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Nom Nom Galaxy gets some quality of life updates - Destructoid

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Nom Nom Galaxy  



Nom Nom Galaxy gets some quality of life updates


12:45 PM on 06.27.2014
Nom Nom GalaxyNom Nom Galaxy gets some quality of life updates photo



Nom Nom Galaxy is still in its Early Access phase, with regular updates to add new features and general improvements. The latest update this week adds a new HUD, which displays reactions to your rival's soups and extra information for market percentages. You'll also find a few bug fixes in tow relating to the NPCs Charlie & Charles.

As a general rule I try not to check out games in Early Access, instead opting to try out the finished product before I make a final judgment. Hopefully Nom Nom Galaxy will live up to the high bar Q-Games has set with its PixelJunk series.








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Nom Nom Galaxy



8:30 PM on 08.13.2014
Nom Nom Galaxy will be right at home on PS Vita and PS4

Following its work for Q-Games on PixelJunk Monsters Ultimate and PixelJunk Shooter Ultimate, Double Eleven is now co-developing Nom Nom Galaxy for PlayStation 4 and PS Vita. Nom Nom Galaxy is as adorable as it is difficult t...more



7:20 AM on 06.13.2014
Nom Nom Galaxy updates its Early Access build, is nicer to robots

G-Games has just sent over word that their build of Nom Nom Galaxy has been updated, up to version 0.10. The building menu is now improved overall, making it easier to strategically decide what recipies to cook up. You'l...more



10:45 AM on 03.13.2014
Nom Nom Galaxy hits Early Access today at a discount

Q-Games' Nom Nom Galaxy, formerly PixelJunk Inc., will be available on Steam's Early Access program today at 9:00 a.m. PST. The time's significant because it will be offered to the first 1,000 buyers at a discounted rate of $...more



6:00 PM on 03.06.2014
PixelJunk Inc. becomes Nom Nom Galaxy

Ahead of BitSummit this weekend, Q-Games has announced a name change for its upcoming PixelJunk Inc., a 2D sandbox game about building a soup empire coming to Steam Early Access on March 13, 2014. (You've seen the .gifs, yes...more




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