ceark
I couln't agree more.
shadowsinthenyte's Avatar - Comment posted on 08/08/2009 11:13
shadowsinthenyte
Some poor soul bought my copy off of half.com. I kind of felt like I was handing out pox blankets. Oh, the shame.
M-Extra's Avatar - Comment posted on 08/11/2009 11:57
M-Extra
Such awesome characters in such a shitty game. This is gaming's equivalent to Jack Black and Ben Stiller in Envy.
CrossEdgeTHEBEST's Avatar - Comment posted on 05/24/2010 17:59
CrossEdgeTHEBEST
ok. your such a moron for getting mad at a RPG cuz duh it takes patience and sometimes lots of hours to even process through some parts of the game. i truly thought Cross Edge was perfect in everyway. the items, accessories, weapons and even the search was easy enough for a 5 yr old. i have 430hrs total in Disgaea 2 Dark Hero Days and still havent found all treasure maps to got to The Land of carnage. Disgaea 3 sucked ass. to be honest the worst NIS game ive played is Disgaea 3. you dont get to bring any of your characters from Disgaea 2 to Disgaea 3 with the same lvl.
You need to grow up and dont cry over such stupid reasons. ALL GAMES HAVE MISTAKES IN THEM GET OVER IT. i dont give a damn about the voices either. OVERALL The Best Strategy RPG ive played. ive played every RPG thats been made for PS3,360 & Wii. not 1 missed.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!