The Wii may have won the battle, but it looks like it wasn't the first console to come to mind when Suda 51 was looking for a home in which to house No More Heroes. Quoted from an interview in MCV's magazine is this juicy morsel that will give ammo to those of you who have said all along that the 360's fanbase is better suited for this type of game:
“Originally, I’d wanted to make this game for Xbox 360, actually. [Marvelous Interactive boss] Wada-san had information about the new Wii and how the new controller would work before it came out, so that’s why he thought I should produce the game on that format. At the time, I didn’t really understand why, but after seeing and understanding how it works, I think it was a good choice and the controller works really well with the game.”
Does this mean that Xbox 360 owners can hold out hope that Travis Touchdown will find his way onto their preferred console of choice once the Wii hype cools down? Maybe not, but it's still good to know that No More Heroes came within inches of looking as good as it plays. The thoughts of downloadable content and achievements sound nice as well, but then again, who are we to question the intentions of genius? There may not be hope for the one that got away, but it wasn't that long ago that Suda 51 spoke of bringing other games to the Xbox 360 platform. Hey, what about the PS3?
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Hopefully Wada will give Suda the go-ahead for the sequel, because Suda said he wants to make a sequel now and make No More Heroes a (successful) franchise on Wii.
Come on guys, I know it isn't up to Unreal 3 quality, but have gamers really gotten this shallow as to consider a game like No More Heroes ugly? I don't want to throw out names, but that really reeks of a graphics whore.
Am I the only one who remembers the old days when we characters having facial detail was a luxury?
=P
Actually, out of all three current-gen consoles, I think NMH probably would have done best on the PS3. The motion controls from the Wii version could have more or less remained intact, which is a huge part of what makes NMH special. Perhaps more importantly, the PS3 library would have offered zero competition. PS3 owners all over the world are starved for new games, where as the Wii and 360 are already well stocked with AAA titles.
Trust me, I'm old enough to remember the old days. Suda's choice of graphics may have been intentional, or technical, as GTA-like games were never known for their stunning graphics.
I love the game, I really do. I just want to see people at least try and make games for the Wii look as best as they can. Looking at graphics may be considered shallow by some, but to me it's part of the total package. Maybe 1st party Nintendo games have spoiled me, but I expect more.
Would it have played better? Maybe.
Would it have sold better-which is what is being implied by 'better suited'?
Doubt it.
Killer 7 released for both the Cube and the PS2, and still didn't sell.
Also, I doubt this game would have looked much better on the 360. Suda51 isn't exactly known for pushing the envelope on graphical detail. Killer7 for example had the graphical capabilities of the GC, which was greater than the PS2's, but he chose not to exploit it, opting for the low detail, stylized look.
So he made the right choice of putting it on the Wii.
HEAR THAT SUDA? YOU WANT MONEY...BRING IT TO PS3.
AMEN.
I'm all for pretty stuff too, but damn, let's get some better games on the market first, THEN focus on the details and 1080p and 1080i and comparing screens and- you know what screw all that.
After I finish NMH, I don't know what I'm gonna do with myself. It's so refreshingly different.
achievements..... how ironic...
"HEAR THAT SUDA? YOU WANT MONEY...BRING IT TO PS3"
Yeah, all four of you will probably buy it, and then bitch about it. It's not going to get moved to another console because it's going to take shit tons of $$$ to get the graphics up to speed. If they chose to port it and keep the anachronistic graphical style, you'd all complain about the graphics on the port and lambast anyone who bought it. There's just no winning with the graphicphile crowd.
Nice graphics are nice, but it wouldn't have mattered for NMH, imo. It works awesome the way it is.
Maybe if I had an xbox360, I'd think differently. meh. :)
"Ugly and shallow game needs a gimmick. Quick, put it on the Wii"
I still have to wait until Feb 7 before the game is even out here in BC, Canada...:(
Doubt it will be ported but at least I get to enjoy the gameplay still.
Ironic though that for a year or so people were slamming the Wii saying it had no games, and now that it gets three third-party exclusives (No More Heroes, Monster Hunter 3, and Fatal Frame IV), they're all screaming for them to be on other systems.
On a side note, Hulk Ultimate Destruction is also a good mindless game.
The answer is NO! Disagree, and this game probably isn't for you.
It sold around 39,000 in America on its first week, anybody who wanted the game bought it so sales can only go down from here, after awhile I would say total sales for NMH will be around 100 or 150k.
Nothing stellar compared to many of Capcom's other titles, you won't be seeing this on the 360 and you won't see a sequel either, buy it now while you can still find a copy, or wait till its in the bargain bin for 7 bucks.
Though I do firmly believe that initial sales would have been much better on the 360, this is just not the kind of game that Wii fans where killing themselves over, the only thing that sells on that machine is Nintendo's own franchises and minigame collections, everything else can suck it.
Its amazing really, you got this motion sensor garbage, you get a title that tries to use it a unique way and nobody buys it and hence why the Wii is just a fad.
and then we can bring up the okami-card, but we'll know if it sells better on wii than on ps2.
Only time will tell though.
But about the graphics, c'mon, are ya'll serious? You really think it looked the way it did because of the Wii? The game looked like a Dreamcast game because it had a shitty budget, not because of the Wii's hardware. We've all seen Wii, GameCube, PS2, and even Dreamcast games that looked better than this. As far as I'm aware, GHM consists of about 40 people. It's possible that the game may have looked better by default just by being on a more powerful system, but I seriously doubt that GHM would have put much more work into it.
And I guess that PS3 owners might be starved for mature original content, but they at least already have all the Tom Clancy games, Ninja Gaiden, Uncharted, Resistance, Burnout, DMC4, etc... However, we've got a port of a Resident Evil game and a middling RE shooter. There's certainly more demand for games like this on the PS3, but there are still those of us who only own a Wii. For us, this game is a godesnd.
The only thing I really don't get is, sans graphics (theoretically), how would this game benefit from being on a different platform?
They didn't even take advantage of the Wii's hardware, save for the motion controlls. What makes you think it would have been more expansive if on the 360?
I haven't seen any print ads, but there are banner ads on both Gamespot and IGN.
Hmm, I didn't know I was on xbox360fanboy.com.
I see whut you did thar.
I'm getting a feeling that you're trying to be a dick or something, but I can't tell.
My guess is that not many mothers, grandmothers, and little children go to GameSpot and IGN. But I don't really think that was the target audience that Ubisoft was going for.
What point were you driving at; I can't see it.
Give it to Sony and Microsoft, and let them (please) promote the SHIT out of it. The 360/PS3 fanbases would eat this shit up. I'm glad, however, that the game seems to be doing well on American Wiis.