Itching to get your hands on Travis Touchdown in HD? Well, wait no longer, you smelly little urchin! Konami has popped up a demo for the Move-powered assassin romp and on the North American PlayStation Network, available for your downloading pleasure immediately.
The No More Heroes: Heroes' Paradise demo takes place in the mansion prior to Travis' battle against Death Metal. Should give you plenty of opportunity to try out your waggle action. Download it if you want to play it, or don't if you don't. That choice is yours!
Game is out August 16.
No More Heroes: Heroes’ Paradise Demo Beams On To PSN [Siliconera]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Played through with the Move, really enjoyed it, but i've already played it on the Wii, so i'll perhaps grab it when it's super cheap.
Dat sword recharge motion.
Works fine for me the biggest issue I'd say would be just the charging with the six axis
I already had RE:5 Gold Edition, and Move basically since launch, but I haven't used it for anything really - Tumble was ok, and the retro-fitted MAG Move controls didn't really do it for me over the reliable Dual Shock. My Move has been collecting more dust than my Wii these days.
It was fun, but hard to get used to at first considering I played the first two on the Wii. Probably not gonna shell out $40 for it, gotta save.
One thing I noticed is that Conrad is going to need to make a 6th slot for his controller-wrecking games list. This game is going to destroy your sticks, they are in constant vigorous use. I remember GOW loosened up my DS2 a little, and that game only had light use of sticks. Given the nature of NMH and how you have to react quickly (which leads to pushing the sticks too hard and fast in a direction) and then the constant sword clashing where you have to quickly rotate the sticks in one direction, this game is going to mess up some controllers.
I'm not sure how the release is working in australia, but heroes paradise is releasing with extra features either outside of japan or just in NA and europe, and red zone is simply the japanese release of that upgraded heroe's paradise. As I said, though, for all I know australia has the same release schedule as japan, and got/will get the original heroes paradise, and then will get red zone later.
Ah ok that's a bit confusing, I guess we're getting Red Zone then because the version of Hero's Paradise we have is certainly lacking the extra content this one is touting and it did come out a few months ago.
Geez a little consistency in naming would be nice Konami.
I think she has stretch marks on her thighs.
I think it's pretty hot...
*Rubs hands and licks lips*
Dual Shock controls feel clunky, QTEs no longer feel visceral.
Higher framerate, but not enough to make a huge difference.
I need to spend about $130 to play it like I did on the Wii?
No thanks.
Besides I did my part to support Grasshopper this year with Shadows of the Damned and I was apparently one of the few that did. I have a feeling anyone that really wanted to play NMH already has on the Wii and it was better played there anyway.